Import Geant4 3.2.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 16:10:37 +02:00
parent 137e303ecc
commit 36c080dca6
3464 changed files with 119310 additions and 52696 deletions
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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
//
// $Id: G4VTreeSceneHandler.hh,v 1.4.2.1 2001/06/28 19:15:56 gunter Exp $
// GEANT4 tag $Name: $
//
//
// John Allison 5th April 2001
// A base class for a scene handler to dump geometry hierarchy.
#ifndef G4VTREESCENEHANDLER_HH
#define G4VTREESCENEHANDLER_HH
#include "G4VSceneHandler.hh"
#include "G4Box.hh"
#include "G4Cons.hh"
#include "G4Tubs.hh"
#include "G4Trd.hh"
#include "G4Trap.hh"
#include "G4Sphere.hh"
#include "G4Para.hh"
#include "G4Torus.hh"
#include "G4Polycone.hh"
#include "G4Polyhedra.hh"
class G4VPhysicalVolume;
class G4LogicalVolume;
class G4ModelingParameters;
class G4VTreeSceneHandler: public G4VSceneHandler {
public:
G4VTreeSceneHandler(G4VGraphicsSystem& system,
const G4String& name);
virtual ~G4VTreeSceneHandler ();
void AddThis (const G4Box& s) {Dump (s);}
void AddThis (const G4Cons & s) {Dump (s);}
void AddThis (const G4Tubs& s) {Dump (s);}
void AddThis (const G4Trd& s) {Dump (s);}
void AddThis (const G4Trap& s) {Dump (s);}
void AddThis (const G4Sphere& s) {Dump (s);}
void AddThis (const G4Para& s) {Dump (s);}
void AddThis (const G4Torus& s) {Dump (s);}
void AddThis (const G4Polycone& s) {Dump (s);}
void AddThis (const G4Polyhedra& s) {Dump (s);}
void AddThis (const G4VSolid& s) {Dump (s);}
void PreAddThis (const G4Transform3D& objectTransformation,
const G4VisAttributes&);
void PostAddThis ();
void EstablishSpecials (G4PhysicalVolumeModel&);
G4int GetFoundDepth () const;
G4VPhysicalVolume* GetFoundVolume () const;
const G4Transform3D& GetFoundTransformation () const;
////////////////////////////////////////////////////////////////
// Functions not used but required by the abstract interface.
virtual void BeginPrimitives (const G4Transform3D& objectTransformation) {}
virtual void EndPrimitives () {}
virtual void AddPrimitive (const G4Polyline&) {}
virtual void AddPrimitive (const G4Text&) {}
virtual void AddPrimitive (const G4Circle&) {}
virtual void AddPrimitive (const G4Square&) {}
virtual void AddPrimitive (const G4Polymarker&) {}
virtual void AddPrimitive (const G4Polyhedron&) {}
virtual void AddPrimitive (const G4NURBS&) {}
virtual void BeginModeling();
virtual void EndModeling();
static G4int GetSceneCount();
protected:
virtual void Dump (const G4VSolid&) = 0;
static G4int fSceneIdCount; // Counter for Tree scene handlers.
static G4int fSceneCount; // No. of extanct scene handlers.
G4int fCurrentDepth; // Current depth of geom. hierarchy.
G4VPhysicalVolume* fpCurrentPV; // Current physical volume.
G4LogicalVolume* fpCurrentLV; // Current logical volume.
const G4Transform3D* fpCurrentObjectTransformation;
const G4ModelingParameters* fpOriginalMP; // Keeps pointer to original.
G4ModelingParameters* fpNonCullingMP; // For temporary non-culling.
};
#include "G4VTreeSceneHandler.icc"
#endif