Import Geant4 11.3.0 source tree
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@@ -6,6 +6,40 @@ It must **not** be used as a substitute for writing good git commit messages!
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-------------------------------------------------------------------------------
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## 2024-10-25 John Allison (interfaces-V11-02-10)
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- G4UIQt.cc:
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- G4UIQt::FilterOutput(): Fix compilation error, see Bug Report 2633.
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- Use .data().
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## 2024-10-22 John Allison (interfaces-V11-02-09)
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- G4UIQt.cc:
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- G4UIQt::NewSceneTreeItemTreeWidget::ActWithAnInteger:
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- Allow larger integers in widget response.
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## 2024-10-17 John Allison (interfaces-V11-02-08)
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- G4UIQt.cc:
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- Fix case of opacity==0 for touchables.
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- Normally the sceneTreeItem will be updated when the scene is processed after the above
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commands, but if the user sets the opacity to zero, G4PhysicalVolumeModel does not
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transmit it (this is because some users set the opacity to zero to make a volume
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invisible - perhaps they should use the visibility flag, but hey-ho).
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By design, the sceneTreeItem remains, so it can still be interacted with, but
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the colour will not be updated, so we do it here.
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if (newColour.GetAlpha() == 0.) {
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sceneTreeItem->AccessVisAttributes().SetColour(newColour);
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}
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## 2024-07-15 Gabriele Cosmo (interfaces-V11-02-07)
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- Fixed reported Coverity defects, use consistently 'const G4String&' to
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avoid implicit copy.
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## 2024-07-10 Guy Barrand (interfaces-V11-02-06)
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- G4UIWin32.cc: in ConvertNewLines(), replace:
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str.replace(index, 2, "\r\n");
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by:
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str.replace(index, 1, "\r\n");
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It fixes a "swallow of first character" bug in the G4cout output WS_EX_CLIENTEDGE widget.
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## 2024-05-30 Guy Barrand (interfaces-V11-02-05)
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- G4UIQt.cc: Qt6: modifications to avoid the G4QTabWidget::paintEvent logic
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and have the "ApplyCommand(/vis/viewer/select)" logic done on the
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