Import Geant4 5.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 16:57:27 +02:00
parent 330b82b769
commit 37fff30d2e
5733 changed files with 263867 additions and 74574 deletions
@@ -21,8 +21,8 @@
// ********************************************************************
//
//
// $Id: G4ClippablePolygon.hh,v 1.6 2001/07/11 10:00:14 gunter Exp $
// GEANT4 tag $Name: geant4-04-01 $
// $Id: G4ClippablePolygon.hh,v 1.7 2002/10/28 11:47:49 gcosmo Exp $
// GEANT4 tag $Name: geant4-05-00 $
//
//
// --------------------------------------------------------------------
@@ -60,68 +60,68 @@ class G4ClippablePolygon
public: // with description
G4ClippablePolygon();
virtual ~G4ClippablePolygon();
// Constructor & virtual destructor.
virtual void AddVertexInOrder( const G4ThreeVector vertex );
virtual void ClearAllVertices();
inline void SetNormal( const G4ThreeVector &newNormal );
inline const G4ThreeVector GetNormal() const;
virtual G4bool Clip( const G4VoxelLimits &voxelLimit );
G4ClippablePolygon();
virtual ~G4ClippablePolygon();
// Constructor & virtual destructor.
virtual void AddVertexInOrder( const G4ThreeVector vertex );
virtual void ClearAllVertices();
inline void SetNormal( const G4ThreeVector &newNormal );
inline const G4ThreeVector GetNormal() const;
virtual G4bool Clip( const G4VoxelLimits &voxelLimit );
virtual G4bool PartialClip( const G4VoxelLimits &voxelLimit,
const EAxis IgnoreMe );
// Clip, while ignoring the indicated axis.
virtual G4bool PartialClip( const G4VoxelLimits &voxelLimit,
const EAxis IgnoreMe );
// Clip, while ignoring the indicated axis.
virtual void ClipAlongOneAxis( const G4VoxelLimits &voxelLimit,
const EAxis axis );
// Clip along just one axis, as specified in voxelLimit.
virtual void ClipAlongOneAxis( const G4VoxelLimits &voxelLimit,
const EAxis axis );
// Clip along just one axis, as specified in voxelLimit.
virtual G4bool GetExtent( const EAxis axis,
G4double &min, G4double &max ) const;
virtual G4bool GetExtent( const EAxis axis,
G4double &min, G4double &max ) const;
virtual const G4ThreeVector *GetMinPoint( const EAxis axis ) const;
// Returns pointer to minimum point along the specified axis.
// Take care! Do not use pointer after destroying parent polygon.
virtual const G4ThreeVector *GetMinPoint( const EAxis axis ) const;
// Returns pointer to minimum point along the specified axis.
// Take care! Do not use pointer after destroying parent polygon.
virtual const G4ThreeVector *GetMaxPoint( const EAxis axis ) const;
// Returns pointer to maximum point along the specified axis.
// Take care! Do not use pointer after destroying parent polygon.
virtual const G4ThreeVector *GetMaxPoint( const EAxis axis ) const;
// Returns pointer to maximum point along the specified axis.
// Take care! Do not use pointer after destroying parent polygon.
inline G4int GetNumVertices() const;
inline G4bool Empty() const;
virtual G4bool InFrontOf( const G4ClippablePolygon &other, EAxis axis ) const;
// Decide if the polygon is in "front" of another when
// viewed along the specified axis. For our purposes here,
// it is sufficient to use the minimum extent of the
// polygon along the axis to determine this.
inline G4int GetNumVertices() const;
inline G4bool Empty() const;
virtual G4bool InFrontOf( const G4ClippablePolygon &other, EAxis axis ) const;
// Decide if the polygon is in "front" of another when
// viewed along the specified axis. For our purposes here,
// it is sufficient to use the minimum extent of the
// polygon along the axis to determine this.
virtual G4bool BehindOf( const G4ClippablePolygon &other, EAxis axis ) const;
// Decide if this polygon is behind another.
// Remarks in method "InFrontOf" are valid here too.
virtual G4bool BehindOf( const G4ClippablePolygon &other, EAxis axis ) const;
// Decide if this polygon is behind another.
// Remarks in method "InFrontOf" are valid here too.
virtual G4bool GetPlanerExtent( const G4ThreeVector &pointOnPlane,
const G4ThreeVector &planeNormal,
G4double &min, G4double &max ) const;
// Get min/max distance in or out of a plane.
virtual G4bool GetPlanerExtent( const G4ThreeVector &pointOnPlane,
const G4ThreeVector &planeNormal,
G4double &min, G4double &max ) const;
// Get min/max distance in or out of a plane.
protected: // with description
void ClipToSimpleLimits( G4ThreeVectorList& pPolygon,
G4ThreeVectorList& outputPolygon,
const G4VoxelLimits& pVoxelLimit );
// pVoxelLimits must be only limited along one axis, and either
// the maximum along the axis must be +kInfinity, or the minimum
// -kInfinity
void ClipToSimpleLimits( G4ThreeVectorList& pPolygon,
G4ThreeVectorList& outputPolygon,
const G4VoxelLimits& pVoxelLimit );
// pVoxelLimits must be only limited along one axis, and either
// the maximum along the axis must be +kInfinity, or the minimum
// -kInfinity
protected:
G4ThreeVectorList vertices;
G4ThreeVector normal;
G4ThreeVectorList vertices;
G4ThreeVector normal;
};
#include "G4ClippablePolygon.icc"