Import Geant4 3.2.0 source tree
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@@ -1,14 +1,28 @@
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// This code implementation is the intellectual property of
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// neutron_hp -- header file
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// J.P. Wellisch, Nov-1996
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// A prototype of the low energy neutron transport model.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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// $Id: G4NeutronHPVector.hh,v 1.14 2000/11/20 10:07:41 hpw Exp $
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// GEANT4 tag $Name: geant4-03-01 $
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//
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// $Id: G4NeutronHPVector.hh,v 1.15.2.1 2001/06/28 19:14:21 gunter Exp $
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// GEANT4 tag $Name: $
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//
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#ifndef G4NeutronHPVector_h
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#define G4NeutronHPVector_h 1
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@@ -126,7 +140,47 @@ class G4NeutronHPVector
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}
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G4double GetXsec(G4double e);
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G4double GetXsec(G4double e, G4int min)
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{
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G4int i;
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for(i=min ; i<nEntries; i++)
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{
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if(theData[i].GetX()>e) break;
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}
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G4int low = i-1;
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G4int high = i;
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if(i==0)
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{
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low = 0;
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high = 1;
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}
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else if(i==nEntries)
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{
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low = nEntries-2;
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high = nEntries-1;
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}
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G4double y;
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if(e<theData[nEntries-1].GetX())
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{
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// Protect against doubled-up x values
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if( (theData[high].GetX()-theData[low].GetX())/theData[high].GetX() < 0.000001)
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{
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y = theData[low].GetY();
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}
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else
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{
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y = theInt.Interpolate(theManager.GetScheme(high), e,
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theData[low].GetX(), theData[high].GetX(),
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theData[low].GetY(), theData[high].GetY());
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}
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}
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else
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{
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y=theData[nEntries-1].GetY();
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}
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return y;
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}
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inline G4double GetY(G4double x) {return GetXsec(x);}
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inline G4int GetVectorLength() const {return nEntries;}
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