Import Geant4 10.0.0 source tree
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id$
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// $Id: G4DAWNFILE.hh 66373 2012-12-18 09:41:34Z gcosmo $
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//
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// Satoshi TANAKA
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// DAWNFILE driver factory.
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id$
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// $Id: G4DAWNFILESceneHandler.hh 66870 2013-01-14 23:38:59Z adotti $
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//
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// Satoshi TANAKA
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@@ -57,7 +57,6 @@ public:
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//----- overriding base class methods
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void AddPrimitive (const G4Polyline& line);
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void AddPrimitive (const G4Polyhedron& p);
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void AddPrimitive (const G4NURBS& nurb);
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void AddPrimitive (const G4Text&);
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void AddPrimitive (const G4Circle&);
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void AddPrimitive (const G4Square&);
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id$
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// $Id: G4DAWNFILEViewer.hh 66373 2012-12-18 09:41:34Z gcosmo $
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//
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// Satoshi TANAKA
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// DAWNFILE viewer - opens window, hard copy, etc.
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id$
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// $Id: G4FRClientServer.hh 66373 2012-12-18 09:41:34Z gcosmo $
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//
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// Satoshi TANAKA, Wed Jul 3 14:13:52 JST 1996
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////////////////////////////////
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id$
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// $Id: G4FRConst.hh 66373 2012-12-18 09:41:34Z gcosmo $
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//
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// Satoshi TANAKA, Tue Jul 2 15:30:49 JST 1996
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///////////////////////////////////
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id$
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// $Id: G4FRFeatures.hh 66373 2012-12-18 09:41:34Z gcosmo $
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//
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#if !defined G4_FR_FEATURES_HH
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#define G4_FR_FEATURES_HH
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id$
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// $Id: G4FRSceneFunc.icc 77479 2013-11-25 10:01:22Z gcosmo $
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//
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#include <CLHEP/Units/PhysicalConstants.h>
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@@ -92,25 +92,6 @@ void G4FRSCENEHANDLER::AddPrimitive (const G4Polyline& polyline)
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} // G4FRSCENEHANDLER::AddPrimitive (polyline)
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//----- Add nurbes
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void G4FRSCENEHANDLER::AddPrimitive (const G4NURBS&)
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{
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//-----
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#if defined DEBUG_FR_SCENE
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if (G4VisManager::GetVerbosity() >= G4VisManager::errors)
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G4cout << "***** AddPrimitive( G4NURBS )\n";
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#endif
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//----- Initialize DAWN IF NECESSARY
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FRBeginModeling();
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///////////////////////////////////////////////
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// DAWN does not support NUBS visualizaition //
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///////////////////////////////////////////////
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}
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//----- Add text
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void G4FRSCENEHANDLER::AddPrimitive ( const G4Text& text )
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{
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@@ -567,11 +548,11 @@ G4FRSCENEHANDLER::AddSolid( const G4Tubs& tubes )
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}
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//----- parameters
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const G4double R = tubes.GetRMax() ; // outside radius
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const G4double r = tubes.GetRMin() ; // inside radius
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const G4double dz = tubes.GetDz () ; // half length in z
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const G4double sphi = tubes.GetSPhi() ; // starting angle
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const G4double dphi = tubes.GetDPhi() ; // angle width
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const G4double R = tubes.GetOuterRadius() ; // outside radius
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const G4double r = tubes.GetInnerRadius() ; // inside radius
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const G4double dz = tubes.GetZHalfLength() ; // half length in z
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const G4double sphi = tubes.GetStartPhiAngle() ; // starting angle
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const G4double dphi = tubes.GetDeltaPhiAngle() ; // angle width
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//----- send coordinates to Fukui Renderer
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SendTransformedCoordinates();
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@@ -610,13 +591,13 @@ G4FRSCENEHANDLER::AddSolid( const G4Cons& cons )
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}
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//----- parameters
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const G4double r1 = cons.GetRmin1() ; // inside radius at -dz
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const G4double R1 = cons.GetRmax1() ; // outside radius at -dz
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const G4double r2 = cons.GetRmin2() ; // inside radius at +dz
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const G4double R2 = cons.GetRmax2() ; // outside radius at +dz
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const G4double dz = cons.GetDz () ; // half length in z
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const G4double sphi = cons.GetSPhi() ; // starting angle
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const G4double dphi = cons.GetDPhi() ; // angle width
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const G4double r1 = cons.GetInnerRadiusMinusZ() ; // inside radius at -dz
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const G4double R1 = cons.GetOuterRadiusMinusZ() ; // outside radius at -dz
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const G4double r2 = cons.GetInnerRadiusPlusZ() ; // inside radius at +dz
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const G4double R2 = cons.GetOuterRadiusPlusZ() ; // outside radius at +dz
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const G4double dz = cons.GetZHalfLength () ; // half length in z
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const G4double sphi = cons.GetStartPhiAngle() ; // starting angle
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const G4double dphi = cons.GetDeltaPhiAngle() ; // angle width
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//----- send coordinates to Fukui Renderer
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SendTransformedCoordinates();
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@@ -695,12 +676,12 @@ void G4FRSCENEHANDLER::AddSolid ( const G4Sphere& sphere )
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}
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//----- parameters
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// const G4double rmin = sphere.GetRmin();
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const G4double rmax = sphere.GetRmax();
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// const G4double sphi = sphere.GetSPhi();
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const G4double dphi = sphere.GetDPhi();
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// const G4double stheta = sphere.GetSTheta();
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const G4double dtheta = sphere.GetDTheta();
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// const G4double rmin = sphere.GetInnerRadius();
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const G4double rmax = sphere.GetOuterRadius();
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// const G4double sphi = sphere.GetStartPhiAngle();
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const G4double dphi = sphere.GetDeltaPhiAngle();
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// const G4double stheta = sphere.GetStartThetaAngle();
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const G4double dtheta = sphere.GetDeltaThetaAngle();
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//----- send coordinates to Fukui Renderer
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SendTransformedCoordinates();
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@@ -964,11 +945,12 @@ G4FRSCENEHANDLER::SendVisAttributes ( const G4VisAttributes* pAV )
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} else {
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// Send attributes. Status is "success".
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status = true ;
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const G4Color& color = pAV->GetColor();
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SendStrDouble3( FR_COLOR_RGB,
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pAV->GetColor().GetRed (),
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pAV->GetColor().GetGreen(),
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pAV->GetColor().GetBlue () );
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if ( pAV->GetColor().GetAlpha() < ALPHA_MIN ) {
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color.GetRed (),
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color.GetGreen(),
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color.GetBlue () );
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if ( color.GetAlpha() < ALPHA_MIN ) {
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SendStr( FR_FORCE_WIREFRAME_ON ) ;
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}
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else if ( pAV->IsForceDrawingStyle () &&
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id$
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// $Id: G4FRofstream.hh 66373 2012-12-18 09:41:34Z gcosmo $
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//
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#include <fstream>
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id$
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// $Id: G4FukuiRenderer.hh 66373 2012-12-18 09:41:34Z gcosmo $
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//
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//
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// Satoshi TANAKA
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id$
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// $Id: G4FukuiRendererSceneHandler.hh 66373 2012-12-18 09:41:34Z gcosmo $
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//
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//
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// Satoshi TANAKA, Fri Jun 28 11:19:19 JST 1996
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@@ -60,7 +60,6 @@ public:
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//----- overriding base class methods
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void AddPrimitive (const G4Polyline& line);
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void AddPrimitive (const G4Polyhedron& p);
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void AddPrimitive (const G4NURBS& nurb);
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void AddPrimitive (const G4Text&);
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void AddPrimitive (const G4Circle&);
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void AddPrimitive (const G4Square&);
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id$
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// $Id: G4FukuiRendererViewer.hh 66373 2012-12-18 09:41:34Z gcosmo $
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//
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//
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// Satoshi TANAKA, Fri Jun 28 12:10:14 JST 1996
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