Import Geant4 10.5.1 source tree
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@@ -98,14 +98,14 @@ G4PhysicsVector& G4PhysicsVector::operator=(const G4PhysicsVector& right)
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// --------------------------------------------------------------
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G4int G4PhysicsVector::operator==(const G4PhysicsVector &right) const
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G4bool G4PhysicsVector::operator==(const G4PhysicsVector &right) const
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{
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return (this == &right);
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}
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// --------------------------------------------------------------
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G4int G4PhysicsVector::operator!=(const G4PhysicsVector &right) const
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G4bool G4PhysicsVector::operator!=(const G4PhysicsVector &right) const
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{
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return (this != &right);
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}
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@@ -114,13 +114,13 @@ G4StateManager::operator=(const G4StateManager &right)
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return *this;
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}
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G4int
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G4bool
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G4StateManager::operator==(const G4StateManager &right) const
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{
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return (this == &right);
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}
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G4int
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G4bool
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G4StateManager::operator!=(const G4StateManager &right) const
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{
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return (this != &right);
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@@ -139,14 +139,14 @@ G4UnitDefinition& G4UnitDefinition::operator=(const G4UnitDefinition& right)
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4int G4UnitDefinition::operator==(const G4UnitDefinition& right) const
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G4bool G4UnitDefinition::operator==(const G4UnitDefinition& right) const
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{
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return (this == (G4UnitDefinition *) &right);
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4int G4UnitDefinition::operator!=(const G4UnitDefinition &right) const
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G4bool G4UnitDefinition::operator!=(const G4UnitDefinition &right) const
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{
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return (this != (G4UnitDefinition *) &right);
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}
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@@ -457,14 +457,14 @@ G4UnitsCategory& G4UnitsCategory::operator=(const G4UnitsCategory& right)
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4int G4UnitsCategory::operator==(const G4UnitsCategory& right) const
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G4bool G4UnitsCategory::operator==(const G4UnitsCategory& right) const
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{
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return (this == (G4UnitsCategory *) &right);
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4int G4UnitsCategory::operator!=(const G4UnitsCategory &right) const
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G4bool G4UnitsCategory::operator!=(const G4UnitsCategory &right) const
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{
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return (this != (G4UnitsCategory *) &right);
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}
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@@ -58,12 +58,12 @@ G4VExceptionHandler& G4VExceptionHandler::operator=(const G4VExceptionHandler &r
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return *this;
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}
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G4int G4VExceptionHandler::operator==(const G4VExceptionHandler &right) const
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G4bool G4VExceptionHandler::operator==(const G4VExceptionHandler &right) const
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{
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return (this == &right);
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}
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G4int G4VExceptionHandler::operator!=(const G4VExceptionHandler &right) const
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G4bool G4VExceptionHandler::operator!=(const G4VExceptionHandler &right) const
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{
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return (this != &right);
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}
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@@ -60,12 +60,12 @@ G4VStateDependent& G4VStateDependent::operator=(const G4VStateDependent &right)
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return *this;
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}
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G4int G4VStateDependent::operator==(const G4VStateDependent &right) const
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G4bool G4VStateDependent::operator==(const G4VStateDependent &right) const
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{
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return (this == &right);
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}
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G4int G4VStateDependent::operator!=(const G4VStateDependent &right) const
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G4bool G4VStateDependent::operator!=(const G4VStateDependent &right) const
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{
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return (this != &right);
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}
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