Import Geant4 3.2.0 source tree
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@@ -1,12 +1,28 @@
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// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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// $Id: G4Sphere.cc,v 1.8 2000/11/20 17:57:59 gcosmo Exp $
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// GEANT4 tag $Name: geant4-03-01 $
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//
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// $Id: G4Sphere.cc,v 1.9.2.1 2001/06/28 19:09:01 gunter Exp $
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// GEANT4 tag $Name: $
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//
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// class G4Sphere
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//
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@@ -304,18 +320,18 @@ G4bool G4Sphere::CalculateExtent( const EAxis pAxis,
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pMin=+kInfinity;
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pMax=-kInfinity;
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noEntries=vertices->entries(); // noPolygonVertices*noPhiCrossSections
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noEntries=vertices->size(); // noPolygonVertices*noPhiCrossSections
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noBetweenSections=noEntries-noPolygonVertices;
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G4ThreeVectorList ThetaPolygon ;
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G4ThreeVectorList ThetaPolygon ;
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for (i=0;i<noEntries;i+=noPolygonVertices)
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{
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for(j=0;j<(noPolygonVertices/2)-1;j++)
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{
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ThetaPolygon.append(vertices->operator()(i+j)) ;
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ThetaPolygon.append(vertices->operator()(i+j+1)) ;
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ThetaPolygon.append(vertices->operator()(i+noPolygonVertices-2-j)) ;
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ThetaPolygon.append(vertices->operator()(i+noPolygonVertices-1-j)) ;
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ThetaPolygon.push_back((*vertices)[i+j]) ;
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ThetaPolygon.push_back((*vertices)[i+j+1]) ;
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ThetaPolygon.push_back((*vertices)[i+noPolygonVertices-2-j]) ;
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ThetaPolygon.push_back((*vertices)[i+noPolygonVertices-1-j]) ;
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CalculateClippedPolygonExtent(ThetaPolygon,pVoxelLimit,pAxis,pMin,pMax);
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ThetaPolygon.clear() ;
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}
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@@ -324,17 +340,17 @@ G4bool G4Sphere::CalculateExtent( const EAxis pAxis,
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{
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for(j=0;j<noPolygonVertices-1;j++)
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{
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ThetaPolygon.append(vertices->operator()(i+j)) ;
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ThetaPolygon.append(vertices->operator()(i+j+1)) ;
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ThetaPolygon.append(vertices->operator()(i+noPolygonVertices+j+1)) ;
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ThetaPolygon.append(vertices->operator()(i+noPolygonVertices+j)) ;
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ThetaPolygon.push_back((*vertices)[i+j]) ;
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ThetaPolygon.push_back((*vertices)[i+j+1]) ;
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ThetaPolygon.push_back((*vertices)[i+noPolygonVertices+j+1]) ;
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ThetaPolygon.push_back((*vertices)[i+noPolygonVertices+j]) ;
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CalculateClippedPolygonExtent(ThetaPolygon,pVoxelLimit,pAxis,pMin,pMax);
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ThetaPolygon.clear() ;
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}
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ThetaPolygon.append(vertices->operator()(i+noPolygonVertices-1)) ;
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ThetaPolygon.append(vertices->operator()(i)) ;
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ThetaPolygon.append(vertices->operator()(i+noPolygonVertices)) ;
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ThetaPolygon.append(vertices->operator()(i+2*noPolygonVertices-1)) ;
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ThetaPolygon.push_back((*vertices)[i+noPolygonVertices-1]) ;
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ThetaPolygon.push_back((*vertices)[i]) ;
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ThetaPolygon.push_back((*vertices)[i+noPolygonVertices]) ;
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ThetaPolygon.push_back((*vertices)[i+2*noPolygonVertices-1]) ;
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CalculateClippedPolygonExtent(ThetaPolygon,pVoxelLimit,pAxis,pMin,pMax);
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ThetaPolygon.clear() ;
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}
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@@ -2651,7 +2667,8 @@ G4Sphere::CreateRotatedVertices(const G4AffineTransform& pTransform,
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fRmax/cos(meshAnglePhi*0.5) : fRmax/cos(meshTheta*0.5);
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G4double* cosCrossTheta = new G4double[noThetaSections];
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G4double* sinCrossTheta = new G4double[noThetaSections];
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vertices=new G4ThreeVectorList(noPhiCrossSections*(noThetaSections*2));
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vertices=new G4ThreeVectorList();
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vertices->reserve(noPhiCrossSections*(noThetaSections*2));
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if (vertices && cosCrossTheta && sinCrossTheta)
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{
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for (crossSectionPhi=0;crossSectionPhi<noPhiCrossSections;crossSectionPhi++)
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@@ -2672,7 +2689,7 @@ G4Sphere::CreateRotatedVertices(const G4AffineTransform& pTransform,
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rMinZ=fRmin*cosCrossTheta[crossSectionTheta];
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vertex=G4ThreeVector(rMinX,rMinY,rMinZ);
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vertices->insert(pTransform.TransformPoint(vertex));
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vertices->push_back(pTransform.TransformPoint(vertex));
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} // Theta forward
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@@ -2683,7 +2700,7 @@ G4Sphere::CreateRotatedVertices(const G4AffineTransform& pTransform,
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rMaxZ=meshRMax*cosCrossTheta[crossSectionTheta];
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vertex=G4ThreeVector(rMaxX,rMaxY,rMaxZ);
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vertices->insert(pTransform.TransformPoint(vertex));
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vertices->push_back(pTransform.TransformPoint(vertex));
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} // Theta back
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} // Phi
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