Import Geant4 4.1.0 source tree
This commit is contained in:
@@ -21,13 +21,13 @@
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// ********************************************************************
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//
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//
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// $Id: G4HepRepFileSceneHandler.cc,v 1.3 2001/11/19 15:07:28 johna Exp $
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// GEANT4 tag $Name: geant4-04-00 $
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// $Id: G4HepRepFileSceneHandler.cc,v 1.7 2002/02/03 22:22:58 perl Exp $
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// GEANT4 tag $Name: geant4-04-01 $
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//
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//
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// John Allison 5th April 2001
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// A base class for a scene handler to dump geometry hierarchy.
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// Based on a provisional G4HepRepFileGraphicsScene (was in modeling).
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// Joseph Perl 27th January 2002
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// A base class for a scene handler to export geometry and trajectories
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// to the HepRep xml file format.
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#include "G4HepRepFileSceneHandler.hh"
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#include "G4HepRepFile.hh"
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@@ -65,12 +65,39 @@ G4HepRepFileSceneHandler::G4HepRepFileSceneHandler(G4VGraphicsSystem& system,
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fSceneCount++;
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hepRepXMLWriter = ((G4HepRepFile*)(&system))->GetHepRepXMLWriter();
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G4cout << " From scene handler const: opening file, G4HepRepFile.xml"
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<< G4endl;
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fileCounter = 0;
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}
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G4HepRepFileSceneHandler::~G4HepRepFileSceneHandler() {}
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void G4HepRepFileSceneHandler::EstablishSpecials
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(G4PhysicalVolumeModel& pvModel) {
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pvModel.DefinePointersToWorkingSpace (&fCurrentDepth,
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&fpCurrentPV,
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&fpCurrentLV);
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}
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void G4HepRepFileSceneHandler::BeginModeling() {
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G4VSceneHandler::BeginModeling(); // Required: see G4VSceneHandler.hh.
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// Force culling off...
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if (fpModel) {
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fpOriginalMP = fpModel->GetModelingParameters();
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if (fpOriginalMP) {
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fpNonCullingMP = new G4ModelingParameters(*fpOriginalMP);
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fpNonCullingMP->SetCulling(false);
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fpModel->SetModelingParameters(fpNonCullingMP);
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}
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}
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}
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void G4HepRepFileSceneHandler::EndModeling() {
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if (fpModel && fpOriginalMP) {
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fpModel->SetModelingParameters(fpOriginalMP);
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delete fpNonCullingMP;
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}
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G4VSceneHandler::EndModeling(); // Required: see G4VSceneHandler.hh.
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}
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#ifdef G4HEPREPFILEDEBUG
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void G4HepRepFileSceneHandler::PrintThings() {
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G4cout <<
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@@ -97,7 +124,6 @@ void G4HepRepFileSceneHandler::AddThis(const G4Box& box) {
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<< G4endl;
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PrintThings();
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#endif
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hepRepXMLWriter->addType(fpCurrentPV->GetName());
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G4VSceneHandler::AddThis(box); // Invoke default action.
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}
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@@ -109,7 +135,6 @@ void G4HepRepFileSceneHandler::AddThis(const G4Cons& cons) {
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<< G4endl;
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PrintThings();
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#endif
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hepRepXMLWriter->addType(fpCurrentPV->GetName());
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G4VSceneHandler::AddThis(cons); // Invoke default action.
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}
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@@ -121,7 +146,6 @@ void G4HepRepFileSceneHandler::AddThis(const G4Tubs& tubs) {
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<< G4endl;
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PrintThings();
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#endif
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hepRepXMLWriter->addType(fpCurrentPV->GetName());
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G4VSceneHandler::AddThis(tubs); // Invoke default action.
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}
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@@ -133,7 +157,6 @@ void G4HepRepFileSceneHandler::AddThis(const G4Trd& trd) {
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<< G4endl;
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PrintThings();
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#endif
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hepRepXMLWriter->addType(fpCurrentPV->GetName());
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G4VSceneHandler::AddThis(trd); // Invoke default action.
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}
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@@ -145,7 +168,6 @@ void G4HepRepFileSceneHandler::AddThis(const G4Trap& trap) {
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<< G4endl;
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PrintThings();
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#endif
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hepRepXMLWriter->addType(fpCurrentPV->GetName());
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G4VSceneHandler::AddThis(trap); // Invoke default action.
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}
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@@ -157,7 +179,6 @@ void G4HepRepFileSceneHandler::AddThis(const G4Sphere& sphere) {
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<< G4endl;
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PrintThings();
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#endif
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hepRepXMLWriter->addType(fpCurrentPV->GetName());
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G4VSceneHandler::AddThis(sphere); // Invoke default action.
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}
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@@ -169,7 +190,6 @@ void G4HepRepFileSceneHandler::AddThis(const G4Para& para) {
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<< G4endl;
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PrintThings();
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#endif
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hepRepXMLWriter->addType(fpCurrentPV->GetName());
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G4VSceneHandler::AddThis(para); // Invoke default action.
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}
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@@ -181,7 +201,6 @@ void G4HepRepFileSceneHandler::AddThis(const G4Torus& torus) {
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<< G4endl;
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PrintThings();
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#endif
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hepRepXMLWriter->addType(fpCurrentPV->GetName());
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G4VSceneHandler::AddThis(torus); // Invoke default action.
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}
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@@ -193,7 +212,6 @@ void G4HepRepFileSceneHandler::AddThis(const G4Polycone& polycone) {
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<< G4endl;
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PrintThings();
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#endif
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hepRepXMLWriter->addType(fpCurrentPV->GetName());
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G4VSceneHandler::AddThis(polycone); // Invoke default action.
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}
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@@ -205,7 +223,6 @@ void G4HepRepFileSceneHandler::AddThis(const G4Polyhedra& polyhedra) {
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<< G4endl;
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PrintThings();
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#endif
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hepRepXMLWriter->addType(fpCurrentPV->GetName());
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G4VSceneHandler::AddThis(polyhedra); // Invoke default action.
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}
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@@ -217,7 +234,6 @@ void G4HepRepFileSceneHandler::AddThis(const G4VSolid& solid) {
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<< G4endl;
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PrintThings();
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#endif
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hepRepXMLWriter->addType(fpCurrentPV->GetName());
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G4VSceneHandler::AddThis(solid); // Invoke default action.
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}
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@@ -231,11 +247,7 @@ void G4HepRepFileSceneHandler::AddPrimitive(const G4Polyline& polyline) {
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PrintThings();
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#endif
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hepRepXMLWriter->addInstance();
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hepRepXMLWriter->addAttValue("DrawAs","Line");
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G4Colour color = GetColour(polyline);
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hepRepXMLWriter->addAttValue("LineColor", color.GetRed(), color.GetGreen(), color.GetBlue());
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AddHepRepInstance("Line",polyline);
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hepRepXMLWriter->addPrimitive();
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@@ -254,15 +266,10 @@ void G4HepRepFileSceneHandler::AddPrimitive (const G4Polymarker& line) {
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PrintThings();
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#endif
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hepRepXMLWriter->addInstance();
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hepRepXMLWriter->addAttValue("DrawAs","Point");
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AddHepRepInstance("Point",line);
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// FIXME: should be taken from G4
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hepRepXMLWriter->addAttValue("MarkName", "Square");
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hepRepXMLWriter->addAttValue("MarkSize", 5);
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G4Colour color = GetColour(line);
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hepRepXMLWriter->addAttValue("LineColor", color.GetRed(), color.GetGreen(), color.GetBlue());
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hepRepXMLWriter->addAttValue("MarkName", "Dot");
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hepRepXMLWriter->addAttValue("MarkSize", 4);
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hepRepXMLWriter->addPrimitive();
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@@ -292,18 +299,13 @@ void G4HepRepFileSceneHandler::AddPrimitive(const G4Circle& circle) {
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PrintThings();
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#endif
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hepRepXMLWriter->addInstance();
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hepRepXMLWriter->addAttValue("DrawAs","Point");
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AddHepRepInstance("Point",circle);
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hepRepXMLWriter->addAttValue("MarkName", "Dot");
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G4Colour color = GetColour(circle);
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hepRepXMLWriter->addAttValue("LineColor", color.GetRed(), color.GetGreen(), color.GetBlue());
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hepRepXMLWriter->addAttValue("MarkSize", 4);
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hepRepXMLWriter->addPrimitive();
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G4double radius = circle.GetWorldSize();
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hepRepXMLWriter->addAttValue("MarkSize", radius);
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G4Point3D center = (*fpObjectTransformation) * circle.GetPosition();
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hepRepXMLWriter->addPoint(center.x(), center.y(), center.z());
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}
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@@ -317,18 +319,13 @@ void G4HepRepFileSceneHandler::AddPrimitive(const G4Square& square) {
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PrintThings();
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#endif
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hepRepXMLWriter->addInstance();
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hepRepXMLWriter->addAttValue("DrawAs","Point");
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hepRepXMLWriter->addAttValue("MarkName", "Square");
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AddHepRepInstance("Point",square);
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G4Colour color = GetColour(square);
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hepRepXMLWriter->addAttValue("LineColor", color.GetRed(), color.GetGreen(), color.GetBlue());
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hepRepXMLWriter->addAttValue("MarkName", "Square");
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hepRepXMLWriter->addAttValue("MarkSize", 4);
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hepRepXMLWriter->addPrimitive();
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G4double size = square.GetWorldSize();
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hepRepXMLWriter->addAttValue("MarkSize", size);
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G4Point3D center = (*fpObjectTransformation) * square.GetPosition();
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hepRepXMLWriter->addPoint(center.x(), center.y(), center.z());
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}
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@@ -340,26 +337,14 @@ void G4HepRepFileSceneHandler::AddPrimitive(const G4Polyhedron& polyhedron) {
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<< G4endl;
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PrintThings();
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#endif
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AddHepRepInstance("Polygon",polyhedron);
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if(polyhedron.GetNoFacets()==0)return;
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G4Normal3D surfaceNormal;
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G4Point3D vertex;
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hepRepXMLWriter->addInstance();
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hepRepXMLWriter->addAttValue("DrawAs","Polygon");
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G4Colour color = GetColour(polyhedron);
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hepRepXMLWriter->addAttValue("LineColor", color.GetRed(), color.GetGreen(), color.GetBlue());
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// Additional attributes.
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hepRepXMLWriter->addAttValue("LVol", fpCurrentLV->GetName());
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hepRepXMLWriter->addAttValue("Solid", fpCurrentLV->GetSolid()->GetName());
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hepRepXMLWriter->addAttValue("EType", fpCurrentLV->GetSolid()->GetEntityType());
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hepRepXMLWriter->addAttValue("Material", fpCurrentLV->GetMaterial()->GetName());
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hepRepXMLWriter->addAttValue("Density", fpCurrentLV->GetMaterial()->GetDensity());
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hepRepXMLWriter->addAttValue("State", fpCurrentLV->GetMaterial()->GetState());
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hepRepXMLWriter->addAttValue("Radlen", fpCurrentLV->GetMaterial()->GetRadlen());
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G4bool notLastFace;
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do {
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hepRepXMLWriter->addPrimitive();
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@@ -385,13 +370,112 @@ void G4HepRepFileSceneHandler::AddPrimitive(const G4NURBS& nurbs) {
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G4cout << "G4HepRepFileSceneHandler::AddPrimitive G4NURBS : not implemented. " << G4endl;
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}
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void G4HepRepFileSceneHandler::EstablishSpecials
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(G4PhysicalVolumeModel& pvModel) {
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pvModel.DefinePointersToWorkingSpace(&fCurrentDepth,
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&fpCurrentPV,
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&fpCurrentLV);
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}
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HepRepXMLWriter *G4HepRepFileSceneHandler::GetHepRepXMLWriter() {
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return hepRepXMLWriter;
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}
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void G4HepRepFileSceneHandler::AddHepRepInstance(const char* primName,
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const G4Visible visible) {
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#ifdef G4HEPREPFILEDEBUG
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G4cout <<
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"G4HepRepFileSceneHandler::AddHepRepInstance called."
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<< G4endl;
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#endif
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if (!hepRepXMLWriter->isOpen) {
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char* newFileSpec;
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newFileSpec = new char [100];
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int length;
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length = sprintf (newFileSpec, "%s%d%s","G4Data",fileCounter,".heprep");
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hepRepXMLWriter->open(newFileSpec);
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fileCounter++;
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hepRepXMLWriter->addAttDef("LVol", "Logical Volume", "Physics","");
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hepRepXMLWriter->addAttDef("Solid", "Solid Name", "Physics","");
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hepRepXMLWriter->addAttDef("EType", "Entity Type", "Physics","");
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hepRepXMLWriter->addAttDef("Material", "Material Name", "Physics","");
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hepRepXMLWriter->addAttDef("Density", "Material Density", "Physics","");
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hepRepXMLWriter->addAttDef("State", "Material State", "Physics","");
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hepRepXMLWriter->addAttDef("Radlen", "Material Radiation Length", "Physics","");
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}
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// Handle Type declaration for Event Data.
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// Should be able to just test on fReadyForTransients, but this seems to
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// be falsely false if no geometry has yet been drawn.
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// So I test on both !fpCurrentPV (means no geometry has yet been drawn)
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// and fReadyForTransients.
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if (!fpCurrentPV || fReadyForTransients) {
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if (strcmp("Event Data",hepRepXMLWriter->prevTypeName[0])!=0) {
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hepRepXMLWriter->addType("Event Data",0);
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hepRepXMLWriter->addInstance();
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}
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if (strcmp("Line",primName)==0)
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hepRepXMLWriter->addType("Trajectories",1);
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else {
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if (strcmp(hepRepXMLWriter->prevTypeName[1],"Trajectories")==0)
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hepRepXMLWriter->addType("Trajectory Points",2);
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else
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hepRepXMLWriter->addType("Trajectory Points",1);
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}
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hepRepXMLWriter->addInstance();
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// Handle Type declaration for Detector Geometry,
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// replacing G4's top geometry level name "worldPhysical" with the
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// name "Detector Geometry".
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} else {
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if (strcmp("Detector Geometry",hepRepXMLWriter->prevTypeName[0])!=0) {
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hepRepXMLWriter->addType("Detector Geometry",0);
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hepRepXMLWriter->addInstance();
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}
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// Re-insert any layers of the hierarchy that were removed by G4's culling process.
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while (hepRepXMLWriter->typeDepth < (fCurrentDepth-1)) {
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hepRepXMLWriter->addType("G4 Culled Layer", hepRepXMLWriter->typeDepth + 1);
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hepRepXMLWriter->addInstance();
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}
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if (fCurrentDepth!=0) {
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// Add the HepRepType for the current volume.
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hepRepXMLWriter->addType(fpCurrentPV->GetName(),fCurrentDepth);
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hepRepXMLWriter->addInstance();
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}
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// Additional attributes.
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hepRepXMLWriter->addAttValue("LVol", fpCurrentLV->GetName());
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hepRepXMLWriter->addAttValue("Solid", fpCurrentLV->GetSolid()->GetName());
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hepRepXMLWriter->addAttValue("EType", fpCurrentLV->GetSolid()->GetEntityType());
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hepRepXMLWriter->addAttValue("Material", fpCurrentLV->GetMaterial()->GetName());
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hepRepXMLWriter->addAttValue("Density", fpCurrentLV->GetMaterial()->GetDensity());
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hepRepXMLWriter->addAttValue("State", fpCurrentLV->GetMaterial()->GetState());
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hepRepXMLWriter->addAttValue("Radlen", fpCurrentLV->GetMaterial()->GetRadlen());
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}
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hepRepXMLWriter->addAttValue("DrawAs",primName);
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hepRepXMLWriter->addAttValue("Layer",hepRepXMLWriter->typeDepth);
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// Handle color attribute, avoiding drawing anything black on black.
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G4Colour colour = GetColour(visible);
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float redness = colour.GetRed();
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float greenness = colour.GetGreen();
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float blueness = colour.GetBlue();
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if (redness==0. && greenness==0. && blueness==0.) {
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redness = 1.;
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greenness = 1.;
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blueness = 1.;
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}
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if (strcmp(primName,"Point")==0)
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hepRepXMLWriter->addAttValue("MarkColor",redness,greenness,blueness);
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else
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hepRepXMLWriter->addAttValue("LineColor",redness,greenness,blueness);
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// Handle visibility attribute.
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const G4VisAttributes* visAtts = visible.GetVisAttributes();
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if (visAtts && (visAtts->IsVisible()==0))
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hepRepXMLWriter->addAttValue("Visibility",false);
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else
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hepRepXMLWriter->addAttValue("Visibility",true);
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}
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