Import Geant4 5.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 16:57:27 +02:00
parent 330b82b769
commit 37fff30d2e
5733 changed files with 263867 additions and 74574 deletions
@@ -21,9 +21,9 @@
// ********************************************************************
//
//
// $Id: G4Hype.hh,v 1.5 2001/07/11 10:00:14 gunter Exp $
// $Id: G4Hype.hh,v 1.6 2002/10/28 11:47:50 gcosmo Exp $
// $Original: G4Hype.hh,v 1.0 1998/06/09 16:57:50 safai Exp $
// GEANT4 tag $Name: geant4-04-01 $
// GEANT4 tag $Name: geant4-05-00 $
//
//
// --------------------------------------------------------------------
@@ -93,25 +93,25 @@ class G4ClippablePolygon;
class G4Hype : public G4VSolid
{
public:
public: // with description
G4Hype(const G4String &pName,
G4double newInnerRadius,
G4double newOuterRadius,
G4double newInnerStereo,
G4double newOuterStereo,
G4double newHalfLenZ);
G4double newInnerRadius,
G4double newOuterRadius,
G4double newInnerStereo,
G4double newOuterStereo,
G4double newHalfLenZ);
virtual ~G4Hype();
void ComputeDimensions(G4VPVParameterisation* p,
const G4int n,
const G4VPhysicalVolume* pRep);
const G4int n,
const G4VPhysicalVolume* pRep);
G4bool CalculateExtent(const EAxis pAxis,
const G4VoxelLimits& pVoxelLimit,
const G4AffineTransform& pTransform,
G4double& pmin, G4double& pmax) const;
const G4VoxelLimits& pVoxelLimit,
const G4AffineTransform& pTransform,
G4double& pmin, G4double& pmax) const;
inline G4double GetInnerRadius () const;
inline G4double GetOuterRadius () const;
@@ -129,29 +129,31 @@ class G4Hype : public G4VSolid
G4ThreeVector SurfaceNormal(const G4ThreeVector& p) const;
G4double DistanceToIn(const G4ThreeVector& p,const G4ThreeVector& v) const;
G4double DistanceToIn(const G4ThreeVector& p, const G4ThreeVector& v) const;
G4double DistanceToIn(const G4ThreeVector& p) const;
G4double DistanceToOut(const G4ThreeVector& p, const G4ThreeVector& v,
const G4bool calcNorm=G4bool(false),
G4bool *validNorm=0, G4ThreeVector *n=0) const;
const G4bool calcNorm=G4bool(false),
G4bool *validNorm=0, G4ThreeVector *n=0) const;
G4double DistanceToOut(const G4ThreeVector& p) const;
inline G4GeometryType GetEntityType() const;
G4GeometryType GetEntityType() const;
G4std::ostream& StreamInfo(G4std::ostream& os) const;
void DescribeYourselfTo (G4VGraphicsScene& scene) const;
G4VisExtent GetExtent () const;
G4Polyhedron* CreatePolyhedron () const;
G4NURBS* CreateNURBS () const;
protected:
protected: // without description
inline G4bool InnerSurfaceExists() const;
// whether we have an inner surface or not
static G4double ApproxDistOutside( G4double pr, G4double pz,
G4double r0, G4double tanPhi );
G4double r0, G4double tanPhi );
static G4double ApproxDistInside( G4double pr, G4double pz,
G4double r0, G4double tan2Phi );
G4double r0, G4double tan2Phi );
// approximate isotropic distance to hyperbolic surface
inline G4double HypeInnerRadius2(G4double zVal) const;
@@ -163,12 +165,12 @@ class G4Hype : public G4VSolid
// intersection with hyperbolic surface
static void AddPolyToExtent( const G4ThreeVector &v0,
const G4ThreeVector &v1,
const G4ThreeVector &w1,
const G4ThreeVector &w0,
const G4VoxelLimits &voxelLimit,
const EAxis axis,
G4SolidExtentList &extentList );
const G4ThreeVector &v1,
const G4ThreeVector &w1,
const G4ThreeVector &w0,
const G4VoxelLimits &voxelLimit,
const EAxis axis,
G4SolidExtentList &extentList );
protected: