Import Geant4 5.0.0 source tree
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@@ -21,8 +21,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4EnclosingCylinder.hh,v 1.4 2001/07/11 10:00:14 gunter Exp $
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// GEANT4 tag $Name: geant4-04-01 $
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// $Id: G4EnclosingCylinder.hh,v 1.5 2002/10/28 11:47:50 gcosmo Exp $
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// GEANT4 tag $Name: geant4-05-00 $
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//
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//
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// --------------------------------------------------------------------
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@@ -53,35 +53,35 @@ class G4EnclosingCylinder
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{
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public: // with description
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G4EnclosingCylinder( const G4ReduciblePolygon *rz,
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G4bool phiIsOpen,
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G4double startPhi, G4double totalPhi );
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~G4EnclosingCylinder();
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G4bool MustBeOutside( const G4ThreeVector &p ) const;
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// Decide very rapidly if the point is outside the cylinder.
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// If one is not certain, return false.
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G4EnclosingCylinder( const G4ReduciblePolygon *rz,
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G4bool phiIsOpen,
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G4double startPhi, G4double totalPhi );
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~G4EnclosingCylinder();
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G4bool MustBeOutside( const G4ThreeVector &p ) const;
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// Decide very rapidly if the point is outside the cylinder.
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// If one is not certain, return false.
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G4bool ShouldMiss( const G4ThreeVector &p, const G4ThreeVector &v ) const;
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// Decide very rapidly if the trajectory is going to miss the cylinder.
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// If one is not sure, return false.
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G4bool ShouldMiss( const G4ThreeVector &p, const G4ThreeVector &v ) const;
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// Decide very rapidly if the trajectory is going to miss the cylinder.
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// If one is not sure, return false.
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protected:
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G4double radius; // radius of our cylinder
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G4double zLo, zHi; // z extent
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G4bool phiIsOpen; // true if there is a phi segment
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G4double startPhi, // for isPhiOpen==true, starting of phi segment
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totalPhi; // for isPhiOpen==true, size of phi segment
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G4double radius; // radius of our cylinder
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G4double zLo, zHi; // z extent
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G4bool phiIsOpen; // true if there is a phi segment
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G4double startPhi, // for isPhiOpen==true, starting of phi segment
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totalPhi; // for isPhiOpen==true, size of phi segment
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G4double rx1, ry1,
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dx1, dy1;
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G4double rx2, ry2,
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dx2, dy2;
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G4bool concave; // True, if x/y cross section is concave
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G4double rx1, ry1,
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dx1, dy1;
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G4double rx2, ry2,
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dx2, dy2;
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G4bool concave; // true, if x/y cross section is concave
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};
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#endif
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