Import Geant4 3.2.0 source tree
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@@ -1,12 +1,28 @@
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// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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// $Id: G4GeometryManager.cc,v 1.2 1999/12/15 14:49:52 gunter Exp $
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// GEANT4 tag $Name: geant4-03-01 $
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//
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// $Id: G4GeometryManager.cc,v 1.3.2.1 2001/06/28 19:08:30 gunter Exp $
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// GEANT4 tag $Name: $
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//
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// class G4GeometryManager
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//
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@@ -70,10 +86,10 @@ void G4GeometryManager::BuildOptimisations(const G4bool allOpts)
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G4SmartVoxelHeader *head;
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G4int nVolumes,n;
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Store=G4LogicalVolumeStore::GetInstance();
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nVolumes=Store->entries();
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nVolumes=Store->size();
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for (n=0;n<nVolumes;n++)
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{
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volume=Store->operator()(n);
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volume=(*Store)[n];
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// For safety, check if there are any existing voxels and delete before
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// replacement
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head = volume->GetVoxelHeader();
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@@ -126,10 +142,10 @@ void G4GeometryManager::DeleteOptimisations()
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G4LogicalVolume *volume;
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G4SmartVoxelHeader *head;
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G4int nVolumes,n;
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nVolumes=Store->entries();
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nVolumes=Store->size();
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for (n=0;n<nVolumes;n++)
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{
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volume=Store->operator()(n);
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volume=(*Store)[n];
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head=volume->GetVoxelHeader();
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if (head)
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{
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