Import Geant4 3.2.0 source tree
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@@ -1,12 +1,26 @@
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// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// $Id: G4HadronicProcess.cc,v 1.8 1999/12/15 14:52:08 gunter Exp $
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// GEANT4 tag $Name: geant4-03-01 $
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//
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// HPW to implement the choosing of an element for scattering.
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#include "g4std/fstream"
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@@ -38,19 +52,21 @@
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}
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const G4double *theAtomicNumberDensity = aMaterial->GetAtomicNumDensityVector();
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G4double aTemp = aMaterial->GetTemperature();
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G4double crossSectionTotal = 0;
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G4int i;
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G4std::vector<G4double> runningSum;
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for( i=0; i < numberOfElements; ++i )
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crossSectionTotal += theAtomicNumberDensity[i] *
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dispatch->GetMicroscopicCrossSection( aParticle, (*theElementVector)(i) );
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{
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runningSum.push_back(theAtomicNumberDensity[i] *
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dispatch->GetMicroscopicCrossSection( aParticle, (*theElementVector)(i), aTemp));
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crossSectionTotal+=runningSum[i];
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}
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G4double crossSectionSum= 0.;
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G4double random = G4UniformRand()*crossSectionTotal;
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G4double random = G4UniformRand();
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for( i=0; i < numberOfElements; ++i )
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{
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crossSectionSum += theAtomicNumberDensity[i] *
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dispatch->GetMicroscopicCrossSection( aParticle, (*theElementVector)(i) );
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if( random<=crossSectionSum )
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if( random<=runningSum[i]/crossSectionTotal )
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{
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currentZ = G4double((*theElementVector)(i)->GetZ());
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currentN = (*theElementVector)(i)->GetN();
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