Import Geant4 11.3.0 source tree

This commit is contained in:
Gabriele Cosmo
2024-12-06 11:11:40 +01:00
parent e58e650b32
commit 32390e802b
1984 changed files with 98713 additions and 83996 deletions
@@ -23,9 +23,20 @@
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// G4THitsCollection & G4HitsCollection
//
// Class description:
//
// This is a template class of hits collection and parametrised by
// The concrete class of G4VHit. This is a uniform collection for
// a particular concrete hit class objects.
// An intermediate layer class G4HitsCollection appeared in this
// header file is used just for G4Allocator, because G4Allocator
// cannot be instantiated with a template class. Thus G4HitsCollection
// class MUST NOT be directly used by the user.
//
// Author: Makoto Asai
// --------------------------------------------------------------------
#ifndef G4THitsCollection_h
#define G4THitsCollection_h 1
@@ -35,25 +46,17 @@
#include <vector>
// class description:
//
// This is a template class of hits collection and parametrized by
// The concrete class of G4VHit. This is a uniform collection for
// a particular concrete hit class objects.
// An intermediate layer class G4HitsCollection appeared in this
// header file is used just for G4Allocator, because G4Allocator
// cannot be instansiated with a template class. Thus G4HitsCollection
// class MUST NOT be directly used by the user.
class G4HitsCollection : public G4VHitsCollection
{
public:
using G4VHitsCollection::G4VHitsCollection;
~G4HitsCollection() override = default;
G4bool operator==(const G4HitsCollection& right) const;
public:
protected:
void* theCollection = nullptr;
using G4VHitsCollection::G4VHitsCollection;
~G4HitsCollection() override = default;
G4bool operator==(const G4HitsCollection& right) const;
protected:
void* theCollection = nullptr;
};
#if defined G4DIGI_ALLOC_EXPORT
@@ -65,53 +68,54 @@ extern G4DLLIMPORT G4Allocator<G4HitsCollection>*& anHCAllocator_G4MT_TLS_();
template <class T>
class G4THitsCollection : public G4HitsCollection
{
public:
G4THitsCollection();
G4THitsCollection(G4String detName, G4String colNam);
~G4THitsCollection() override;
public:
G4bool operator==(const G4THitsCollection<T>& right) const;
G4THitsCollection();
G4THitsCollection(const G4String& detName, const G4String& colNam);
~G4THitsCollection() override;
inline void* operator new(size_t);
inline void operator delete(void* anHC);
G4bool operator==(const G4THitsCollection<T>& right) const;
// Invoke Draw() method on all hit objects in collection
void DrawAllHits() override;
inline void* operator new(std::size_t);
inline void operator delete(void* anHC);
// Invoke Print() method on all hit objects in collection
void PrintAllHits() override;
// Invoke Draw() method on all hit objects in collection
void DrawAllHits() override;
// Returns a pointer to the concrete hit object
// Returns pointer to the concrete hit object at given index
// Not bounds checked
inline T* operator[](size_t i) const { return (*((std::vector<T*>*)theCollection))[i]; }
// Invoke Print() method on all hit objects in collection
void PrintAllHits() override;
// Return pointer to hit collection
inline std::vector<T*>* GetVector() const { return (std::vector<T*>*)theCollection; }
// Returns a pointer to the concrete hit object
// Returns pointer to the concrete hit object at given index
// Not bounds checked
inline T* operator[](std::size_t i) const { return (*((std::vector<T*>*)theCollection))[i]; }
// Insert a hit object in the collection, taking onwenership
// Returns the total number of hit objects stored after insertion
inline size_t insert(T* aHit)
{
auto theHitsCollection = (std::vector<T*>*)theCollection;
theHitsCollection->push_back(aHit);
return theHitsCollection->size();
}
// Return pointer to hit collection
inline std::vector<T*>* GetVector() const { return (std::vector<T*>*)theCollection; }
// Returns the number of hit objects stored in this collection.
inline size_t entries() const
{
auto theHitsCollection = (std::vector<T*>*)theCollection;
return theHitsCollection->size();
}
// Insert a hit object in the collection, taking onwenership
// Returns the total number of hit objects stored after insertion
inline std::size_t insert(T* aHit)
{
auto theHitsCollection = (std::vector<T*>*)theCollection;
theHitsCollection->push_back(aHit);
return theHitsCollection->size();
}
G4VHit* GetHit(size_t i) const override { return (*((std::vector<T*>*)theCollection))[i]; }
// Returns the number of hit objects stored in this collection.
inline std::size_t entries() const
{
auto theHitsCollection = (std::vector<T*>*)theCollection;
return theHitsCollection->size();
}
size_t GetSize() const override { return ((std::vector<T*>*)theCollection)->size(); }
G4VHit* GetHit(std::size_t i) const override { return (*((std::vector<T*>*)theCollection))[i]; }
std::size_t GetSize() const override { return ((std::vector<T*>*)theCollection)->size(); }
};
template <class T>
inline void* G4THitsCollection<T>::operator new(size_t)
inline void* G4THitsCollection<T>::operator new(std::size_t)
{
if (anHCAllocator_G4MT_TLS_() == nullptr) {
anHCAllocator_G4MT_TLS_() = new G4Allocator<G4HitsCollection>;
@@ -133,7 +137,7 @@ G4THitsCollection<T>::G4THitsCollection()
}
template <class T>
G4THitsCollection<T>::G4THitsCollection(G4String detName, G4String colNam)
G4THitsCollection<T>::G4THitsCollection(const G4String& detName, const G4String& colNam)
: G4HitsCollection(detName, colNam)
{
auto theHitsCollection = new std::vector<T*>;