Import Geant4 3.2.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 16:10:37 +02:00
parent 137e303ecc
commit 36c080dca6
3464 changed files with 119310 additions and 52696 deletions
@@ -0,0 +1,66 @@
#######################################################################
# MACRO FILE NAME: exN03Tree0.mac #
# #
# AUTHOR(S): Satoshi Tanaka #
# #
# DATE: #
# June 20, 2001 #
# #
# CONTENTS: A macro to demonstrate ASCII DTREE #
# #
# USAGE: #
# % $G4BINDIR/exampleN03 #
# Idle> /control/execute visTutor/exN03Tree0.mac #
# #
# REQUIRED PLATFORMS & SOFTWARES: Unix / Windows #
# #
# ENVIRONMENTAL VARIABLES (C-MACROS) FOR INSTALLATION: #
# #
# % setenv G4VIS_BUILD_ASCIITREE_DRIVER 1 #
# #
# ENVIRONMENTAL VARIABLES (C-MACROS) FOR COMPILATION: #
# (See geant4/source/visualization/README for details.) #
# #
# % setenv G4VIS_USE_ASCIITREE 1 #
# #
# VERBOSE LEVEL: #
# #
# < 10: - does not print daughters of repeated logical volumes. #
# - does not repeat replicas. #
# >= 10: prints all physical volumes. #
# For level of detail add: #
# >= 0: prints physical volume name. #
# >= 1: prints logical volume name. #
# >= 2: prints solid name and type. #
# #
# ADDITIONAL NOTES: #
# * The geometry tree is displayed in the stdout. #
# #
# * The compound command #
# "/vis/drawTree [<physical-volume-name>] [<system>]" #
# is equivalent to the following set of commands: #
# /vis/open system #
# /vis/drawVolume PV-name #
# #
# The PV-name "world" is always means the world volume, #
# whatever its real name, e.g., "World" in example N03, is. #
# #
#######################################################################
# Draw the whole geometry tree
/vis/drawTree
# Draw a part of tree
/vis/drawTree Gap
# Change the level to display details
/vis/ASCIITree/verbose 1
/vis/drawTree
# Change the level to display details
/vis/ASCIITree/verbose 2
/vis/drawTree
# Change the level to display details
/vis/ASCIITree/verbose 10
/vis/drawTree
@@ -0,0 +1,67 @@
#######################################################################
# MACRO FILE NAME: exN03Tree0.mac #
# #
# AUTHOR(S): Satoshi Tanaka #
# #
# DATE: #
# June 20, 2001 #
# #
# CONTENTS: A macro to demonstrate GAG DTREE #
# #
# USAGE: #
# * Edit exampleN03.cc to use the GAG interface #
# % $G4BINDIR/exampleN03 #
# Idle> /control/execute visTutor/exN03Tree1.mac #
# #
# REQUIRED PLATFORMS & SOFTWARES: Unix/Windows, GAG (Java version) #
# #
# ENVIRONMENTAL VARIABLES (C-MACROS) FOR INSTALLATION: #
# #
# % setenv G4VIS_BUILD_GAGTREE_DRIVER 1 #
# #
# ENVIRONMENTAL VARIABLES (C-MACROS) FOR COMPILATION: #
# (See geant4/source/visualization/README for details.) #
# #
# % setenv G4VIS_USE_GAGTREE 1 #
# #
# VERBOSE LEVEL: #
# #
# < 10: - does not print daughters of repeated logical volumes. #
# - does not repeat replicas. #
# >= 10: prints all physical volumes. #
# For level of detail add: #
# >= 0: prints physical volume name. #
# >= 1: prints logical volume name. #
# >= 2: prints solid name and type. #
# #
# ADDITIONAL NOTES: #
# * The geometry tree is displayed in the stdout. #
# #
# * The compound command #
# "/vis/drawTree [<physical-volume-name>] [<system>]" #
# is equivalent to the following set of commands: #
# /vis/open system #
# /vis/drawVolume PV-name #
# #
# The PV-name "world" is always means the world volume, #
# whatever its real name, e.g., "World" in example N03, is. #
# #
#######################################################################
# Draw the whole geometry tree
/vis/drawTree world GAGTree
# Draw a part of tree
/vis/drawTree Gap GAGTree
# Change the level to display details
/vis/GAGTree/verbose 1
/vis/drawTree world GAGTree
# Change the level to display details
/vis/GAGTree/verbose 2
/vis/drawTree world GAGTree
# Change the level to display details
/vis/GAGTree/verbose 10
/vis/drawTree world GAGTree
+16 -19
View File
@@ -3,11 +3,13 @@
# #
# AUTHOR(S): Satoshi Tanaka #
# #
# DATE: November 10, 1999 #
# May 20, 2000 #
# June 06, 2000 #
# October 17, 2000 #
# DATE: #
# June 20, 2001 #
# November 26, 2000 #
# October 17, 2000 #
# June 06, 2000 #
# May 20, 2000 #
# November 10, 1999 #
# #
# CONTENTS: A simplest macro to demonstrate visualization of #
# detector geometry and events #
@@ -34,7 +36,7 @@
# % setenv G4VIS_USE_DAWNFILE 1 #
# #
# ADDITIONAL NOTES: #
# The compound command "/vis/open <graphics-system-name>" #
# The compound command "/vis/open <vis-driver-name>" #
# is equivalent to the following set of commands: #
# #
# /vis/sceneHandler/create $1 #
@@ -48,11 +50,10 @@
# /vis/sceneHandler/attach #
# /vis/viewer/refresh #
# #
# WARNING: You need one more command "/vis/viewer/update" for #
# flushing in using post-processin visualization drivers #
# WARNING: You should execute "/vis/viewer/update" after #
# "/vis/drawVolume" in order to complete visualization #
# when you use post-processin visualization drivers #
# such as the DAWNFILE, VRMLFILE, OpenGL Motif drivers. #
# You can execute, e.g. "/vis/draw/axes" before executing #
# "/vis/viewer/update" to visualize coordinate axes. #
# #
#######################################################################
@@ -65,10 +66,8 @@
/vis/open OGLIX
# Set camera
# Note: Camera setting should be done
# for each scene handler.
/vis/camera/reset
#/vis/camera/viewpoint 70 20
/vis/viewer/reset
/vis/viewer/viewpointThetaPhi 70 20
# Visualize of the whole detector geometry
/vis/drawVolume
@@ -83,7 +82,7 @@
# * In order to make the file "g4_XX.eps" printable,
# append the "showpage" PostScript command to the file.
# You can do it with the 4th page of the DAWN GUI panel
# or by editing the file by hand.
# or by editing the EPS file by hand.
#
# * Set an environmental variable if you wish to
# skip DAWN GUI:
@@ -110,11 +109,9 @@
/vis/sceneHandler/attach
# Set camera
# Note: Camera setting should be done
# for each scene handler.
/vis/camera/reset
/vis/camera/zoom 1.2
/vis/camera/viewpoint 20 70
/vis/viewer/reset
/vis/viewer/zoom 1.5
/vis/viewer/viewpointThetaPhi 70 20
# Visualize events added to the current scene
/tracking/storeTrajectory 1
+51 -42
View File
@@ -3,11 +3,13 @@
# #
# AUTHOR(S): Satoshi Tanaka #
# #
# DATE: November 10, 1999 #
# May 20, 2000 #
# June 06, 2000 #
# October 17, 2000 #
# DATE: #
# June 20, 2001 #
# November 26, 2000 #
# October 17, 2000 #
# June 06, 2000 #
# May 20, 2000 #
# November 10, 1999 #
# #
# CONTENTS: A basic macro for visualization of detector geometry #
# #
@@ -33,7 +35,7 @@
# % setenv G4VIS_USE_DAWNFILE 1 #
# #
# ADDITIONAL NOTES: #
# The compound command "/vis/open <graphics-system-name>" #
# The compound command "/vis/open <vis-driver-name>" #
# is equivalent to the following set of commands: #
# #
# /vis/sceneHandler/create $1 #
@@ -47,11 +49,10 @@
# /vis/sceneHandler/attach #
# /vis/viewer/refresh #
# #
# WARNING: You need one more command "/vis/viewer/update" for #
# flushing in using post-processin visualization drivers #
# WARNING: You should execute "/vis/viewer/update" after #
# "/vis/drawVolume" in order to complete visualization #
# when you use post-processin visualization drivers #
# such as the DAWNFILE, VRMLFILE, OpenGL Motif drivers. #
# You can execute, e.g. "/vis/draw/axes" before executing #
# "/vis/viewer/update" to visualize coordinate axes. #
# #
#######################################################################
@@ -65,16 +66,16 @@
# Visualize the detector geometry
# with the defalut camera parameters
/vis/camera/reset
/vis/viewer/reset
/vis/drawVolume
/vis/viewer/update
# Slide show (spinning) of the view visualized above.
# Draw 60 frames with steps of 3 degrees.
/vis/camera/reset
/vis/camera/viewpoint 20 20
/vis/camera/zoom 0.8
/vis/camera/spin 60 3
/vis/viewer/reset
/vis/viewer/viewpointThetaPhi 20 20
/vis/viewer/zoom 0.8
/vis/camera/spin 60 3
# Bird's-eye view of the detector geometry
#
@@ -84,15 +85,14 @@
# x-axis:red, y-axis:green, z-axis:blue
# origin: (0,0,0), length: 500
#
/vis/camera/reset
/vis/camera/viewpoint 20 70
/vis/camera/zoom 0.8
/vis/viewer/reset
/vis/viewer/viewpointThetaPhi 20 70
/vis/viewer/zoom 0.8
/vis/drawVolume
/vis/draw/axes 0 0 0 500
/vis/viewer/update
##########################################################
# Visualization with DAWNFILE driver
# Visualization with the DAWNFILE driver
#
# * Each visualized view is saved to a file "g4_XX.eps"
# with the "vectorized" PostScript format.
@@ -100,7 +100,7 @@
# * In order to make the file "g4_XX.eps" printable,
# append the "showpage" PostScript command to the file.
# You can do it with the 4th page of the DAWN GUI panel
# or by editing the file by hand.
# or by editing the EPS file by hand.
#
# * Set an environmental variable if you wish to
# skip DAWN GUI:
@@ -112,43 +112,52 @@
# Bird's-eye view of a detector component (Absorber)
# viewpoint : (theta,phi) = (35*deg, 35*deg),
# zoom factor: 0.9 of the full screen size
# zoom factor: 1.1 of the full screen size
# coordinate axes:
# x-axis:red, y-axis:green, z-axis:blue
# origin: (0,0,0), length: 500
#
/vis/camera/reset
/vis/camera/zoom 0.9
/vis/camera/viewpoint 35 35
/vis/drawVolume Absorber
/vis/draw/axes 0 0 0 500
/vis/draw/text 0 0 0 mm 50 -100 -200 Absorber
/vis/viewer/reset
/vis/viewer/zoom 1.1
/vis/viewer/viewpointThetaPhi 35 35
/vis/scene/create
/vis/scene/add/volume Absorber
/vis/scene/add/axes 0 0 0 500
/vis/scene/add/text 0 0 0 mm 40 -100 -120 Absorber
/vis/sceneHandler/attach
/vis/viewer/refresh
/vis/viewer/update
# Bird's-eye view of a detector component (Gap)
/vis/camera/reset
/vis/camera/zoom 0.9
/vis/camera/viewpoint 35 35
/vis/drawVolume Gap
/vis/draw/axes 0 0 0 500
/vis/draw/text 0 0 0 mm 50 -100 -200 Gap
/vis/viewer/reset
/vis/viewer/zoom 1.1
/vis/viewer/viewpointThetaPhi 35 35
/vis/scene/create
/vis/scene/add/volume Gap
/vis/scene/add/axes 0 0 0 500
/vis/scene/add/text 0 0 0 mm 50 -100 -120 Gap
/vis/sceneHandler/attach
/vis/viewer/refresh
/vis/viewer/update
# Bird's-eye view of the whole detector components
# * The argument "world" of the command
# "/vis/scene/add/volume" is omittable.
# * "/vis/set/culling off" makes the invisible
# * "/vis/viewer/set/culling false" makes the invisible
# world volume visible.
# (The invisibility of the world volume is set
# in ExN03DetectorConstruction.cc.)
/vis/camera/reset
/vis/camera/zoom 0.9
/vis/camera/viewpoint 35 35
/vis/set/culling off
/vis/drawVolume
/vis/draw/axes 0 0 0 500
/vis/draw/text 0 0 0 mm 50 -50 -200 world
/vis/viewer/reset
/vis/viewer/zoom 1.1
/vis/viewer/viewpointThetaPhi 35 35
/vis/viewer/set/culling global false
/vis/scene/create
/vis/scene/add/volume
/vis/scene/add/axes 0 0 0 500
/vis/scene/add/text 0 0 0 mm 50 -100 -190 World
/vis/sceneHandler/attach
/vis/viewer/refresh
/vis/viewer/update
# Make the culling on for next visualization
/vis/set/culling on
/vis/viewer/set/culling global true
+32 -32
View File
@@ -3,11 +3,13 @@
# #
# AUTHOR(S): Satoshi Tanaka #
# #
# DATE: November 10, 1999 #
# May 20, 2000 #
# June 06, 2000 #
# October 17, 2000 #
# DATE: #
# June 20, 2001 #
# November 26, 2000 #
# October 17, 2000 #
# June 06, 2000 #
# May 20, 2000 #
# November 10, 1999 #
# #
# CONTENTS: A basic macro for visualization of events #
# #
@@ -33,7 +35,7 @@
# % setenv G4VIS_USE_DAWNFILE 1 #
# #
# ADDITIONAL NOTES: #
# The compound command "/vis/open <graphics-system-name>" #
# The compound command "/vis/open <vis-driver-name>" #
# is equivalent to the following set of commands: #
# #
# /vis/sceneHandler/create $1 #
@@ -46,9 +48,9 @@
#################################################
/tracking/storeTrajectory 1
#####################################################
# Visualization with OGLSX (OpenGL Stored X) driver
#####################################################
#######################################################
# Visualization with the OGLSX (OpenGL Stored X) driver
#######################################################
# Invoke the OGLSX driver
/vis/open OGLSX
@@ -56,10 +58,10 @@
# Create a new scene
/vis/scene/create
# Add detector geometry to the current scene
# Add the world volume to the current scene
/vis/scene/add/volume
# Attach the current visualization driver
# Attach the current scene handler
# to the current scene (omitable)
/vis/sceneHandler/attach
@@ -69,18 +71,17 @@
# described in the event action.
#/vis/scene/add/trajectories
# Set drawing style to "surface"
/vis/viewer/set/style surface
# Set camera
# Set viewing parameters
# viewpoint : (theta,phi) = (10*deg, 10*deg).
# zoom factor: 0.9 x (full screen size)
/vis/camera/reset
/vis/camera/viewpoint 10 10
/vis/camera/zoom 0.9
# drawing style: surface
/vis/viewer/reset
/vis/viewer/set/style surface
/vis/viewer/viewpointThetaPhi 10 10
/vis/viewer/zoom 0.9
# Generate one event and visualize it.
/run/beamOn 1
/run/beamOn 1
# Slide show (spinning).
# Draw 18 frames with steps of 20 degrees.
@@ -92,7 +93,7 @@
##########################################################
# Visualization with DAWNFILE driver
# Visualization with the DAWNFILE driver
#
# * Each visualized view is saved to a file "g4_XX.eps"
# with the "vectorized" PostScript format.
@@ -100,7 +101,7 @@
# * In order to make the file "g4_XX.eps" printable,
# append the "showpage" PostScript command to the file
# You can do it with the 4th page of the DAWN GUI panel
# or by editing the file by hand.
# or by editing the EPS file by hand.
#
# * Set an environmental variable if you wish to
# skip DAWN GUI:
@@ -113,10 +114,10 @@
# Create a new scene
/vis/scene/create
# Add detector geometry to the current scene
# Add the world volume to the current scene
/vis/scene/add/volume
# Attach the current visualization driver
# Attach the current scene handler
# to the current scene (omitable)
/vis/sceneHandler/attach
@@ -126,22 +127,21 @@
# described in the event action.
#/vis/scene/add/trajectories
# Set the drawing style to "wireframe".
/vis/viewer/set/style wireframe
# Visualize many events (bird's eye view)
# viewpoint : (theta,phi) = (45*deg, 45*deg)
# zoom factor: 1.5 x (full screen size)
/vis/camera/reset
/vis/camera/viewpoint 45 45
/vis/camera/zoom 1.5
# drawing style: wireframe
/vis/viewer/reset
/vis/viewer/set/style wireframe
/vis/viewer/viewpointThetaPhi 45 45
/vis/viewer/zoom 1.5
/run/beamOn 50
# Visualize many events (zoomed-up view)
# viewpoint : (theta,phi) = (90*deg, 0)
# zoom factor: 5 x (full screen size)
/vis/camera/reset
/vis/camera/viewpoint 90 0
/vis/camera/zoom 5
/vis/viewer/reset
/vis/viewer/set/style wireframe
/vis/viewer/viewpointThetaPhi 90 0
/vis/viewer/zoom 5
/run/beamOn 50
+33 -35
View File
@@ -3,11 +3,13 @@
# #
# AUTHOR(S): Satoshi Tanaka #
# #
# DATE: November 10, 1999 #
# May 20, 2000 #
# June 06, 2000 #
# October 17, 2000 #
# DATE: #
# June 20, 2001 #
# November 26, 2000 #
# October 17, 2000 #
# June 06, 2000 #
# May 20, 2000 #
# November 10, 1999 #
# #
# CONTENTS: A basic macro for demonstrating various drawing styles #
# #
@@ -33,7 +35,7 @@
# % setenv G4VIS_USE_DAWNFILE 1 #
# #
# ADDITIONAL NOTES: #
# The compound command "/vis/open <graphics-system-name>" #
# The compound command "/vis/open <vis-driver-name>" #
# is equivalent to the following set of commands: #
# #
# /vis/sceneHandler/create $1 #
@@ -46,9 +48,9 @@
##############################################
/tracking/storeTrajectory 1
######################################################
# Visualization with OGLIX (OpenGL Immediate X) driver
######################################################
###########################################################
# Visualization with the OGLIX (OpenGL Immediate X) driver
###########################################################
# Invoke the OGLIX driver
/vis/open OGLIX
@@ -56,10 +58,10 @@
# Create a new scene
/vis/scene/create
# Add detector geometry to the current scene
# Add the world volume to the current scene
/vis/scene/add/volume
# Attach the current visualization driver
# Attach the current scene handler
# to the current scene (omitable)
/vis/sceneHandler/attach
@@ -71,13 +73,13 @@
# Bird-eye view of events with
# the hidden-surface drawing style
/vis/camera/reset
/vis/camera/viewpoint 45 45
/vis/viewer/set/style surface
/run/beamOn 10
/vis/viewer/reset
/vis/viewer/viewpointThetaPhi 45 45
/vis/viewer/set/style surface
/run/beamOn 10
##########################################################
# Visualization with DAWNFILE driver
# Visualization with the DAWNFILE driver
#
# * Each visualized view is saved to a file "g4_XX.eps"
# with the "vectorized" PostScript format.
@@ -85,7 +87,7 @@
# * In order to make the file "g4_XX.eps" printable,
# append the "showpage" PostScript command to the file.
# You can do it with the 4th page of the DAWN GUI panel
# or by editing the file by hand.
# or by editing the EPS file by hand.
#
# * Set an environmental variable if you wish to
# skip DAWN GUI:
@@ -99,10 +101,10 @@
# Create a new scene
/vis/scene/create
# Add detector geometry to the current scene
# Add the world volume to the current scene
/vis/scene/add/volume
# Attach the current visualization driver
# Attach the current scene handler
# to the current scene (omitable)
/vis/sceneHandler/attach
@@ -112,28 +114,25 @@
# described in the event action.
#/vis/scene/add/trajectories
# Set camera
# Camera is zoomed up by 1.5 times of the standard setting.
/vis/camera/reset
/vis/camera/zoom 1.5
/vis/camera/viewpoint 45 45
# Bird-eye view of events with the
# wireframe drawing style
/vis/viewer/set/style wireframe
/run/beamOn 5
/vis/viewer/reset
/vis/viewer/zoom 1.5
/vis/viewer/viewpointThetaPhi 45 45
/vis/viewer/set/style wireframe
/run/beamOn 5
# Bird-eye view of events with the
# hidden-surface drawing style
/vis/viewer/set/style surface
/run/beamOn 50
/vis/viewer/set/style surface
/run/beamOn 50
# Cull detector geometry and show only trajectories.
/vis/camera/reset
/vis/set/culling on
/vis/set/cull_by_density on 999
/vis/viewer/set/style wireframe
/run/beamOn 10
/vis/viewer/reset
/vis/viewer/set/culling global true
/vis/viewer/set/culling density true 999
/vis/viewer/set/style wireframe
/run/beamOn 10
# Reset the culling policy for next visualization
# The default culling policy is:
@@ -141,5 +140,4 @@
# invisible : on
# low density : off
# covered daughter: off
/vis/set/cull_by_density off
/vis/viewer/set/culling density false
+43 -22
View File
@@ -3,9 +3,11 @@
# #
# AUTHOR(S): Satoshi Tanaka #
# #
# DATE: June 06, 2000 #
# October 17, 2000 #
# DATE: #
# June 20, 2001 #
# November 26, 2000 #
# October 17, 2000 #
# June 06, 2000 #
# #
# CONTENTS: An example for the compound command, #
# "/vis/specify <logical_volume_name>" #
@@ -29,7 +31,7 @@
# % setenv G4VIS_USE_DAWNFILE 1 #
# #
# ADDITIONAL NOTES: #
# The compound command "/vis/open <graphics-system-name>" #
# The compound command "/vis/open <vis-driver-name>" #
# is equivalent to the following set of commands: #
# #
# /vis/sceneHandler/create $1 #
@@ -44,16 +46,31 @@
# /vis/viewer/refresh #
# /geometry/print $1 #
# #
# WARNING: You need one more command "/vis/viewer/update" for #
# flushing in using post-processin visualization drivers #
# WARNING: You should execute "/vis/viewer/update" after #
# "/vis/specify" in order to complete visualization #
# when you use post-processin visualization drivers #
# such as the DAWNFILE, VRMLFILE, OpenGL Motif drivers. #
# You can execute, e.g. "/vis/draw/axes" before executing #
# "/vis/viewer/update" to visualize coordinate axes. #
# #
#######################################################################
##########################################################
# Visualization with DAWNFILE driver
# Visualization with the OGLIX driver
##########################################################
# Invoke the OGLIX driver
/vis/open OGLIX
# Set camera
/vis/viewer/reset
/vis/viewer/zoom 0.9
/vis/viewer/viewpointThetaPhi 35 35
# Visualize a selected logical volume
/vis/specify Absorber
/vis/viewer/update
##########################################################
# Visualization with the DAWNFILE driver
#
# * Each visualized view is saved to a file "g4_XX.eps"
# with the "vectorized" PostScript format.
@@ -61,32 +78,36 @@
# * In order to make the file "g4_XX.eps" printable,
# append the "showpage" PostScript command to the file.
# You can do it with the 4th page of the DAWN GUI panel
# or by editing the file by hand.
# or by editing the EPS file by hand.
#
# * Set an environmental variable if you wish to
# skip DAWN GUI:
# % setenv G4DAWNFILE_VIEWER "dawn -d"
##########################################################
# Invoke the DAWNFILE driver
/vis/open DAWNFILE
# Set camera
# Note: Camera setting should be done
# for each scene handler.
/vis/camera/reset
/vis/camera/zoom 0.9
/vis/camera/viewpoint 35 35
/vis/viewer/reset
/vis/viewer/zoom 0.9
/vis/viewer/viewpointThetaPhi 35 35
# Visualize a selected logical volume (1)
/vis/specify Absorber
/vis/draw/axes 0 0 0 500
/vis/draw/text 0 0 0 mm 40 -100 -200 LogVol:Absorber
/vis/scene/create
/vis/scene/add/logicalVolume Absorber
/vis/scene/add/axes 0 0 0 500
/vis/scene/add/text 0 0 0 mm 40 -100 -200 LogVol:Absorber
/vis/sceneHandler/attach
/vis/viewer/refresh
/geometry/print
/vis/viewer/update
# Visualize a selected logical volume (2)
/vis/specify Gap
/vis/draw/axes 0 0 0 500
/vis/draw/text 0 0 0 mm 40 -100 -200 LogVol:Gap
/vis/scene/create
/vis/scene/add/logicalVolume Gap
/vis/scene/add/axes 0 0 0 500
/vis/scene/add/text 0 0 0 mm 40 -100 -200 LogVol:Gap
/vis/sceneHandler/attach
/vis/viewer/refresh
/geometry/print
/vis/viewer/update
+3 -3
View File
@@ -44,14 +44,14 @@
/vis/sceneHandler/create Xo
/vis/viewer/create
# Add detector geometry to the current scene
# Add the world volume to the current scene
/vis/scene/add/volume
/tracking/storeTrajectory 1
#/vis/scene/add/trajectories
# Bird-eye view of events
/vis/camera/reset
/vis/camera/viewpoint 45 45
/vis/viewer/reset
/vis/viewer/viewpointThetaPhi 45 45
/run/beamOn 1
+3 -3
View File
@@ -34,14 +34,14 @@
/vis/sceneHandler/create OIX
/vis/viewer/create
# Add detector geometry to the current scene
# Add the world volume to the current scene
/vis/scene/add/volume
#/vis/scene/add/trajectories
/tracking/storeTrajectory 1
# Bird-eye view of events
/vis/camera/reset
/vis/camera/viewpoint 45 45
/vis/viewer/reset
/vis/viewer/viewpointThetaPhi 45 45
# Attach the just created Go scene graph to the viewer.
/vis/viewer/update
+13 -8
View File
@@ -3,8 +3,10 @@
# #
# AUTHOR(S): Satoshi Tanaka #
# #
# DATE: October 17, 2000 #
# DATE: #
# June 20, 2001 #
# November 26, 2000 #
# October 17, 2000 #
# #
# CONTENTS: A macro to demonstrate the VRMLFILE driver #
# #
@@ -34,15 +36,18 @@
# ( The default value is "1".) #
# #
# ADDITIONAL NOTES: #
# The VRML-file viewer "vrmlview" is obtainable from the following #
# Web site: #
# http://www.sim.no/downloads.html #
# #
#######################################################################
###################################################
# Visualization of detector geometry and events
# Visualization of detector geometry and events
# with the VRML2FILE driver.
#
# Note: "/vis/viewer/set/style wireframe" means
# "half-transparent" in the VRML2FILE driver.
# Note: "/vis/viewer/set/style wireframe" means
# "half-transparent" in the VRML2FILE driver.
# It is a convention of this driver.
###################################################
@@ -52,12 +57,12 @@
# Invoke the VRML2FILE driver
/vis/open VRML2FILE
# Create a new scene
# Create a new scene
/vis/scene/create
# Attach the current scene handler
# Attach the current scene handler
# to the current scene
/vis/sceneHandler/attach
/vis/sceneHandler/attach
# Add the world volume to the current scene
/vis/scene/add/volume
@@ -65,7 +70,7 @@
# Visualize one event added to the current scene
# Note: The command /vis/scene/add/trajectories
# is not necessary in exampleN03,
# since the C++ method DrawTrajectory() is
# since the C++ method DrawTrajectory() is
# described in the event action.
#/vis/scene/add/trajectories
/vis/viewer/set/style wireframe
+30 -24
View File
@@ -4,8 +4,9 @@
# AUTHOR(S): Satoshi Tanaka #
# #
# DATE: #
# October 17, 2000 #
# June 20, 2001 #
# November 26, 2000 #
# October 17, 2000 #
# #
# CONTENTS: A macro to demonstrate creation of a "multi-page" #
# PostScript file #
@@ -49,33 +50,38 @@
# Invoke the DAWNFILE driver
/vis/open DAWNFILE
# Generate page 1
/vis/camera/reset
/vis/camera/zoom 0.9
/vis/camera/viewpoint 35 35
/vis/drawVolume Absorber
/vis/draw/axes 0 0 0 500
/vis/draw/text 0 0 0 mm 50 -150 -200 Page1/3:Absorber
# Set viewing parameters
/vis/viewer/reset
/vis/viewer/zoom 0.9
/vis/viewer/viewpointThetaPhi 35 35
# Generate page 1: Absorber
/vis/scene/create
/vis/scene/add/volume Absorber
/vis/scene/add/axes 0 0 0 500
/vis/scene/add/text 0 0 0 mm 30 -150 -200 Page1/3:Absorber
/vis/sceneHandler/attach
/vis/viewer/refresh
/vis/viewer/update
# Generate page 2
/vis/camera/reset
/vis/camera/zoom 0.9
/vis/camera/viewpoint 35 35
/vis/drawVolume Gap
/vis/draw/axes 0 0 0 500
/vis/draw/text 0 0 0 mm 50 -100 -200 Page2/3:Gap
# Generate page 2: Gap
/vis/scene/create
/vis/scene/add/volume Gap
/vis/scene/add/axes 0 0 0 500
/vis/scene/add/text 0 0 0 mm 30 -100 -200 Page2/3:Gap
/vis/sceneHandler/attach
/vis/viewer/refresh
/vis/viewer/update
# Generate page 3
/vis/camera/reset
/vis/camera/zoom 0.9
/vis/camera/viewpoint 35 35
/vis/set/culling off
/vis/drawVolume
/vis/draw/axes 0 0 0 500
/vis/draw/text 0 0 0 mm 50 -100 -200 Page3/3:world
# Generate page 3: World
/vis/viewer/set/culling global false
/vis/scene/create
/vis/scene/add/volume
/vis/scene/add/axes 0 0 0 500
/vis/scene/add/text 0 0 0 mm 50 -100 -200 Page3/3:world
/vis/sceneHandler/attach
/vis/viewer/refresh
/vis/viewer/update
# Make the culling on for next visualization
/vis/set/culling on
/vis/viewer/set/culling global true