Import Geant4 3.2.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 16:10:37 +02:00
parent 137e303ecc
commit 36c080dca6
3464 changed files with 119310 additions and 52696 deletions
+30 -13
View File
@@ -1,12 +1,28 @@
// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
// $Id: G4Torus.cc,v 1.23 2001/01/29 13:12:57 gcosmo Exp $
// GEANT4 tag $Name: geant4-03-01 $
//
// $Id: G4Torus.cc,v 1.24.2.1 2001/06/28 19:09:02 gunter Exp $
// GEANT4 tag $Name: $
//
//
// class G4Torus
@@ -884,7 +900,7 @@ G4bool G4Torus::CalculateExtent(const EAxis pAxis,
pMin = +kInfinity ;
pMax = -kInfinity ;
noEntries = vertices->entries() ;
noEntries = vertices->size() ;
noBetweenSections4 = noEntries - noPolygonVertices ;
for (i=0;i<noEntries;i+=noPolygonVertices)
@@ -2115,7 +2131,8 @@ G4ThreeVectorList*
{
sAngle = fSPhi ;
}
vertices = new G4ThreeVectorList(noCrossSections*4) ;
vertices = new G4ThreeVectorList();
vertices->reserve(noCrossSections*4) ;
if (vertices)
{
@@ -2136,10 +2153,10 @@ G4ThreeVectorList*
vertex2=G4ThreeVector(rMaxX,rMaxY,+fRmax);
vertex3=G4ThreeVector(rMinX,rMinY,+fRmax);
vertices->insert(pTransform.TransformPoint(vertex0));
vertices->insert(pTransform.TransformPoint(vertex1));
vertices->insert(pTransform.TransformPoint(vertex2));
vertices->insert(pTransform.TransformPoint(vertex3));
vertices->push_back(pTransform.TransformPoint(vertex0));
vertices->push_back(pTransform.TransformPoint(vertex1));
vertices->push_back(pTransform.TransformPoint(vertex2));
vertices->push_back(pTransform.TransformPoint(vertex3));
}
noPolygonVertices = 4 ;
}