Import Geant4 10.5.1 source tree
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@@ -41,6 +41,7 @@
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#include "G4UIcmdWithADoubleAndUnit.hh"
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#include "G4UIcmdWith3VectorAndUnit.hh"
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#include "G4UIcommand.hh"
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#include "G4UIparameter.hh"
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#include "G4Tokenizer.hh"
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#include "G4UnitsTable.hh"
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#include "G4VScoreColorMap.hh"
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@@ -111,7 +112,7 @@ G4ScoringMessenger::G4ScoringMessenger(G4ScoringManager* SManager)
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param->SetParameterRange("Dz>0");
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mCylinderSizeCmd->SetParameter(param);
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param = new G4UIparameter("unit",'s',true);
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param->SetDefaultValue("mm");
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param->SetDefaultUnit("mm");
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mCylinderSizeCmd->SetParameter(param);
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//
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// Division command
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@@ -223,7 +224,7 @@ G4ScoringMessenger::G4ScoringMessenger(G4ScoringManager* SManager)
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listColorMapCmd->SetToBeBroadcasted(false);
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floatMinMaxCmd = new G4UIcmdWithAString("/score/colorMap/floatMinMax",this);
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floatMinMaxCmd->SetGuidance("Min/Max of the color map is calculated accorging to the actual scores.");
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floatMinMaxCmd->SetGuidance("Min/Max of the color map is calculated according to the actual scores.");
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floatMinMaxCmd->SetParameterName("colorMapName",true,false);
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floatMinMaxCmd->SetDefaultValue("defaultLinearColorMap");
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floatMinMaxCmd->SetToBeBroadcasted(false);
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