Import Geant4 5.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 16:57:27 +02:00
parent 330b82b769
commit 37fff30d2e
5733 changed files with 263867 additions and 74574 deletions
@@ -21,66 +21,70 @@
// ********************************************************************
//
//
// $Id: G4TouchableHistory.icc,v 1.6 2001/07/11 10:00:31 gunter Exp $
// GEANT4 tag $Name: geant4-04-01 $
// $Id: G4TouchableHistory.icc,v 1.7 2002/07/23 08:50:36 gcosmo Exp $
// GEANT4 tag $Name: geant4-05-00 $
//
//
// class G4TouchableHistory inline implementation
// ********************************************************************
inline
G4TouchableHistory::G4TouchableHistory()
: frot(G4RotationMatrix()), ftlate(G4ThreeVector(0.,0.,0.)), fhistory()
: frot(G4RotationMatrix()),
ftlate(G4ThreeVector(0.,0.,0.)),
fhistory()
{
}
inline
G4TouchableHistory::G4TouchableHistory(const G4NavigationHistory &history)
G4TouchableHistory::G4TouchableHistory( const G4NavigationHistory &history )
: fhistory(history)
{
G4AffineTransform tf(fhistory.GetTopTransform().Inverse());
ftlate=tf.NetTranslation();
frot=tf.NetRotation();
ftlate = tf.NetTranslation();
frot = tf.NetRotation();
}
inline
void G4TouchableHistory::UpdateYourself(G4VPhysicalVolume* pPhysVol,
const G4NavigationHistory* pHistory)
void G4TouchableHistory::UpdateYourself( G4VPhysicalVolume* pPhysVol,
const G4NavigationHistory* pHistory )
{
fhistory= *pHistory;
fhistory = *pHistory;
G4AffineTransform tf(fhistory.GetTopTransform().Inverse());
if( pPhysVol == 0 ){
if( pPhysVol == 0 )
{
// This means that the track has left the World Volume.
// Since the Navigation History does not already reflect this,
// we must correct this problem here. John A. (--> K. Amako)
// we must correct this problem here.
//
fhistory.SetFirstEntry(pPhysVol);
}
ftlate=tf.NetTranslation();
frot=tf.NetRotation();
ftlate = tf.NetTranslation();
frot = tf.NetRotation();
}
inline
G4int G4TouchableHistory::CalculateHistoryIndex(G4int stackDepth) const
G4int G4TouchableHistory::CalculateHistoryIndex( G4int stackDepth ) const
{
return (fhistory.GetDepth()-stackDepth); // was -1
}
inline
G4VPhysicalVolume* G4TouchableHistory::GetVolume(G4int depth) const
G4VPhysicalVolume* G4TouchableHistory::GetVolume( G4int depth ) const
{
return fhistory.GetVolume(CalculateHistoryIndex(depth));
}
inline
G4VSolid* G4TouchableHistory::GetSolid(G4int depth) const
G4VSolid* G4TouchableHistory::GetSolid( G4int depth ) const
{
return fhistory.GetVolume(CalculateHistoryIndex(depth))
->GetLogicalVolume()->GetSolid();
}
inline
G4int G4TouchableHistory::GetReplicaNumber(G4int depth) const
G4int G4TouchableHistory::GetReplicaNumber( G4int depth ) const
{
// return this->GetHistory()->GetTopReplicaNo();
return fhistory.GetReplicaNo(CalculateHistoryIndex(depth));
}
@@ -94,19 +98,19 @@ inline
G4int G4TouchableHistory::MoveUpHistory( G4int num_levels )
{
G4NavigationHistory* nHistory= &fhistory;
G4int maxLevelsMove= nHistory->GetDepth();
G4int minLevelsMove= 0; // Cannot redescend today!
// Soon it will be possible
// by adding a data member here
// fCurrentDepth;
if( num_levels > maxLevelsMove ){
num_levels = maxLevelsMove;
G4int maxLevelsMove = nHistory->GetDepth();
G4int minLevelsMove = 0; // Cannot redescend today!
// Soon it will be possible
// by adding a data member here
// fCurrentDepth;
if( num_levels > maxLevelsMove )
{
num_levels = maxLevelsMove;
}
else if( num_levels < minLevelsMove ){
num_levels = minLevelsMove;
else if( num_levels < minLevelsMove )
{
num_levels = minLevelsMove;
}
nHistory->BackLevel( num_levels );
return num_levels;