Import Geant4 10.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-10 11:51:14 +02:00
parent e2d2f9810a
commit 286caacf06
12421 changed files with 730077 additions and 502383 deletions
@@ -24,7 +24,7 @@
// ********************************************************************
//
//
// $Id$
// $Id: G4OpenGLImmediateSceneHandler.cc 66373 2012-12-18 09:41:34Z gcosmo $
//
//
// Andrew Walkden 10th February 1997
@@ -33,14 +33,6 @@
#ifdef G4VIS_BUILD_OPENGL_DRIVER
// Included here - problems with HP compiler if not before other includes?
#include "G4NURBS.hh"
// Here follows a special for Mesa, the OpenGL emulator. Does not affect
// other OpenGL's, as far as I'm aware. John Allison 18/9/96.
#define CENTERLINE_CLPP /* CenterLine C++ workaround: */
// Also seems to be required for HP's CC and AIX xlC, at least.
#include "G4OpenGLImmediateSceneHandler.hh"
#include "G4OpenGLViewer.hh"
@@ -215,16 +207,6 @@ void G4OpenGLImmediateSceneHandler::AddPrimitive (const G4Polyhedron& polyhedron
}
}
void G4OpenGLImmediateSceneHandler::AddPrimitive (const G4NURBS& nurbs)
{
// Note: colour is still handled in
// G4OpenGLSceneHandler::AddPrimitive(const G4NURBS&).
G4bool furtherprocessing = AddPrimitivePreamble(nurbs);
if (furtherprocessing) {
G4OpenGLSceneHandler::AddPrimitive(nurbs);
}
}
void G4OpenGLImmediateSceneHandler::BeginPrimitives
(const G4Transform3D& objectTransformation)
{