Import Geant4 5.0.0 source tree
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//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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///////////////////////////////////////////////////////////////////////////////
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// File: CCalPrimaryGeneratorAction.hh
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// Description: Sets up particle beam
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//
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// By default 1 pi+ is shot from (0,0,0)
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// in (1,1,0.1) direction at 100 GeV
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// Use /gun/... commands to modify energy,origin,direction at run time.
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// or/and
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// /CCal/generator/random true/false to have random direction
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// /CCal/generator/scan true/false to scan in eta/phi
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// Use
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// /CCal/generator/minEnergy
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// /CCal/generator/maxEnergy
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// /CCal/generator/minPhi
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// /CCal/generator/maxPhi
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// /CCal/generator/minEta
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// /CCal/generator/maxEta
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// to set the range in energy and direction of particles shot at random.
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// Use
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// /CCal/generator/stepsPhi
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// /CCal/generator/stepsEta
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// to set number of steps in Phi and Eta for the scan
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//
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///////////////////////////////////////////////////////////////////////////////
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#ifndef CCalPrimaryGeneratorAction_h
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#define CCalPrimaryGeneratorAction_h 1
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#include "G4VUserPrimaryGeneratorAction.hh"
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#include "G4ParticleGun.hh"
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#include "G4ThreeVector.hh"
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#include "G4ios.hh"
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#include "G4Event.hh"
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#include "G4VPrimaryGenerator.hh"
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#include "CCalPrimaryGeneratorMessenger.hh"
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enum generatorInputType {singleFixed, singleRandom, singleScan};
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class CCalPrimaryGeneratorAction : public G4VUserPrimaryGeneratorAction {
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public:
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CCalPrimaryGeneratorAction();
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~CCalPrimaryGeneratorAction();
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public:
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void GeneratePrimaries(G4Event* anEvent);
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public:
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void SetVerboseLevel(G4int val);
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void SetRandom(G4String val);
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void SetScan(G4String val);
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void SetMinimumEnergy(G4double p);
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void SetMaximumEnergy(G4double p);
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void SetMinimumPhi(G4double p);
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void SetMaximumPhi(G4double p);
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void SetStepsPhi(G4int val);
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void SetMinimumEta(G4double p);
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void SetMaximumEta(G4double p);
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void SetStepsEta(G4int val);
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void SetGunPosition(const G4ThreeVector & pos) const;
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void SetRunNo(G4int val);
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public:
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G4ThreeVector GetParticlePosition() {return particleGun->GetParticlePosition();}
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G4double GetParticleEnergy() {return particleGun->GetParticleEnergy();}
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private:
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CCalPrimaryGeneratorMessenger* gunMessenger;
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G4ParticleGun* particleGun;
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generatorInputType generatorInput;
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G4int verboseLevel;
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G4int n_particle;
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G4String particleName;
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G4double particleEnergy;
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G4ThreeVector particlePosition;
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G4ThreeVector particleDir;
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G4double energyMin,energyMax;
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G4double etaMin,etaMax;
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G4double phiMin,phiMax;
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G4int etaSteps,phiSteps;
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G4int isInitialized;
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G4double etaValue, phiValue;
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G4int scanSteps;
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private:
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void initialize();
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void print(G4int val);
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};
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#endif
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