Import Geant4 10.5.1 source tree
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@@ -29,8 +29,9 @@
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// GEANT 4 class header file
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//
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// Class Description
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//
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// G4PhysicsTableHelper is a static utility class
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// for helping proceeses to build their physics table
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// for helping processes to build their physics table
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//
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// ------------------------------------------------------------
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// First Implementation 20 Aug. 2004 H.Kurashige
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@@ -145,7 +146,7 @@ G4bool G4PhysicsTableHelper::RetrievePhysicsTable(G4PhysicsTable* physTable,
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#ifdef G4VERBOSE
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if (verboseLevel>1) {
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G4cerr << "G4PhysicsTableHelper::RetrievePhysicsTable ";
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G4cerr << "Fail to retreive from "<< fileName << G4endl;
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G4cerr << "Fail to retrieve from "<< fileName << G4endl;
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}
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#endif
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G4Exception( "G4ProductionCutsTable::RetrievePhysicsTable()",
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@@ -75,13 +75,13 @@ G4ProductionCuts & G4ProductionCuts::operator=(const G4ProductionCuts &right)
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G4int G4ProductionCuts::operator==(const G4ProductionCuts &right) const
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G4bool G4ProductionCuts::operator==(const G4ProductionCuts &right) const
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{
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return (this == &right);
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}
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G4int G4ProductionCuts::operator!=(const G4ProductionCuts &right) const
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G4bool G4ProductionCuts::operator!=(const G4ProductionCuts &right) const
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{
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return (this != &right);
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}
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@@ -437,7 +437,7 @@ G4bool G4ProductionCutsTable::StoreCutsTable(const G4String& dir,
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#ifdef G4VERBOSE
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if (verboseLevel >2) {
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G4cout << "G4ProductionCutsTable::StoreCutsTable " ;
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G4cout << " Material/Cuts information have been succesfully stored ";
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G4cout << " Material/Cuts information have been successfully stored ";
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if (ascii) {
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G4cout << " in Ascii mode ";
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}else{
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@@ -458,7 +458,7 @@ G4bool G4ProductionCutsTable::RetrieveCutsTable(const G4String& dir,
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#ifdef G4VERBOSE
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if (verboseLevel >2) {
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G4cout << "G4ProductionCutsTable::RetrieveCutsTable " ;
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G4cout << " Material/Cuts information have been succesfully retreived ";
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G4cout << " Material/Cuts information have been successfully retrieved ";
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if (ascii) {
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G4cout << " in Ascii mode ";
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}else{
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@@ -130,12 +130,12 @@ G4VRangeToEnergyConverter::~G4VRangeToEnergyConverter()
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}
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G4int G4VRangeToEnergyConverter::operator==(const G4VRangeToEnergyConverter &right) const
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G4bool G4VRangeToEnergyConverter::operator==(const G4VRangeToEnergyConverter &right) const
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{
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return this == &right;
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}
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G4int G4VRangeToEnergyConverter::operator!=(const G4VRangeToEnergyConverter &right) const
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G4bool G4VRangeToEnergyConverter::operator!=(const G4VRangeToEnergyConverter &right) const
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{
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return this != &right;
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}
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