Import Geant4 10.0.0 source tree
This commit is contained in:
@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id$
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// $Id: G4XXX.cc 66373 2012-12-18 09:41:34Z gcosmo $
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//
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//
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// John Allison 5th April 2001
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id$
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// $Id: G4XXXFile.cc 66373 2012-12-18 09:41:34Z gcosmo $
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//
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//
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// John Allison 7th March 2006
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id$
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// $Id: G4XXXFileSceneHandler.cc 66870 2013-01-14 23:38:59Z adotti $
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//
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//
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// John Allison 7th March 2006
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@@ -270,12 +270,3 @@ void G4XXXFileSceneHandler::AddPrimitive(const G4Polyhedron& polyhedron) {
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// for an example of how to get facets out of a G4Polyhedron,
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// including how to cope with triangles if that's a problem.
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}
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void G4XXXFileSceneHandler::AddPrimitive(const G4NURBS&) {
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#ifdef G4XXXFileDEBUG
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G4cout <<
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"G4XXXFileSceneHandler::AddPrimitive(const G4NURBS& nurbs) called."
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<< G4endl;
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#endif
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//?? Don't bother implementing this. NURBS are not functional.
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}
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id$
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// $Id: G4XXXFileViewer.cc 66373 2012-12-18 09:41:34Z gcosmo $
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//
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//
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// John Allison 7th March 2006
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id$
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// $Id: G4XXXSG.cc 66373 2012-12-18 09:41:34Z gcosmo $
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//
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//
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// John Allison 10th March 2005
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id$
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// $Id: G4XXXSGSceneHandler.cc 66870 2013-01-14 23:38:59Z adotti $
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//
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//
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// John Allison 10th March 2006
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@@ -400,15 +400,6 @@ void G4XXXSGSceneHandler::AddPrimitive(const G4Polyhedron& polyhedron) {
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// including how to cope with triangles if that's a problem.
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}
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void G4XXXSGSceneHandler::AddPrimitive(const G4NURBS&) {
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#ifdef G4XXXSGDEBUG
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G4cout <<
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"G4XXXSGSceneHandler::AddPrimitive(const G4NURBS& nurbs) called."
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<< G4endl;
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#endif
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//?? Don't bother implementing this. NURBS are not functional.
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}
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void G4XXXSGSceneHandler::ClearStore ()
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{
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JA::Clear(&fSceneGraph);
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id$
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// $Id: G4XXXSGViewer.cc 66870 2013-01-14 23:38:59Z adotti $
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//
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//
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// John Allison 10th March 2006
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@@ -118,7 +118,6 @@ G4bool G4XXXSGViewer::CompareForKernelVisit(G4ViewParameters& lastVP)
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if (
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(lastVP.GetDrawingStyle () != fVP.GetDrawingStyle ()) ||
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(lastVP.IsAuxEdgeVisible () != fVP.IsAuxEdgeVisible ()) ||
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(lastVP.GetRepStyle () != fVP.GetRepStyle ()) ||
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(lastVP.IsCulling () != fVP.IsCulling ()) ||
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(lastVP.IsCullingInvisible () != fVP.IsCullingInvisible ()) ||
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(lastVP.IsDensityCulling () != fVP.IsDensityCulling ()) ||
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id$
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// $Id: G4XXXSceneHandler.cc 66870 2013-01-14 23:38:59Z adotti $
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//
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//
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// John Allison 5th April 2001
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@@ -237,13 +237,3 @@ void G4XXXSceneHandler::AddPrimitive(const G4Polyhedron& polyhedron) {
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// for an example of how to get facets out of a G4Polyhedron,
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// including how to cope with triangles if that's a problem.
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}
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void G4XXXSceneHandler::AddPrimitive(const G4NURBS&) {
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#ifdef G4XXXDEBUG
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G4cout <<
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"G4XXXSceneHandler::AddPrimitive(const G4NURBS& nurbs) called."
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<< G4endl;
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PrintThings();
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#endif
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//?? Don't bother implementing this. NURBS are not functional.
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}
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id$
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// $Id: G4XXXStored.cc 66373 2012-12-18 09:41:34Z gcosmo $
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//
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//
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// John Allison 7th March 2006
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id$
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// $Id: G4XXXStoredSceneHandler.cc 66870 2013-01-14 23:38:59Z adotti $
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//
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//
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// John Allison 7th March 2006
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@@ -367,15 +367,6 @@ void G4XXXStoredSceneHandler::AddPrimitive(const G4Polyhedron& polyhedron) {
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// including how to cope with triangles if that's a problem.
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}
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void G4XXXStoredSceneHandler::AddPrimitive(const G4NURBS&) {
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#ifdef G4XXXStoredDEBUG
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G4cout <<
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"G4XXXStoredSceneHandler::AddPrimitive(const G4NURBS& nurbs) called."
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<< G4endl;
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#endif
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//?? Don't bother implementing this. NURBS are not functional.
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}
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void G4XXXStoredSceneHandler::ClearStore ()
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{
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fStore.clear();
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id$
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// $Id: G4XXXStoredViewer.cc 68732 2013-04-05 09:44:10Z gcosmo $
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//
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//
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// John Allison 7th March 2006
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@@ -102,7 +102,6 @@ void G4XXXStoredViewer::KernelVisitDecision () {
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// of either the scene handler or this viewer, trigger a rebuild.
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typedef std::list<G4String> Store;
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typedef std::list<G4String>::iterator StoreIterator;
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Store& store =
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static_cast<G4XXXStoredSceneHandler&>(fSceneHandler).fStore;
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if (store.empty() || CompareForKernelVisit(fLastVP)) {
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@@ -117,7 +116,6 @@ G4bool G4XXXStoredViewer::CompareForKernelVisit(G4ViewParameters& lastVP)
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if (
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(lastVP.GetDrawingStyle () != fVP.GetDrawingStyle ()) ||
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(lastVP.IsAuxEdgeVisible () != fVP.IsAuxEdgeVisible ()) ||
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(lastVP.GetRepStyle () != fVP.GetRepStyle ()) ||
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(lastVP.IsCulling () != fVP.IsCulling ()) ||
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(lastVP.IsCullingInvisible () != fVP.IsCullingInvisible ()) ||
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(lastVP.IsDensityCulling () != fVP.IsDensityCulling ()) ||
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id$
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// $Id: G4XXXViewer.cc 66373 2012-12-18 09:41:34Z gcosmo $
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//
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//
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// John Allison 5th April 2001
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