Import Geant4 11.3.0 source tree

This commit is contained in:
Gabriele Cosmo
2024-12-06 11:11:40 +01:00
parent e58e650b32
commit 32390e802b
1984 changed files with 98713 additions and 83996 deletions
@@ -234,8 +234,8 @@ void G4VViewer::UpdateGUISceneTree()
void G4VViewer::InsertModelInSceneTree(G4VModel* model)
{
auto modelType = model->GetType();
auto modelDescription = model->GetGlobalDescription();
const auto& modelType = model->GetType();
const auto& modelDescription = model->GetGlobalDescription();
auto type = G4SceneTreeItem::model;
auto pvModel = dynamic_cast<G4PhysicalVolumeModel*>(model);
@@ -443,40 +443,6 @@ std::list<G4SceneTreeItem>::iterator G4VViewer::SceneTreeScene::FindOrInsertTouc
}
// clang-format on
#ifdef G4MULTITHREADED
void G4VViewer::DoneWithMasterThread()
{
// G4cout << "G4VViewer::DoneWithMasterThread" << G4endl;
}
void G4VViewer::MovingToMasterThread()
{
// G4cout << "G4VViewer::MovingToMasterThread" << G4endl;
}
void G4VViewer::SwitchToVisSubThread()
{
// G4cout << "G4VViewer::SwitchToVisSubThread" << G4endl;
}
void G4VViewer::DoneWithVisSubThread()
{
// G4cout << "G4VViewer::DoneWithVisSubThread" << G4endl;
}
void G4VViewer::MovingToVisSubThread()
{
// G4cout << "G4VViewer::MovingToVisSubThread" << G4endl;
}
void G4VViewer::SwitchToMasterThread()
{
// G4cout << "G4VViewer::SwitchToMasterThread" << G4endl;
}
#endif
std::ostream& operator<<(std::ostream& os, const G4VViewer& v)
{
os << "View " << v.fName << ":\n";