Import Geant4 10.0.0 source tree
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@@ -249,23 +249,14 @@ private:
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CameraType camType;
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float height;
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};
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struct sceneElement {
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std::string name;
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SoFullPath * path;
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SbVec3f center;
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float closestPointZCoord;
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sceneElement operator=(sceneElement const &rhs) const {
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sceneElement el;
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el.name = rhs.name;
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el.path = rhs.path;
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el.center = rhs.center;
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el.closestPointZCoord = rhs.closestPointZCoord;
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return el;
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}
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};
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// FWJ removed unneeded assignment operator
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struct sceneElement {
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std::string name;
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SoFullPath* path;
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SbVec3f center;
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float closestPointZCoord;
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};
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struct elementForSorting {
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float closestPointZCoord;
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