Import Geant4 5.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 16:57:27 +02:00
parent 330b82b769
commit 37fff30d2e
5733 changed files with 263867 additions and 74574 deletions
@@ -21,12 +21,13 @@
// ********************************************************************
//
//
// $Id: G4NavigationHistory.icc,v 1.6 2002/04/19 08:22:04 gcosmo Exp $
// GEANT4 tag $Name: geant4-04-01 $
// $Id: G4NavigationHistory.icc,v 1.7 2002/07/23 08:50:35 gcosmo Exp $
// GEANT4 tag $Name: geant4-05-00 $
//
//
// class G4NavigationHistory Inline implementation
//
// ********************************************************************
inline
G4NavigationHistory&
@@ -35,14 +36,15 @@ G4NavigationHistory::operator=(const G4NavigationHistory &h)
if (&h == this) return *this;
// fNavHistory=h.fNavHistory; // This works, but is very slow.
if( this->GetMaxDepth() < h.fStackDepth ){
fNavHistory.resize( h.fStackDepth );
}
register G4int ilev= h.fStackDepth;
for ( ; ilev>=0; ilev--) {
fNavHistory[ilev] = h.fNavHistory[ilev];
}
if( this->GetMaxDepth() < h.fStackDepth )
{
fNavHistory.resize( h.fStackDepth );
}
for ( register G4int ilev=h.fStackDepth; ilev>=0; ilev-- )
{
fNavHistory[ilev] = h.fNavHistory[ilev];
}
fStackDepth=h.fStackDepth;
return *this;
@@ -51,150 +53,153 @@ G4NavigationHistory::operator=(const G4NavigationHistory &h)
inline
void G4NavigationHistory::Reset()
{
fStackDepth=0;
fStackDepth=0;
}
inline
void G4NavigationHistory::Clear()
{
G4AffineTransform dummyTransform(G4ThreeVector(0.));
G4AffineTransform dummyTransform(G4ThreeVector(0.));
G4NavigationLevel tmpNavLevel;
tmpNavLevel=G4NavigationLevel(0, dummyTransform, kParameterised, -1) ;
G4NavigationLevel tmpNavLevel;
tmpNavLevel=G4NavigationLevel(0, dummyTransform, kParameterised, -1) ;
Reset();
for (G4int ilev=fNavHistory.size()-1; ilev>=0; ilev--)
{
// fNavHistory(ilev)= 0;
fNavHistory[ilev]= tmpNavLevel;
}
Reset();
for (register G4int ilev=fNavHistory.size()-1; ilev>=0; ilev--)
{
// fNavHistory(ilev)= 0;
fNavHistory[ilev]= tmpNavLevel;
}
}
inline
void G4NavigationHistory::SetFirstEntry(G4VPhysicalVolume* pVol)
{
G4ThreeVector translation(0.,0.,0.);
G4ThreeVector translation(0.,0.,0.);
// Protection needed in case pVol=null
// so that a touchable-history can signal OutOfWorld
//
if(pVol !=0) {
translation=pVol->GetTranslation();
}
fNavHistory[0]= G4NavigationLevel( pVol,
G4AffineTransform(translation),
kNormal );
// Protection needed in case pVol=null
// so that a touchable-history can signal OutOfWorld
//
if( pVol!=0 )
{
translation=pVol->GetTranslation();
}
fNavHistory[0] =
G4NavigationLevel( pVol, G4AffineTransform(translation), kNormal );
}
inline
const G4AffineTransform* G4NavigationHistory::GetPtrTopTransform() const
{
return fNavHistory[fStackDepth].GetPtrTransform();
return fNavHistory[fStackDepth].GetPtrTransform();
}
inline
const G4AffineTransform& G4NavigationHistory::GetTopTransform() const
{
return fNavHistory[fStackDepth].GetTransform();
return fNavHistory[fStackDepth].GetTransform();
}
inline
G4int G4NavigationHistory::GetTopReplicaNo() const
{
return fNavHistory[fStackDepth].GetReplicaNo();
return fNavHistory[fStackDepth].GetReplicaNo();
}
inline
EVolume G4NavigationHistory::GetTopVolumeType() const
{
return fNavHistory[fStackDepth].GetVolumeType();
return fNavHistory[fStackDepth].GetVolumeType();
}
inline
G4VPhysicalVolume* G4NavigationHistory::GetTopVolume() const
{
return fNavHistory[fStackDepth].GetPhysicalVolume();
return fNavHistory[fStackDepth].GetPhysicalVolume();
}
inline
G4int G4NavigationHistory::GetDepth() const
{
return fStackDepth;
return fStackDepth;
}
inline
const G4AffineTransform&
G4NavigationHistory::GetTransform(G4int n) const
{
return fNavHistory[n].GetTransform();
return fNavHistory[n].GetTransform();
}
inline
G4int G4NavigationHistory::GetReplicaNo(G4int n) const
{
return fNavHistory[n].GetReplicaNo();
return fNavHistory[n].GetReplicaNo();
}
inline
EVolume G4NavigationHistory::GetVolumeType(G4int n) const
{
return fNavHistory[n].GetVolumeType();
return fNavHistory[n].GetVolumeType();
}
inline
G4VPhysicalVolume* G4NavigationHistory::GetVolume(G4int n) const
{
return fNavHistory[n].GetPhysicalVolume();
return fNavHistory[n].GetPhysicalVolume();
}
inline
G4int G4NavigationHistory::GetMaxDepth() const
{
return fNavHistory.size();
return fNavHistory.size();
}
inline
void G4NavigationHistory::BackLevel()
{
assert(fStackDepth>0);
assert( fStackDepth>0 );
// Tell the level that I am forgetting it
// delete fNavHistory(fStackDepth);
fStackDepth--;
// Tell the level that I am forgetting it
// delete fNavHistory(fStackDepth);
//
fStackDepth--;
}
inline
void G4NavigationHistory::BackLevel(G4int n)
{
assert(n<=fStackDepth);
fStackDepth-=n;
assert( n<=fStackDepth );
fStackDepth-=n;
}
inline
void G4NavigationHistory::EnlargeHistory()
{
G4int len=fNavHistory.size();
if (len==fStackDepth)
{ // Note: Resize operation clears additional entries
G4int nlen=len+kHistoryStride;
fNavHistory.resize(nlen);
}
G4int len = fNavHistory.size();
if ( len==fStackDepth )
{
// Note: Resize operation clears additional entries
//
G4int nlen = len+kHistoryStride;
fNavHistory.resize(nlen);
}
}
inline
void G4NavigationHistory::NewLevel(G4VPhysicalVolume *pNewMother,
EVolume vType,
G4int nReplica)
void G4NavigationHistory::NewLevel( G4VPhysicalVolume *pNewMother,
EVolume vType,
G4int nReplica )
{
EnlargeHistory(); // Enlarge if required
fStackDepth++;
fNavHistory[fStackDepth] =
G4NavigationLevel(pNewMother,
fNavHistory[fStackDepth-1].GetTransform(),
G4AffineTransform(pNewMother->GetRotation(),
pNewMother->GetTranslation()),
vType,
nReplica);
// The constructor computes the new global->local transform
EnlargeHistory(); // Enlarge if required
fStackDepth++;
fNavHistory[fStackDepth] =
G4NavigationLevel( pNewMother,
fNavHistory[fStackDepth-1].GetTransform(),
G4AffineTransform(pNewMother->GetRotation(),
pNewMother->GetTranslation()),
vType,
nReplica );
// The constructor computes the new global->local transform
}