Import Geant4 4.1.0 source tree
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//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// $Id: G4WeightWindowAlgorithm.cc,v 1.2 2002/05/31 09:56:09 dressel Exp $
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// GEANT4 tag $Name: geant4-04-01 $
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//
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// ----------------------------------------------------------------------
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// GEANT 4 class source file
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//
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// G4WeightWindowAlgorithm.cc
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//
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// ----------------------------------------------------------------------
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#include "G4WeightWindowAlgorithm.hh"
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#include "Randomize.hh"
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G4WeightWindowAlgorithm::G4WeightWindowAlgorithm() :
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fUpper(1),
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fLower(1)
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{}
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void G4WeightWindowAlgorithm::SetUpperLimit(G4double Upper){
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fUpper = Upper;
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}
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void G4WeightWindowAlgorithm::SetLowerLimit(G4double Lower){
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fLower = Lower;
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}
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G4Nsplit_Weight
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G4WeightWindowAlgorithm::Calculate(G4double init_w,
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G4double importance) const {
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G4Nsplit_Weight nw(1, init_w);
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G4double iw = importance * init_w;
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if (iw>fUpper) {
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// f is the factor by which the weight is greater
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// than allowed by fUpper
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// it is almost the number of coppies to be produced
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G4double f = iw / fUpper;
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// calculate new weight
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nw.fW/=f;
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// calculate the number of coppies
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nw.fN = int(f);
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// correct the number of coppies in case f is not an integer
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if (G4double(nw.fN) != f) {
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// probabillity p for splitting into nw.fN+1 particles
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G4double p = f - nw.fN;
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// get a random number out of [0,1)
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G4double r = G4UniformRand();
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if (r<p) {
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nw.fN++;
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}
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}
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}
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else if (iw < fLower) {
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// play russian roulett
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G4double p = iw / fLower; // survival prob.
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G4double r = G4UniformRand();
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if (r>=p) {
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// kill track
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nw.fN = 0;
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nw.fW = 0;
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}
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else {
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nw.fW*=1/p; // to be consistant with the survival prob.
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}
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}
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return nw;
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}
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