Import Geant4 10.0.0 source tree
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@@ -154,11 +154,11 @@ G4RPGXiMinusInelastic::Cascade(G4FastVector<G4ReactionProduct,GHADLISTSIZE> &vec
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quasiElastic = true;
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return;
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}
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static G4bool first = true;
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static G4ThreadLocal G4bool first = true;
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const G4int numMul = 1200;
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const G4int numSec = 60;
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static G4double protmul[numMul], protnorm[numSec]; // proton constants
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static G4double neutmul[numMul], neutnorm[numSec]; // neutron constants
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static G4ThreadLocal G4double protmul[numMul], protnorm[numSec]; // proton constants
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static G4ThreadLocal G4double neutmul[numMul], neutnorm[numSec]; // neutron constants
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// np = number of pi+, nneg = number of pi-, nz = number of pi0
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G4int counter, nt = 0, np = 0, nneg = 0, nz = 0;
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