Import Geant4 3.2.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 16:10:37 +02:00
parent 137e303ecc
commit 36c080dca6
3464 changed files with 119310 additions and 52696 deletions
@@ -1,12 +1,28 @@
// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
// $Id: G4PhysicalVolumeModel.cc,v 1.14 2001/03/15 12:20:53 johna Exp $
// GEANT4 tag $Name: geant4-03-01 $
//
// $Id: G4PhysicalVolumeModel.cc,v 1.15.2.1 2001/06/28 19:16:20 gunter Exp $
// GEANT4 tag $Name: $
//
//
// John Allison 31st December 1997.
@@ -42,6 +58,7 @@ G4PhysicalVolumeModel::G4PhysicalVolumeModel
fCurrentDepth (0),
fpCurrentPV (0),
fpCurrentLV (0),
fCurtailDescent (false),
fpCurrentDepth (0),
fppCurrentPV (0),
fppCurrentLV (0)
@@ -317,6 +334,12 @@ void G4PhysicalVolumeModel::DescribeAndDescend
DescribeSolid (theNewAT, pSol, pVisAttribs, sceneHandler);
}
if (fCurtailDescent) {
fCurtailDescent = false;
// Reset for normal descending of next volume at this level.
return;
}
// First check if mother covers...
// This is only effective in surface drawing style, and then only if