Import Geant4 10.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-10 11:51:14 +02:00
parent e2d2f9810a
commit 286caacf06
12421 changed files with 730077 additions and 502383 deletions
@@ -31,6 +31,7 @@
#include <iostream>
#include <signal.h>
#include <vector>
#include "G4Types.hh"
// A simple, reasonably portable, but at present
// semantic-wise totally unsafe signalhandler prototype meant for SEGFAULT.
@@ -49,8 +50,8 @@ class G4HadSignalHandler
~G4HadSignalHandler();
static std::vector<sighandler_t> theCache;
static bool registered;
static G4ThreadLocal std::vector<sighandler_t> *theCache_G4MT_TLS_;
static G4ThreadLocal bool registered;
};
@@ -43,9 +43,9 @@
// To support better memory management and reduced fragmentation
class G4ReactionProduct;
#if defined G4HADRONIC_ALLOC_EXPORT
extern G4DLLEXPORT G4Allocator<G4ReactionProduct> aRPAllocator;
extern G4DLLEXPORT G4ThreadLocal G4Allocator<G4ReactionProduct> *aRPAllocator_G4MT_TLS_;
#else
extern G4DLLIMPORT G4Allocator<G4ReactionProduct> aRPAllocator;
extern G4DLLIMPORT G4ThreadLocal G4Allocator<G4ReactionProduct> *aRPAllocator_G4MT_TLS_;
#endif
class G4ReactionProduct
@@ -58,7 +58,7 @@ class G4ReactionProduct
friend G4ReactionProduct operator*(
const G4double aDouble, const G4ReactionProduct &p2 )
{
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ;
G4ReactionProduct result;
result.SetMomentum(aDouble*p2.GetMomentum());
result.SetMass(p2.GetMass());
@@ -72,20 +72,20 @@ class G4ReactionProduct
G4ReactionProduct( G4ParticleDefinition *aParticleDefinition );
~G4ReactionProduct() {}
~G4ReactionProduct() { if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ;}
G4ReactionProduct( const G4ReactionProduct &right );
// Override new and delete for use with G4Allocator
inline void* operator new(size_t) {
inline void* operator new(size_t) { ;;; if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; G4Allocator<G4ReactionProduct> &aRPAllocator = *aRPAllocator_G4MT_TLS_; ;;;
return (void *)aRPAllocator.MallocSingle();
}
#ifdef __IBMCPP__
inline void* operator new(size_t, void *p) {
inline void* operator new(size_t, void *p) { ;;; if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; G4Allocator<G4ReactionProduct> &aRPAllocator = *aRPAllocator_G4MT_TLS_; ;;;
return p;
}
#endif
inline void operator delete(void* aReactionProduct) {
inline void operator delete(void* aReactionProduct) { ;;; if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; G4Allocator<G4ReactionProduct> &aRPAllocator = *aRPAllocator_G4MT_TLS_; ;;;
aRPAllocator.FreeSingle((G4ReactionProduct*)aReactionProduct);
}
@@ -96,13 +96,13 @@ class G4ReactionProduct
G4ReactionProduct &operator= ( const G4HadProjectile &right );
inline G4bool operator== ( const G4ReactionProduct &right ) const
{ return ( this == (G4ReactionProduct*) &right ); }
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return ( this == (G4ReactionProduct*) &right ); }
inline G4bool operator!= ( const G4ReactionProduct &right ) const
{ return ( this != (G4ReactionProduct*) &right ); }
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return ( this != (G4ReactionProduct*) &right ); }
inline G4ParticleDefinition *GetDefinition() const
{ return theParticleDefinition; }
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return theParticleDefinition; }
void SetDefinition( G4ParticleDefinition *aParticleDefinition );
@@ -115,61 +115,61 @@ class G4ReactionProduct
void SetMomentum( const G4double z );
inline void SetMomentum( const G4ThreeVector &mom )
{ momentum = mom; }
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; momentum = mom; }
inline G4ThreeVector GetMomentum() const
{ return momentum; }
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return momentum; }
inline G4double GetTotalMomentum() const
{ return std::sqrt(std::abs(kineticEnergy*(totalEnergy+mass))); }
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return std::sqrt(std::abs(kineticEnergy*(totalEnergy+mass))); }
inline G4double GetTotalEnergy() const
{ return totalEnergy; }
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return totalEnergy; }
inline void SetKineticEnergy( const G4double en )
{
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ;
kineticEnergy = en;
totalEnergy = kineticEnergy + mass;
}
inline G4double GetKineticEnergy() const
{ return kineticEnergy; }
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return kineticEnergy; }
inline void SetTotalEnergy( const G4double en )
{
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ;
totalEnergy = en;
kineticEnergy = totalEnergy - mass;
}
inline void SetMass( const G4double mas )
{ mass = mas; }
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; mass = mas; }
inline G4double GetMass() const
{ return mass; }
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return mass; }
inline void SetTOF( const G4double t )
{ timeOfFlight = t; }
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; timeOfFlight = t; }
inline G4double GetTOF() const
{ return timeOfFlight; }
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return timeOfFlight; }
inline void SetSide( const G4int sid )
{ side = sid; }
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; side = sid; }
inline G4int GetSide() const
{ return side; }
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return side; }
inline void SetNewlyAdded( const G4bool f )
{ NewlyAdded = f; }
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; NewlyAdded = f; }
inline G4bool GetNewlyAdded() const
{ return NewlyAdded; }
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return NewlyAdded; }
inline void SetMayBeKilled( const G4bool f )
{ MayBeKilled = f; }
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; MayBeKilled = f; }
inline G4bool GetMayBeKilled() const
{ return MayBeKilled; }
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return MayBeKilled; }
void SetZero();
@@ -178,33 +178,33 @@ class G4ReactionProduct
G4double Angle( const G4ReactionProduct &p ) const;
inline void SetPositionInNucleus(G4double x, G4double y, G4double z)
{
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ;
positionInNucleus.setX(x);
positionInNucleus.setY(y);
positionInNucleus.setZ(z);
}
inline void SetPositionInNucleus( G4ThreeVector & aPosition )
{
{ if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ;
positionInNucleus = aPosition;
}
inline G4ThreeVector GetPositionInNucleus() const {return positionInNucleus; }
inline G4double GetXPositionInNucleus() const { return positionInNucleus.x(); }
inline G4double GetYPositionInNucleus() const { return positionInNucleus.y(); }
inline G4double GetZPositionInNucleus() const { return positionInNucleus.z(); }
inline G4ThreeVector GetPositionInNucleus() const { if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ;return positionInNucleus; }
inline G4double GetXPositionInNucleus() const { if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return positionInNucleus.x(); }
inline G4double GetYPositionInNucleus() const { if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return positionInNucleus.y(); }
inline G4double GetZPositionInNucleus() const { if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return positionInNucleus.z(); }
inline void SetFormationTime(G4double aTime) { formationTime = aTime; }
inline void SetFormationTime(G4double aTime) { if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; formationTime = aTime; }
inline G4double GetFormationTime() const { return formationTime; }
inline G4double GetFormationTime() const { if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return formationTime; }
inline void HasInitialStateParton(G4bool aFlag) { hasInitialStateParton = aFlag; }
inline void HasInitialStateParton(G4bool aFlag) { if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; hasInitialStateParton = aFlag; }
inline G4bool HasInitialStateParton() const { return hasInitialStateParton; }
inline G4bool HasInitialStateParton() const { if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; return hasInitialStateParton; }
#ifdef PRECOMPOUND_TEST
void SetCreatorModel(const G4String& aModel) { theCreatorModel = aModel; }
G4String GetCreatorModel() const { return theCreatorModel; }
void SetCreatorModel(const G4String& aModel) { ;;; if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; G4Allocator<G4ReactionProduct> &aRPAllocator = *aRPAllocator_G4MT_TLS_; ;;; theCreatorModel = aModel; }
G4String GetCreatorModel() const { ;;; if (!aRPAllocator_G4MT_TLS_) aRPAllocator_G4MT_TLS_ = new G4Allocator<G4ReactionProduct> ; G4Allocator<G4ReactionProduct> &aRPAllocator = *aRPAllocator_G4MT_TLS_; ;;; return theCreatorModel; }
#endif
private: