Import Geant4 5.0.0 source tree
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@@ -21,8 +21,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4IStore.hh,v 1.3 2002/04/10 13:13:06 dressel Exp $
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// GEANT4 tag $Name: geant4-04-01 $
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// $Id: G4IStore.hh,v 1.9 2002/10/22 13:18:44 dressel Exp $
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// GEANT4 tag $Name: geant4-05-00 $
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//
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// ----------------------------------------------------------------------
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// Class G4IStore
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@@ -31,8 +31,13 @@
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//
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// An implementation of a "importance store" with the interface
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// G4VIStore. See description in G4VIStore.
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// This implementation uses G4PtkImportance as the container
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// This implementation uses G4GeometryCellImportance as the container
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// to store the "cells" together with the importance values.
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// Giving a cell the importance 0 is allowed as
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// a flagging that no biasing should happen between this
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// cell and it's neighbors
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// If a cell is not known by the importance store no biasing
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// should be applied between this cell and it's nighbors.
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// Author: Michael Dressel (Michael.Dressel@cern.ch)
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// ----------------------------------------------------------------------
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@@ -40,24 +45,40 @@
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#define G4IStore_hh G4IStore_hh
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#include "G4VIStore.hh"
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#include "G4PtkImportance.hh"
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#include "G4GeometryCellImportance.hh"
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class G4IStore : public G4VIStore
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{
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public: // with description
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G4IStore(G4VPhysicalVolume &worldvolume);
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explicit G4IStore(const G4VPhysicalVolume &worldvolume);
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// initialise the importance store for the given geometry
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~G4IStore();
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virtual ~G4IStore();
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// destruct
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void AddImportanceRegion(G4double importance,
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virtual G4double GetImportance(const G4GeometryCell &gCell) const;
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// derive a importance value of a "cell" addresed by a G4GeometryCell
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// from the store.
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virtual G4bool IsKnown(const G4GeometryCell &gCell) const;
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// returns true if the gCell is in the store, else false
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virtual const G4VPhysicalVolume &GetWorldVolume() const;
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// return a reference to the wolrd volume of the
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// "importance" geometry
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void AddImportanceGeometryCell(G4double importance,
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const G4GeometryCell &gCell);
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void AddImportanceGeometryCell(G4double importance,
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const G4VPhysicalVolume &,
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G4int aRepNum = 0);
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// Add a "cell" together with a importance value to the store.
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void ChangeImportance(G4double importance,
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const G4GeometryCell &gCell);
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void ChangeImportance(G4double importance,
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const G4VPhysicalVolume &,
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G4int aRepNum = 0);
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@@ -65,29 +86,19 @@ public: // with description
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G4double GetImportance(const G4VPhysicalVolume &,
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G4int aRepNum = 0) const ;
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// derive the importance value of a "cell" from the store.
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G4double GetImportance(const G4PTouchableKey &ptk) const;
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// derive a importance value of a "cell" addresed by a G4PTouchableKey
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// from the store.
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G4VPhysicalVolume &GetWorldVolume();
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// return a reference to the wolrd volume of the
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// "importance" geometry
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private:
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G4bool IsInWorld(const G4VPhysicalVolume &) const;
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void SetInternalIterator(const G4VPhysicalVolume &,
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G4int aRepNum) const;
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void SetInternalIterator(const G4GeometryCell &gCell) const;
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void Error(const G4String &m) const;
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private:
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G4VPhysicalVolume &fWorldVolume;
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G4PtkImportance fPtki;
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const G4VPhysicalVolume &fWorldVolume;
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G4GeometryCellImportance fGeometryCelli;
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mutable G4PtkImportance::const_iterator fCurrentIterator;
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mutable G4GeometryCellImportance::const_iterator fCurrentIterator;
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};
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#endif
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