Import Geant4 11.3.0 source tree
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@@ -234,8 +234,8 @@ void G4VViewer::UpdateGUISceneTree()
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void G4VViewer::InsertModelInSceneTree(G4VModel* model)
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{
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auto modelType = model->GetType();
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auto modelDescription = model->GetGlobalDescription();
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const auto& modelType = model->GetType();
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const auto& modelDescription = model->GetGlobalDescription();
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auto type = G4SceneTreeItem::model;
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auto pvModel = dynamic_cast<G4PhysicalVolumeModel*>(model);
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@@ -443,40 +443,6 @@ std::list<G4SceneTreeItem>::iterator G4VViewer::SceneTreeScene::FindOrInsertTouc
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}
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// clang-format on
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#ifdef G4MULTITHREADED
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void G4VViewer::DoneWithMasterThread()
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{
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// G4cout << "G4VViewer::DoneWithMasterThread" << G4endl;
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}
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void G4VViewer::MovingToMasterThread()
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{
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// G4cout << "G4VViewer::MovingToMasterThread" << G4endl;
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}
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void G4VViewer::SwitchToVisSubThread()
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{
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// G4cout << "G4VViewer::SwitchToVisSubThread" << G4endl;
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}
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void G4VViewer::DoneWithVisSubThread()
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{
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// G4cout << "G4VViewer::DoneWithVisSubThread" << G4endl;
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}
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void G4VViewer::MovingToVisSubThread()
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{
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// G4cout << "G4VViewer::MovingToVisSubThread" << G4endl;
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}
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void G4VViewer::SwitchToMasterThread()
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{
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// G4cout << "G4VViewer::SwitchToMasterThread" << G4endl;
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}
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#endif
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std::ostream& operator<<(std::ostream& os, const G4VViewer& v)
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{
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os << "View " << v.fName << ":\n";
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