Import Geant4 10.0.0 source tree
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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/// \file processes/phonon/include/G4PhononReflection.hh
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/// \brief Definition of the G4PhononReflection class
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//
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// $Id: G4PhononReflection.hh 75725 2013-11-05 16:52:30Z mkelsey $
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//
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#ifndef G4PhononReflection_h
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#define G4PhononReflection_h 1
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#include "G4VPhononProcess.hh"
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class G4PhononReflection : public G4VPhononProcess {
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public:
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G4PhononReflection(const G4String& processName ="phononReflection" );
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virtual ~G4PhononReflection();
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virtual G4VParticleChange* PostStepDoIt(const G4Track&, const G4Step& );
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protected:
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virtual G4double GetMeanFreePath(const G4Track&, G4double, G4ForceCondition*);
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private:
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G4double kCarTolerance;
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private:
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// hide assignment operator as private
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G4PhononReflection(G4PhononReflection&);
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G4PhononReflection& operator=(const G4PhononReflection& right);
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};
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#endif
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