Import Geant4 3.2.0 source tree
This commit is contained in:
@@ -0,0 +1,52 @@
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//
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||||
// ********************************************************************
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||||
// * DISCLAIMER *
|
||||
// * *
|
||||
// * The following disclaimer summarizes all the specific disclaimers *
|
||||
// * of contributors to this software. The specific disclaimers,which *
|
||||
// * govern, are listed with their locations in: *
|
||||
// * http://cern.ch/geant4/license *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. *
|
||||
// * *
|
||||
// * This code implementation is the intellectual property of the *
|
||||
// * GEANT4 collaboration. *
|
||||
// * By copying, distributing or modifying the Program (or any work *
|
||||
// * based on the Program) you indicate your acceptance of this *
|
||||
// * statement, and all its terms. *
|
||||
// ********************************************************************
|
||||
//
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||||
//
|
||||
// $Id: G4ASCIITree.hh,v 1.4.2.1 2001/06/28 19:15:54 gunter Exp $
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// GEANT4 tag $Name: $
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||||
//
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||||
//
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||||
// John Allison 5th April 2001
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||||
// A graphics system to dump geometry hierarchy to standard output as
|
||||
// ASCII stream.
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#ifndef G4ASCIITREE_HH
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#define G4ASCIITREE_HH
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#include "G4VTree.hh"
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class G4ASCIITreeMessenger;
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class G4ASCIITree: public G4VTree {
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public:
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G4ASCIITree ();
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virtual ~G4ASCIITree ();
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G4VSceneHandler* CreateSceneHandler (const G4String& name = "");
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G4VViewer* CreateViewer (G4VSceneHandler&, const G4String& name = "");
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void SetVerbosity(G4int verbosity) {fVerbosity = verbosity;}
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G4int GetVerbosity() const {return fVerbosity;}
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protected:
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G4int fVerbosity;
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G4ASCIITreeMessenger* fpMessenger;
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};
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#endif
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@@ -0,0 +1,54 @@
|
||||
//
|
||||
// ********************************************************************
|
||||
// * DISCLAIMER *
|
||||
// * *
|
||||
// * The following disclaimer summarizes all the specific disclaimers *
|
||||
// * of contributors to this software. The specific disclaimers,which *
|
||||
// * govern, are listed with their locations in: *
|
||||
// * http://cern.ch/geant4/license *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. *
|
||||
// * *
|
||||
// * This code implementation is the intellectual property of the *
|
||||
// * GEANT4 collaboration. *
|
||||
// * By copying, distributing or modifying the Program (or any work *
|
||||
// * based on the Program) you indicate your acceptance of this *
|
||||
// * statement, and all its terms. *
|
||||
// ********************************************************************
|
||||
//
|
||||
//
|
||||
// $Id: G4ASCIITreeMessenger.hh,v 1.3.2.1 2001/06/28 19:15:54 gunter Exp $
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// GEANT4 tag $Name: $
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||||
//
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||||
//
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||||
// John Allison 5th April 2001
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||||
// A scene handler to dump geometry hierarchy to standard output as
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// ASCII stream.
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// Based on a provisional G4ASCIITreeGraphicsScene (was in modeling).
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#ifndef G4ASCIITREEMESSENGER_HH
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#define G4ASCIITREEMESSENGER_HH
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#include "G4UImessenger.hh"
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class G4UIcommand;
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class G4UIcmdWithAnInteger;
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class G4ASCIITree;
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class G4ASCIITreeMessenger: public G4UImessenger {
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public:
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G4ASCIITreeMessenger(G4ASCIITree*);
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virtual ~G4ASCIITreeMessenger();
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G4String GetCurrentValue (G4UIcommand* command);
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void SetNewValue (G4UIcommand* command, G4String newValue);
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private:
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G4ASCIITree* fpASCIITree;
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G4UIcommand* fpDirectory;
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G4UIcmdWithAnInteger* fpCommandVerbose;
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};
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#endif
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@@ -0,0 +1,61 @@
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||||
//
|
||||
// ********************************************************************
|
||||
// * DISCLAIMER *
|
||||
// * *
|
||||
// * The following disclaimer summarizes all the specific disclaimers *
|
||||
// * of contributors to this software. The specific disclaimers,which *
|
||||
// * govern, are listed with their locations in: *
|
||||
// * http://cern.ch/geant4/license *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. *
|
||||
// * *
|
||||
// * This code implementation is the intellectual property of the *
|
||||
// * GEANT4 collaboration. *
|
||||
// * By copying, distributing or modifying the Program (or any work *
|
||||
// * based on the Program) you indicate your acceptance of this *
|
||||
// * statement, and all its terms. *
|
||||
// ********************************************************************
|
||||
//
|
||||
//
|
||||
// $Id: G4ASCIITreeSceneHandler.hh,v 1.8.2.1 2001/06/28 19:15:54 gunter Exp $
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// GEANT4 tag $Name: $
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||||
//
|
||||
//
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||||
// John Allison 5th April 2001
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||||
// A scene handler to dump geometry hierarchy to standard output as
|
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// ASCII stream.
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// Based on a provisional G4ASCIITreeGraphicsScene (was in modeling).
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#ifndef G4ASCIITREESCENEHANDLER_HH
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#define G4ASCIITREESCENEHANDLER_HH
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#include "G4VTreeSceneHandler.hh"
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#include "g4std/set"
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class G4VPhysicalVolume;
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class G4ASCIITreeSceneHandler: public G4VTreeSceneHandler {
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public:
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G4ASCIITreeSceneHandler(G4VGraphicsSystem& system,
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const G4String& name);
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virtual ~G4ASCIITreeSceneHandler();
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virtual void BeginModeling();
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virtual void EndModeling();
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protected:
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virtual void Dump(const G4VSolid&);
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G4std::set<G4LogicalVolume*,G4std::less<G4LogicalVolume*> > fLVSet;
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typedef
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G4std::set<G4LogicalVolume*,G4std::less<G4LogicalVolume*> >::iterator
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LVSetIterator;
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G4std::set<G4VPhysicalVolume*,G4std::less<G4VPhysicalVolume*> > fReplicaSet;
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typedef
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G4std::set<G4VPhysicalVolume*,G4std::less<G4VPhysicalVolume*> >::iterator
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ReplicaSetIterator;
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};
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#endif
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@@ -0,0 +1,42 @@
|
||||
//
|
||||
// ********************************************************************
|
||||
// * DISCLAIMER *
|
||||
// * *
|
||||
// * The following disclaimer summarizes all the specific disclaimers *
|
||||
// * of contributors to this software. The specific disclaimers,which *
|
||||
// * govern, are listed with their locations in: *
|
||||
// * http://cern.ch/geant4/license *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. *
|
||||
// * *
|
||||
// * This code implementation is the intellectual property of the *
|
||||
// * GEANT4 collaboration. *
|
||||
// * By copying, distributing or modifying the Program (or any work *
|
||||
// * based on the Program) you indicate your acceptance of this *
|
||||
// * statement, and all its terms. *
|
||||
// ********************************************************************
|
||||
//
|
||||
//
|
||||
// $Id: G4ASCIITreeViewer.hh,v 1.3.2.1 2001/06/28 19:15:55 gunter Exp $
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||||
// GEANT4 tag $Name: $
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||||
//
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||||
//
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||||
// John Allison 5th April 2001
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// A dummy viewer for ASCIITreeSceneHandler.
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#ifndef G4ASCIITREEVIEWER_HH
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#define G4ASCIITREEVIEWER_HH
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#include "G4VTreeViewer.hh"
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class G4ASCIITreeViewer: public G4VTreeViewer {
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public:
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G4ASCIITreeViewer(G4VSceneHandler&,const G4String& name);
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virtual ~G4ASCIITreeViewer();
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};
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#endif
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@@ -0,0 +1,47 @@
|
||||
//
|
||||
// ********************************************************************
|
||||
// * DISCLAIMER *
|
||||
// * *
|
||||
// * The following disclaimer summarizes all the specific disclaimers *
|
||||
// * of contributors to this software. The specific disclaimers,which *
|
||||
// * govern, are listed with their locations in: *
|
||||
// * http://cern.ch/geant4/license *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. *
|
||||
// * *
|
||||
// * This code implementation is the intellectual property of the *
|
||||
// * GEANT4 collaboration. *
|
||||
// * By copying, distributing or modifying the Program (or any work *
|
||||
// * based on the Program) you indicate your acceptance of this *
|
||||
// * statement, and all its terms. *
|
||||
// ********************************************************************
|
||||
//
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||||
// Satoshi Tanaka 31 May 2001
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// A graphics system to dump geometry hierarchy to GAG.
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//
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#ifndef G4GAGTREE_HH
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#define G4GAGTREE_HH
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#include "G4VTree.hh"
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class G4GAGTreeMessenger;
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class G4GAGTree: public G4VTree {
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public:
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G4GAGTree ();
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virtual ~G4GAGTree ();
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G4VSceneHandler* CreateSceneHandler (const G4String& name = "");
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G4VViewer* CreateViewer (G4VSceneHandler&, const G4String& name = "");
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void SetVerbosity(G4int verbosity) {fVerbosity = verbosity;}
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G4int GetVerbosity() const {return fVerbosity;}
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protected:
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G4int fVerbosity;
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G4GAGTreeMessenger* fpMessenger;
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||||
};
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#endif
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@@ -0,0 +1,392 @@
|
||||
//
|
||||
// ********************************************************************
|
||||
// * DISCLAIMER *
|
||||
// * *
|
||||
// * The following disclaimer summarizes all the specific disclaimers *
|
||||
// * of contributors to this software. The specific disclaimers,which *
|
||||
// * govern, are listed with their locations in: *
|
||||
// * http://cern.ch/geant4/license *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. *
|
||||
// * *
|
||||
// * This code implementation is the intellectual property of the *
|
||||
// * GEANT4 collaboration. *
|
||||
// * By copying, distributing or modifying the Program (or any work *
|
||||
// * based on the Program) you indicate your acceptance of this *
|
||||
// * statement, and all its terms. *
|
||||
// ********************************************************************
|
||||
//
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||||
//////////////////////////////////
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///// G4GAGTreeList.hh ///////
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///// Satoshi Tanaka ///////
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//////////////////////////////////
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#if !defined G4GAGTREELIST_HH
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#define G4GAGTREELIST_HH
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#include "g4std/iostream"
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#include "globals.hh"
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/////////////////////////////////
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///// class G4GAGTreeNode /////
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/////////////////////////////////
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template <class Type> class G4GAGTreeNode {
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public:
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Type item ; // item
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G4GAGTreeNode<Type>* down ; // address of neighboring node (downward)
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G4GAGTreeNode<Type>* up ; // address of neighboring node (upward)
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} ; // G4GAGTreeNode
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///////////////////////////////////////
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///// class G4GAGTreeList<Type> /////
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///////////////////////////////////////
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template <class Type> class G4GAGTreeList {
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private:
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//----- constants
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enum { ERROR = 0, NORMAL = 1 };
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G4GAGTreeNode<Type>* head ; // head of list
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G4GAGTreeNode<Type>* tail ; // tail of list
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G4GAGTreeNode<Type>* cur ; // current node
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//----- number of items in list
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int nItem ; // number of stored items
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public:
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//----- Constructor
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//..... Initialize head and current node of list to NULL.
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//..... Set name of list ( default name is "no_name")
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G4GAGTreeList( const char* name_ = "no_name" ) ;
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//----- Destructor
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~G4GAGTreeList() { this->Clear() ; }
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//----- Add an item to list and make it a new head.
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//..... Return: NORMAL = 1 (normal)
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//..... ERROOR = 0 (error)
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int AddItem( const Type& item );
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//----- Delete an item of current node
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//..... Return: NORMAL = 1 if deleted.
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//..... ERROR = 0 if not deleted ( cur = NULL or nItem = 1).
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//..... In case of NORMAL, cur moves to cur->down.
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int DeleteItem() ;
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//----- Set current node to the head of list.
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void ToHead() { cur = head ; }
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//----- Set current node to the tail of list.
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void ToTail() { cur = tail ; }
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//----- Increment current node to downward direction by 1 step
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||||
//..... Return: NORMAL = 1 (normal)
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//..... ERROOR = 0 (if cur = NULL)
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int Downward();
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||||
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||||
//----- Increment current node to upward direction by 1 step
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//..... Return: NORMAL = 1 (normal)
|
||||
//..... ERROOR = 0 (if cur = NULL)
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||||
int Upward();
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||||
|
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|
||||
//----- Get current item
|
||||
//..... The obtained item is returned to the argument.
|
||||
//..... Return: NORMAL = 1 (normal)
|
||||
//..... ERROR = 0 (error)
|
||||
int GetItem( Type& item );
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||||
|
||||
//----- Get position of current node counting from tail
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||||
//..... Return: 0, 1, 2, ..... , nItem -1
|
||||
//..... If cur == tail, 0 is returned.
|
||||
//..... If cur == NULL, -1 is returned.
|
||||
//..... Current node is not modified after calling this function
|
||||
int WhereIsCurrentNode() ;
|
||||
|
||||
//----- Check if current node is NULL
|
||||
//..... Return 1: if cur == NULL
|
||||
//..... 0: if cur != NULL
|
||||
int IsCurrentNodeNull() { return ( cur == NULL ) ; }
|
||||
|
||||
//----- Get number of stored items
|
||||
int GetNumItem() const { return nItem ; }
|
||||
|
||||
//----- Get number of stored items minus one
|
||||
//..... Note: If the list is empty, -1 is returned
|
||||
int GetHeadIndex() const { return (nItem - 1) ; }
|
||||
|
||||
//----- delete all items
|
||||
//..... All nodes are deleted.
|
||||
//..... head, tail, cur are reset to NULL.
|
||||
void Clear();
|
||||
|
||||
//----- For use of STACK: Push
|
||||
//..... Added new node becomes a new current node.
|
||||
//..... Return: NORMAL = 1 (normal)
|
||||
//..... ERROOR = 0 (error)
|
||||
//..... Added new node becomes a new current node.
|
||||
int Push( const Type& item ) { return AddItem( item ) ; }
|
||||
|
||||
//----- For use of STACK
|
||||
//..... Get head->item and then delete it.
|
||||
//..... The obtained item is returned to the argument.
|
||||
//..... Return: NORMAL = 1 (normal)
|
||||
//..... ERROR = 0 (error)
|
||||
//..... In case of NORMAL, cur moves to cur->down.
|
||||
int Pop( Type& item ) ;
|
||||
|
||||
//----- For use of STACK: pop
|
||||
void Pop( void ) { this->ToHead(); this->DeleteItem(); }
|
||||
|
||||
} ; // class G4GAGTreeList
|
||||
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////
|
||||
///// Inline Member functions of class "G4GAGTreeList" ///////
|
||||
////////////////////////////////////////////////////////////////
|
||||
|
||||
//-----
|
||||
template <class Type>
|
||||
inline G4GAGTreeList<Type>::G4GAGTreeList( const char* name_ )
|
||||
{
|
||||
cur = head = tail = NULL ;
|
||||
nItem = 0 ;
|
||||
|
||||
} // G4GAGTreeList<Type>::G4GAGTreeList()
|
||||
|
||||
|
||||
//-----
|
||||
template <class Type>
|
||||
inline int G4GAGTreeList<Type>::AddItem( const Type& item )
|
||||
{
|
||||
//----- local
|
||||
int status ;
|
||||
G4GAGTreeNode<Type>* old_head = head ; // store old head
|
||||
|
||||
//----- allocate dynamical memory for added node
|
||||
head = new G4GAGTreeNode<Type> ;
|
||||
if( !head ){
|
||||
//----- failed to allocate dynamical memory
|
||||
status = ERROR ;
|
||||
|
||||
} else {
|
||||
//----- increment number of stored items
|
||||
nItem++ ;
|
||||
|
||||
//----- set tail of list in the first push
|
||||
if( nItem == 1 ) { tail = head ; }
|
||||
|
||||
//----- set current node to added node
|
||||
cur = head ;
|
||||
|
||||
//----- add an item
|
||||
head->item = item ; // add an item
|
||||
|
||||
//----- make links
|
||||
//..... 2 1
|
||||
//..... NULL <----- head -----> old_head
|
||||
//..... <-----
|
||||
//..... 3
|
||||
head->down = old_head ; // make link 1
|
||||
head->up = NULL ; // make link 2
|
||||
if( old_head != NULL ) {
|
||||
old_head->up = head ; // make link 3
|
||||
}
|
||||
//----- set status
|
||||
status = NORMAL ;
|
||||
} // if--else
|
||||
|
||||
//----- return status
|
||||
return status ;
|
||||
|
||||
}
|
||||
|
||||
|
||||
//-----
|
||||
template <class Type>
|
||||
inline int G4GAGTreeList<Type>::DeleteItem()
|
||||
{
|
||||
//----- local variables
|
||||
int status ;
|
||||
G4GAGTreeNode<Type>* cur_old ; // backup of current node
|
||||
|
||||
//----- ERROR if current node does not have an item
|
||||
//...... or no item exist in list
|
||||
if ( cur == NULL || nItem == 0 ) {
|
||||
status = ERROR ;
|
||||
} else {
|
||||
//----- Below cur != NULL, nItem >= 1,
|
||||
//..... head != NULL, and tail != NULL
|
||||
|
||||
//----- make backup of current node
|
||||
cur_old = cur ;
|
||||
|
||||
//----- remake links
|
||||
if( cur == head ) {
|
||||
cur = cur->down ;
|
||||
head = cur ;
|
||||
if ( head != NULL ) {
|
||||
head->up = NULL ;
|
||||
delete cur_old ; nItem-- ;
|
||||
} else {
|
||||
//----- In case that head = NULL:
|
||||
//..... This case occurs in case that
|
||||
//..... head = tail i.e. nItem = 1.
|
||||
//..... At the end of this function,
|
||||
//..... head = tail = cur = NULL, nItem = 0
|
||||
tail = NULL ;
|
||||
delete cur_old ;
|
||||
nItem = 0 ;
|
||||
// nItem-- ;
|
||||
}
|
||||
|
||||
} else if( cur == tail ){
|
||||
//----- Here, cur != head && cur == tail.
|
||||
//..... So, tail != head.
|
||||
//..... It means, at least 2 items exist in the list.
|
||||
//..... So, tail->up is not NULL.
|
||||
tail = tail->up ;
|
||||
tail->down = NULL;
|
||||
cur = NULL ;
|
||||
delete cur_old ; nItem-- ;
|
||||
|
||||
} else { //----- In case that cur is neither head or tail.
|
||||
//..... head --- .... --- cur ---... --- tail.
|
||||
(cur->up)->down = cur->down ;
|
||||
(cur->down)->up = cur->up ;
|
||||
cur = cur->down ;
|
||||
delete cur_old ; nItem-- ;
|
||||
} // if-else_if-else
|
||||
|
||||
status = NORMAL;
|
||||
|
||||
} // if--else
|
||||
|
||||
//----- return (successfully deleted)
|
||||
return status ;
|
||||
|
||||
}
|
||||
|
||||
|
||||
//-----
|
||||
template <class Type>
|
||||
inline int G4GAGTreeList<Type>::Downward()
|
||||
{
|
||||
int status ;
|
||||
if( cur == NULL ) {
|
||||
status = ERROR ; // do nothing
|
||||
|
||||
} else {
|
||||
cur = cur->down ; // move dawnward
|
||||
status = NORMAL ;
|
||||
}
|
||||
return status ;
|
||||
}
|
||||
|
||||
|
||||
//-----
|
||||
template <class Type>
|
||||
inline int G4GAGTreeList<Type>::Upward()
|
||||
{
|
||||
int status ;
|
||||
if( cur == NULL ) {
|
||||
status = ERROR ; // do nothing
|
||||
} else {
|
||||
cur = cur->up ; // move upward
|
||||
status = NORMAL ;
|
||||
}
|
||||
return status ;
|
||||
}
|
||||
|
||||
|
||||
//-----
|
||||
template <class Type>
|
||||
inline int G4GAGTreeList<Type>::GetItem( Type& item )
|
||||
{
|
||||
//----- return value
|
||||
int state ;
|
||||
|
||||
//----- get an item of current node
|
||||
if ( cur == NULL ) {
|
||||
state = ERROR ;
|
||||
} else {
|
||||
state = NORMAL ;
|
||||
item = cur->item ;
|
||||
}
|
||||
|
||||
//----- return
|
||||
return state ;
|
||||
}
|
||||
|
||||
|
||||
//-----
|
||||
template <class Type>
|
||||
inline int G4GAGTreeList<Type>::WhereIsCurrentNode()
|
||||
{
|
||||
G4GAGTreeNode<Type>* tmp = cur ;// copy current node
|
||||
int n = -1 ; // counter
|
||||
|
||||
//----- count how many steps there are until tail.
|
||||
while( tmp != NULL ) { n++ ; tmp = tmp->down ;}
|
||||
|
||||
//----- return steps
|
||||
return n ;
|
||||
|
||||
}
|
||||
|
||||
|
||||
//-----
|
||||
template <class Type>
|
||||
inline void G4GAGTreeList<Type>::Clear()
|
||||
{
|
||||
//----- delete items
|
||||
cur = head ;
|
||||
while( cur != NULL )
|
||||
{
|
||||
G4GAGTreeNode<Type>* tmp = cur ;
|
||||
cur = cur->down ;
|
||||
delete tmp ; // destructor called
|
||||
}
|
||||
|
||||
//----- reset head and current node
|
||||
cur = head = tail = NULL ;
|
||||
|
||||
//----- reset number of stored items
|
||||
nItem = 0 ;
|
||||
|
||||
}
|
||||
|
||||
|
||||
//----- Pop()
|
||||
template <class Type>
|
||||
inline int G4GAGTreeList<Type>::Pop( Type& item )
|
||||
{
|
||||
//----- local variables
|
||||
int status ;
|
||||
|
||||
//----- get head->item
|
||||
ToHead() ;
|
||||
status = GetItem( item ) ;
|
||||
|
||||
//----- delete head->item if it exists
|
||||
//..... and make cur move to cur->down
|
||||
if( status ) { DeleteItem(); }
|
||||
|
||||
//----- RETURN
|
||||
return status ;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
//////////////
|
||||
#endif
|
||||
////////////// end of list.h
|
||||
@@ -0,0 +1,49 @@
|
||||
//
|
||||
// ********************************************************************
|
||||
// * DISCLAIMER *
|
||||
// * *
|
||||
// * The following disclaimer summarizes all the specific disclaimers *
|
||||
// * of contributors to this software. The specific disclaimers,which *
|
||||
// * govern, are listed with their locations in: *
|
||||
// * http://cern.ch/geant4/license *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. *
|
||||
// * *
|
||||
// * This code implementation is the intellectual property of the *
|
||||
// * GEANT4 collaboration. *
|
||||
// * By copying, distributing or modifying the Program (or any work *
|
||||
// * based on the Program) you indicate your acceptance of this *
|
||||
// * statement, and all its terms. *
|
||||
// ********************************************************************
|
||||
//
|
||||
// Satoshi Tanaka 31th May 2001
|
||||
//
|
||||
// A messenger for G4GAGTree driver.
|
||||
|
||||
|
||||
#ifndef G4GAGTREEMESSENGER_HH
|
||||
#define G4GAGTREEMESSENGER_HH
|
||||
|
||||
#include "G4UImessenger.hh"
|
||||
|
||||
class G4UIcommand;
|
||||
class G4UIcmdWithAnInteger;
|
||||
class G4GAGTree;
|
||||
|
||||
class G4GAGTreeMessenger: public G4UImessenger {
|
||||
public:
|
||||
G4GAGTreeMessenger(G4GAGTree*);
|
||||
virtual ~G4GAGTreeMessenger();
|
||||
G4String GetCurrentValue (G4UIcommand* command);
|
||||
void SetNewValue (G4UIcommand* command, G4String newValue);
|
||||
private:
|
||||
G4GAGTree* fpGAGTree;
|
||||
G4UIcommand* fpDirectory;
|
||||
G4UIcmdWithAnInteger* fpCommandVerbose;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,105 @@
|
||||
//
|
||||
// ********************************************************************
|
||||
// * DISCLAIMER *
|
||||
// * *
|
||||
// * The following disclaimer summarizes all the specific disclaimers *
|
||||
// * of contributors to this software. The specific disclaimers,which *
|
||||
// * govern, are listed with their locations in: *
|
||||
// * http://cern.ch/geant4/license *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. *
|
||||
// * *
|
||||
// * This code implementation is the intellectual property of the *
|
||||
// * GEANT4 collaboration. *
|
||||
// * By copying, distributing or modifying the Program (or any work *
|
||||
// * based on the Program) you indicate your acceptance of this *
|
||||
// * statement, and all its terms. *
|
||||
// ********************************************************************
|
||||
//
|
||||
// Satoshi Tanaka 31th April 2001
|
||||
// A scene handler to dump geometry hierarchy GAG
|
||||
|
||||
|
||||
#ifndef G4GAGTREESCENEHANDLER_HH
|
||||
#define G4GAGTREESCENEHANDLER_HH
|
||||
|
||||
#include "G4VTreeSceneHandler.hh"
|
||||
|
||||
#include "g4std/set"
|
||||
|
||||
class G4VPhysicalVolume;
|
||||
|
||||
/////////////////////////////
|
||||
#include "G4GAGTreeList.hh"
|
||||
class G4String ;
|
||||
/////////////////////////////
|
||||
|
||||
///////////////////////////////////////////////////////////////////
|
||||
// The algorithm of re-generating a geometry tree
|
||||
// of physical volumes (PV):
|
||||
//
|
||||
// In each addition of the N-th PV with a given depth D, P(N;D) to
|
||||
// the tree, we use the following rules:
|
||||
//
|
||||
// R1. We can add P(N;D) to one of the previously-generated PV nodes,
|
||||
// P(N_mother <N; D_mother), if D_mother = D - 1.
|
||||
//
|
||||
// R2. The mother PV node P(N_mother, D_mother) of P(N,D)
|
||||
// is searched in the direction to the root node
|
||||
// (the world volume), starting from P(N-1;*).
|
||||
//
|
||||
// R3. The first PV node found in R2 is adopted as the mother.
|
||||
//
|
||||
// This rule can be easily implemented with a stack.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// The output to G4cout becomes, for example,
|
||||
//
|
||||
// @@DTREEBegin
|
||||
// /WORLD.0/PV1.1
|
||||
// /WORLD.0/PV1.1/PV2.2
|
||||
// /WORLD.0/PV1.1/PV3.3
|
||||
// /WORLD.0/PV1.1/PV3.3/PV4.4
|
||||
// /WORLD.0/PV5.5
|
||||
// ...
|
||||
// @@DTREEBegin
|
||||
//
|
||||
// where ".number" is the index label added by the
|
||||
// G4GAGTree driver.
|
||||
///////////////////////////////////////////////////////////////////
|
||||
|
||||
class G4GAGTreeSceneHandler: public G4VTreeSceneHandler {
|
||||
public:
|
||||
G4GAGTreeSceneHandler(G4VGraphicsSystem& system,
|
||||
const G4String& name);
|
||||
virtual ~G4GAGTreeSceneHandler();
|
||||
void BeginModeling();
|
||||
void EndModeling();
|
||||
protected:
|
||||
void Dump(const G4VSolid&);
|
||||
G4std::set<G4LogicalVolume*,G4std::less<G4LogicalVolume*> > fLVSet;
|
||||
typedef
|
||||
G4std::set<G4LogicalVolume*,G4std::less<G4LogicalVolume*> >::iterator
|
||||
LVSetIterator;
|
||||
G4std::set<G4VPhysicalVolume*,G4std::less<G4VPhysicalVolume*> > fReplicaSet;
|
||||
typedef
|
||||
G4std::set<G4VPhysicalVolume*,G4std::less<G4VPhysicalVolume*> >::iterator
|
||||
ReplicaSetIterator;
|
||||
|
||||
/////////////////////////////
|
||||
void ClearPVList(void);
|
||||
void InitializePVList(void);
|
||||
G4GAGTreeList<G4String> fPVNameList ;
|
||||
G4int fPrevDepth ;
|
||||
G4String fPrevAbsPVName ;
|
||||
G4int fPVCounter ;
|
||||
/////////////////////////////
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,37 @@
|
||||
//
|
||||
// ********************************************************************
|
||||
// * DISCLAIMER *
|
||||
// * *
|
||||
// * The following disclaimer summarizes all the specific disclaimers *
|
||||
// * of contributors to this software. The specific disclaimers,which *
|
||||
// * govern, are listed with their locations in: *
|
||||
// * http://cern.ch/geant4/license *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. *
|
||||
// * *
|
||||
// * This code implementation is the intellectual property of the *
|
||||
// * GEANT4 collaboration. *
|
||||
// * By copying, distributing or modifying the Program (or any work *
|
||||
// * based on the Program) you indicate your acceptance of this *
|
||||
// * statement, and all its terms. *
|
||||
// ********************************************************************
|
||||
//
|
||||
// Satoshi Tanaka 31th May 2001
|
||||
// A dummy viewer for GAGTreeSceneHandler.
|
||||
|
||||
#ifndef G4GAGTREEVIEWER_HH
|
||||
#define G4GAGTREEVIEWER_HH
|
||||
|
||||
#include "G4VTreeViewer.hh"
|
||||
|
||||
class G4GAGTreeViewer: public G4VTreeViewer {
|
||||
public:
|
||||
G4GAGTreeViewer(G4VSceneHandler&,const G4String& name);
|
||||
virtual ~G4GAGTreeViewer();
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,45 @@
|
||||
//
|
||||
// ********************************************************************
|
||||
// * DISCLAIMER *
|
||||
// * *
|
||||
// * The following disclaimer summarizes all the specific disclaimers *
|
||||
// * of contributors to this software. The specific disclaimers,which *
|
||||
// * govern, are listed with their locations in: *
|
||||
// * http://cern.ch/geant4/license *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. *
|
||||
// * *
|
||||
// * This code implementation is the intellectual property of the *
|
||||
// * GEANT4 collaboration. *
|
||||
// * By copying, distributing or modifying the Program (or any work *
|
||||
// * based on the Program) you indicate your acceptance of this *
|
||||
// * statement, and all its terms. *
|
||||
// ********************************************************************
|
||||
//
|
||||
//
|
||||
// $Id: G4VTree.hh,v 1.3.2.1 2001/06/28 19:15:55 gunter Exp $
|
||||
// GEANT4 tag $Name: $
|
||||
//
|
||||
//
|
||||
// John Allison 5th April 2001
|
||||
// A graphics system to dump geometry hierarchy.
|
||||
|
||||
#ifndef G4VTREE_HH
|
||||
#define G4VTREE_HH
|
||||
|
||||
#include "G4VGraphicsSystem.hh"
|
||||
|
||||
class G4VTree: public G4VGraphicsSystem {
|
||||
public:
|
||||
G4VTree (const G4String& name,
|
||||
const G4String& nickname,
|
||||
const G4String& description,
|
||||
Functionality f);
|
||||
virtual ~G4VTree ();
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,107 @@
|
||||
//
|
||||
// ********************************************************************
|
||||
// * DISCLAIMER *
|
||||
// * *
|
||||
// * The following disclaimer summarizes all the specific disclaimers *
|
||||
// * of contributors to this software. The specific disclaimers,which *
|
||||
// * govern, are listed with their locations in: *
|
||||
// * http://cern.ch/geant4/license *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. *
|
||||
// * *
|
||||
// * This code implementation is the intellectual property of the *
|
||||
// * GEANT4 collaboration. *
|
||||
// * By copying, distributing or modifying the Program (or any work *
|
||||
// * based on the Program) you indicate your acceptance of this *
|
||||
// * statement, and all its terms. *
|
||||
// ********************************************************************
|
||||
//
|
||||
//
|
||||
// $Id: G4VTreeSceneHandler.hh,v 1.4.2.1 2001/06/28 19:15:56 gunter Exp $
|
||||
// GEANT4 tag $Name: $
|
||||
//
|
||||
//
|
||||
// John Allison 5th April 2001
|
||||
// A base class for a scene handler to dump geometry hierarchy.
|
||||
|
||||
#ifndef G4VTREESCENEHANDLER_HH
|
||||
#define G4VTREESCENEHANDLER_HH
|
||||
|
||||
#include "G4VSceneHandler.hh"
|
||||
#include "G4Box.hh"
|
||||
#include "G4Cons.hh"
|
||||
#include "G4Tubs.hh"
|
||||
#include "G4Trd.hh"
|
||||
#include "G4Trap.hh"
|
||||
#include "G4Sphere.hh"
|
||||
#include "G4Para.hh"
|
||||
#include "G4Torus.hh"
|
||||
#include "G4Polycone.hh"
|
||||
#include "G4Polyhedra.hh"
|
||||
|
||||
class G4VPhysicalVolume;
|
||||
class G4LogicalVolume;
|
||||
class G4ModelingParameters;
|
||||
|
||||
class G4VTreeSceneHandler: public G4VSceneHandler {
|
||||
|
||||
public:
|
||||
G4VTreeSceneHandler(G4VGraphicsSystem& system,
|
||||
const G4String& name);
|
||||
virtual ~G4VTreeSceneHandler ();
|
||||
void AddThis (const G4Box& s) {Dump (s);}
|
||||
void AddThis (const G4Cons & s) {Dump (s);}
|
||||
void AddThis (const G4Tubs& s) {Dump (s);}
|
||||
void AddThis (const G4Trd& s) {Dump (s);}
|
||||
void AddThis (const G4Trap& s) {Dump (s);}
|
||||
void AddThis (const G4Sphere& s) {Dump (s);}
|
||||
void AddThis (const G4Para& s) {Dump (s);}
|
||||
void AddThis (const G4Torus& s) {Dump (s);}
|
||||
void AddThis (const G4Polycone& s) {Dump (s);}
|
||||
void AddThis (const G4Polyhedra& s) {Dump (s);}
|
||||
void AddThis (const G4VSolid& s) {Dump (s);}
|
||||
void PreAddThis (const G4Transform3D& objectTransformation,
|
||||
const G4VisAttributes&);
|
||||
void PostAddThis ();
|
||||
void EstablishSpecials (G4PhysicalVolumeModel&);
|
||||
G4int GetFoundDepth () const;
|
||||
G4VPhysicalVolume* GetFoundVolume () const;
|
||||
const G4Transform3D& GetFoundTransformation () const;
|
||||
|
||||
////////////////////////////////////////////////////////////////
|
||||
// Functions not used but required by the abstract interface.
|
||||
|
||||
virtual void BeginPrimitives (const G4Transform3D& objectTransformation) {}
|
||||
virtual void EndPrimitives () {}
|
||||
virtual void AddPrimitive (const G4Polyline&) {}
|
||||
virtual void AddPrimitive (const G4Text&) {}
|
||||
virtual void AddPrimitive (const G4Circle&) {}
|
||||
virtual void AddPrimitive (const G4Square&) {}
|
||||
virtual void AddPrimitive (const G4Polymarker&) {}
|
||||
virtual void AddPrimitive (const G4Polyhedron&) {}
|
||||
virtual void AddPrimitive (const G4NURBS&) {}
|
||||
|
||||
virtual void BeginModeling();
|
||||
virtual void EndModeling();
|
||||
|
||||
static G4int GetSceneCount();
|
||||
|
||||
protected:
|
||||
virtual void Dump (const G4VSolid&) = 0;
|
||||
static G4int fSceneIdCount; // Counter for Tree scene handlers.
|
||||
static G4int fSceneCount; // No. of extanct scene handlers.
|
||||
G4int fCurrentDepth; // Current depth of geom. hierarchy.
|
||||
G4VPhysicalVolume* fpCurrentPV; // Current physical volume.
|
||||
G4LogicalVolume* fpCurrentLV; // Current logical volume.
|
||||
const G4Transform3D* fpCurrentObjectTransformation;
|
||||
const G4ModelingParameters* fpOriginalMP; // Keeps pointer to original.
|
||||
G4ModelingParameters* fpNonCullingMP; // For temporary non-culling.
|
||||
};
|
||||
|
||||
#include "G4VTreeSceneHandler.icc"
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,41 @@
|
||||
//
|
||||
// ********************************************************************
|
||||
// * DISCLAIMER *
|
||||
// * *
|
||||
// * The following disclaimer summarizes all the specific disclaimers *
|
||||
// * of contributors to this software. The specific disclaimers,which *
|
||||
// * govern, are listed with their locations in: *
|
||||
// * http://cern.ch/geant4/license *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. *
|
||||
// * *
|
||||
// * This code implementation is the intellectual property of the *
|
||||
// * GEANT4 collaboration. *
|
||||
// * By copying, distributing or modifying the Program (or any work *
|
||||
// * based on the Program) you indicate your acceptance of this *
|
||||
// * statement, and all its terms. *
|
||||
// ********************************************************************
|
||||
//
|
||||
//
|
||||
// $Id: G4VTreeSceneHandler.icc,v 1.3.2.1 2001/06/28 19:15:56 gunter Exp $
|
||||
// GEANT4 tag $Name: $
|
||||
//
|
||||
//
|
||||
// John Allison 18th May 2000
|
||||
// An artificial graphics scene to find dump geometry hierarchy.
|
||||
|
||||
inline G4int G4VTreeSceneHandler::GetSceneCount() {
|
||||
return fSceneCount;
|
||||
}
|
||||
|
||||
inline void G4VTreeSceneHandler::PreAddThis
|
||||
(const G4Transform3D& objectTransformation,
|
||||
const G4VisAttributes&) {
|
||||
fpCurrentObjectTransformation = &objectTransformation;
|
||||
}
|
||||
|
||||
inline void G4VTreeSceneHandler::PostAddThis () {}
|
||||
@@ -0,0 +1,45 @@
|
||||
//
|
||||
// ********************************************************************
|
||||
// * DISCLAIMER *
|
||||
// * *
|
||||
// * The following disclaimer summarizes all the specific disclaimers *
|
||||
// * of contributors to this software. The specific disclaimers,which *
|
||||
// * govern, are listed with their locations in: *
|
||||
// * http://cern.ch/geant4/license *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. *
|
||||
// * *
|
||||
// * This code implementation is the intellectual property of the *
|
||||
// * GEANT4 collaboration. *
|
||||
// * By copying, distributing or modifying the Program (or any work *
|
||||
// * based on the Program) you indicate your acceptance of this *
|
||||
// * statement, and all its terms. *
|
||||
// ********************************************************************
|
||||
//
|
||||
//
|
||||
// $Id: G4VTreeViewer.hh,v 1.3.2.1 2001/06/28 19:15:56 gunter Exp $
|
||||
// GEANT4 tag $Name: $
|
||||
//
|
||||
//
|
||||
// John Allison 5th April 2001
|
||||
// A base class for a dummy viewer to dump geometry hierarchy.
|
||||
|
||||
#ifndef G4VTREEVIEWER_HH
|
||||
#define G4VTREEVIEWER_HH
|
||||
|
||||
#include "G4VViewer.hh"
|
||||
|
||||
class G4VTreeViewer: public G4VViewer {
|
||||
public:
|
||||
G4VTreeViewer(G4VSceneHandler&,const G4String& name);
|
||||
virtual ~G4VTreeViewer();
|
||||
void SetView();
|
||||
void ClearView();
|
||||
void DrawView();
|
||||
};
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user