Import Geant4 10.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-10 11:51:14 +02:00
parent e2d2f9810a
commit 286caacf06
12421 changed files with 730077 additions and 502383 deletions
@@ -1,4 +1,4 @@
# $Id: GNUmakefile,v 1.1 2007/07/13 05:55:34 asaim Exp $
# $Id: GNUmakefile 66780 2013-01-12 14:56:35Z gcosmo $
# --------------------------------------------------------------
# GNUmakefile for examples module. Gabriele Cosmo, 06/04/98.
# --------------------------------------------------------------
@@ -13,6 +13,32 @@ track of all tags.
* Reverse chronological order (last date on top), please *
----------------------------------------------------------
Nov 26, 2013 M. Asai (exampleRE04-V09-06-06)
- Remove old local physics list and use FTFP_BERT and physics
constructor for G4ParallelWOrldProcess.
Nov 21, 2013 M. Asai (exampleRE04-V09-06-05)
- Fix incorrect material names used in the parallel world.
Oct 25, 2013 M. Asai (exampleRE04-V09-06-04)
- MT migration
Aug 27, 2013 G. Cosmo (exampleRE04-V09-06-03)
- Added G4Ellipsoid among solids enabled for parameterisation
Apr 05, 2013 A. Dotti (exampleRE04-V09-06-02)
Migration to new API of physics list needed for G4MT
Feb 15, 2013 I. Hrivnacova
- Applied coding guidelines (data members initialization)
Feb 01, 2013 V.Ivanchenko (exampleRE04-V09-06-01)
Migration to new physics_lists directory structure
Dec 02, 2012 J.Allison (exampleRE04-V09-06-00)
Migration to DrawTrajectory() (i_mode argument is no longer available):
o RE04Trajectory.cc: Removed DrawTrajectory(G4int i_mode).
Oct. 24, 2012 A.Ribon (exampleRE04-V09-05-01)
- Migrated to the new stopping physics.
+19 -11
View File
@@ -28,7 +28,11 @@
//
// $Id: $
//
#ifdef G4MULTITHREADED
#include "G4MTRunManager.hh"
#else
#include "G4RunManager.hh"
#endif
#include "G4ScoringManager.hh"
#include "G4UImanager.hh"
@@ -40,19 +44,24 @@
#include "G4UIExecutive.hh"
#endif
#include "RE04ActionInitialization.hh"
#include "RE04DetectorConstruction.hh"
#include "RE04ParallelWorldConstruction.hh"
#include "RE04PhysicsList.hh"
#include "RE04PrimaryGeneratorAction.hh"
#include "RE04EventAction.hh"
#include "RE04TrackingAction.hh"
#include "RE04SteppingAction.hh"
#include "FTFP_BERT.hh"
#include "G4ParallelWorldPhysics.hh"
int main(int argc,char** argv)
{
// Construct the run manager
//
#ifdef G4MULTITHREADED
G4MTRunManager * runManager = new G4MTRunManager;
//runManager->SetNumberOfThreads(4);
#else
G4RunManager * runManager = new G4RunManager;
#endif
G4ScoringManager::GetScoringManager();
G4String paraWorldName = "ParallelWorld";
@@ -65,15 +74,14 @@ int main(int argc,char** argv)
realWorld->RegisterParallelWorld(parallelWorld);
runManager->SetUserInitialization(realWorld);
//
G4VUserPhysicsList* physics = new RE04PhysicsList(paraWorldName);
runManager->SetUserInitialization(physics);
G4VModularPhysicsList* physicsList = new FTFP_BERT;
physicsList->RegisterPhysics
(new G4ParallelWorldPhysics(paraWorldName,true));
runManager->SetUserInitialization(physicsList);
// Set user action classes
//
runManager->SetUserAction(new RE04PrimaryGeneratorAction);
// runManager->SetUserAction(new RE04EventAction);
// runManager->SetUserAction(new RE04TrackingAction);
// runManager->SetUserAction(new RE04SteppingAction);
runManager->SetUserInitialization(new RE04ActionInitialization);
#ifdef G4VIS_USE
// Visualization manager
@@ -23,54 +23,30 @@
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
/// \file runAndEvent/RE04/include/RE04PhysicsList.hh
/// \brief Definition of the RE04PhysicsList class
// $Id: RE04ActionInitialization.hh 66522 2012-12-19 12:26:04Z ihrivnac $
//
// $Id: $
/// \file include/RE04ActionInitialization.hh
/// \brief Definition of the RE04ActionInitialization class
//
#ifndef RE04PhysicsList_h
#define RE04PhysicsList_h 1
#include "G4VModularPhysicsList.hh"
#ifndef RE04ActionInitialization_H
#define RE04ActionInitialization_H 1
#include "globals.hh"
#include "G4VUserActionInitialization.hh"
//
/// Physics list class
///
/// - constructor
/// registers EM, synchrotron radiation, GN, decays, hadron
/// elastic scattering, hadron, stopping and ion physics
///
/// - void ConstructProcess()
/// invokes AddParallelWorldProcess() and
/// constructs processes with a G4VPhysicsConstructor vector
///
/// - AddParallelWorldProcess()
/// adds a parallel world process, "paraWorldProc"
///
/// - void SetCuts()
/// invokes default SetCuts methods with SetCutsWithDefault()
//
class RE04PhysicsList: public G4VModularPhysicsList
class RE04ActionInitialization : public G4VUserActionInitialization
{
public:
RE04PhysicsList(G4String& parWorldName);
virtual ~RE04PhysicsList();
RE04ActionInitialization();//G4bool bParallelWorld);
virtual ~RE04ActionInitialization();
public:
// Construct particle and physics
virtual void ConstructProcess();
virtual void SetCuts();
private:
void AddParallelWorldProcess();
private:
G4String fpWorldName;
virtual void Build() const;
virtual void BuildForMaster() const;
private:
//G4bool m_bParallelWorld;
};
#endif
@@ -55,7 +55,7 @@ class RE04DetectorConstruction : public G4VUserDetectorConstruction
public:
virtual G4VPhysicalVolume* Construct();
private:
void DefineMaterials();
void SetupGeometry();
@@ -44,6 +44,7 @@ class G4Trap;
class G4Cons;
class G4Orb;
class G4Sphere;
class G4Ellipsoid;
class G4Torus;
class G4Para;
class G4Hype;
@@ -70,15 +71,17 @@ class G4Polyhedra;
class RE04ParallelWorldParam : public G4VPVParameterisation
{
public:
RE04ParallelWorldParam();
virtual ~RE04ParallelWorldParam();
RE04ParallelWorldParam();
~RE04ParallelWorldParam();
public:
virtual void ComputeTransformation(const G4int copyNo,
void ComputeTransformation(const G4int copyNo,
G4VPhysicalVolume *physVol) const;
virtual G4Material* ComputeMaterial(const G4int copyNo,
G4VPhysicalVolume* currentVol,
const G4VTouchable* parentTouch=0);
G4Material* ComputeMaterial(const G4int copyNo,
G4VPhysicalVolume* currentVol,
const G4VTouchable* parentTouch=0);
public:
virtual void ComputeDimensions (G4Box&,const G4int,const G4VPhysicalVolume*)
@@ -86,28 +89,30 @@ class RE04ParallelWorldParam : public G4VPVParameterisation
private: // Dummy declarations to get rid of warnings ...
virtual void ComputeDimensions (G4Trd&,const G4int,
const G4VPhysicalVolume*) const {}
virtual void ComputeDimensions (G4Trap&,const G4int,
const G4VPhysicalVolume*) const {}
virtual void ComputeDimensions (G4Cons&,const G4int,
const G4VPhysicalVolume*) const {}
virtual void ComputeDimensions (G4Orb&,const G4int,
const G4VPhysicalVolume*) const {}
virtual void ComputeDimensions (G4Sphere&,const G4int,
const G4VPhysicalVolume*) const {}
virtual void ComputeDimensions (G4Torus&,const G4int,
const G4VPhysicalVolume*) const {}
virtual void ComputeDimensions (G4Para&,const G4int,
const G4VPhysicalVolume*) const {}
virtual void ComputeDimensions (G4Hype&,const G4int,
const G4VPhysicalVolume*) const {}
virtual void ComputeDimensions (G4Tubs&,const G4int,
const G4VPhysicalVolume*) const {}
virtual void ComputeDimensions (G4Polycone&,const G4int,
const G4VPhysicalVolume*) const {}
virtual void ComputeDimensions (G4Polyhedra&,const G4int,
const G4VPhysicalVolume*) const {}
void ComputeDimensions (G4Trd&,const G4int,
const G4VPhysicalVolume*) const {}
void ComputeDimensions (G4Trap&,const G4int,
const G4VPhysicalVolume*) const {}
void ComputeDimensions (G4Cons&,const G4int,
const G4VPhysicalVolume*) const {}
void ComputeDimensions (G4Orb&,const G4int,
const G4VPhysicalVolume*) const {}
void ComputeDimensions (G4Sphere&,const G4int,
const G4VPhysicalVolume*) const {}
void ComputeDimensions (G4Ellipsoid&,const G4int,
const G4VPhysicalVolume*) const {}
void ComputeDimensions (G4Torus&,const G4int,
const G4VPhysicalVolume*) const {}
void ComputeDimensions (G4Para&,const G4int,
const G4VPhysicalVolume*) const {}
void ComputeDimensions (G4Hype&,const G4int,
const G4VPhysicalVolume*) const {}
void ComputeDimensions (G4Tubs&,const G4int,
const G4VPhysicalVolume*) const {}
void ComputeDimensions (G4Polycone&,const G4int,
const G4VPhysicalVolume*) const {}
void ComputeDimensions (G4Polyhedra&,const G4int,
const G4VPhysicalVolume*) const {}
private:
G4Material* fWater;
@@ -45,7 +45,7 @@
class RE04TrackingAction : public G4UserTrackingAction {
public:
RE04TrackingAction(){};
RE04TrackingAction() : G4UserTrackingAction() {};
virtual ~RE04TrackingAction(){};
virtual void PreUserTrackingAction(const G4Track*);
@@ -60,7 +60,7 @@ typedef std::vector<G4VTrajectoryPoint*> TrajectoryPointContainer;
/// - void ShowTrajectory(std::ostream& os=G4cout) const
/// invokes the default implementation
///
/// - void DrawTrajectory(G4int i_mode = 0) const
/// - void DrawTrajectory() const
/// invokes the default implementation
///
/// - void AppendStep(const G4Step* aStep)
@@ -128,7 +128,7 @@ public:
// Other member functions
virtual void ShowTrajectory(std::ostream& os=G4cout) const;
//virtual void DrawTrajectory() const;
virtual void DrawTrajectory(G4int i_mode = 0) const;
virtual void DrawTrajectory() const;
virtual void AppendStep(const G4Step* aStep);
virtual int GetPointEntries() const { return fPositionRecord->size(); }
virtual G4VTrajectoryPoint* GetPoint(G4int i) const
@@ -155,18 +155,17 @@ public:
};
extern G4Allocator<RE04Trajectory> faTrajAllocator;
extern G4ThreadLocal G4Allocator<RE04Trajectory> * faTrajAllocator;
inline void* RE04Trajectory::operator new(size_t)
{
void* aTrajectory;
aTrajectory = (void*)faTrajAllocator.MallocSingle();
return aTrajectory;
if(!faTrajAllocator) faTrajAllocator = new G4Allocator<RE04Trajectory>;
return (void*)faTrajAllocator->MallocSingle();
}
inline void RE04Trajectory::operator delete(void* aTrajectory)
{
faTrajAllocator.FreeSingle((RE04Trajectory*)aTrajectory);
faTrajAllocator->FreeSingle((RE04Trajectory*)aTrajectory);
}
#endif
@@ -95,18 +95,18 @@ public:
};
extern G4Allocator<RE04TrajectoryPoint> faTrajPointAllocator;
extern G4ThreadLocal G4Allocator<RE04TrajectoryPoint> * faTrajPointAllocator;
inline void* RE04TrajectoryPoint::operator new(size_t)
{
void *aTrajectoryPoint;
aTrajectoryPoint = (void *) faTrajPointAllocator.MallocSingle();
return aTrajectoryPoint;
if(!faTrajPointAllocator)
faTrajPointAllocator = new G4Allocator<RE04TrajectoryPoint>;
return (void *) faTrajPointAllocator->MallocSingle();
}
inline void RE04TrajectoryPoint::operator delete(void *aTrajectoryPoint)
{
faTrajPointAllocator.FreeSingle((RE04TrajectoryPoint *) aTrajectoryPoint);
faTrajPointAllocator->FreeSingle((RE04TrajectoryPoint *) aTrajectoryPoint);
}
#endif
@@ -0,0 +1,62 @@
//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// $Id: RE04ActionInitialization.cc 66522 2012-12-19 12:26:04Z ihrivnac $
//
/// \file src/RE04ActionInitialization.cc
/// \brief Implementation of the RE04ActionInitialization class
//
#include "RE04ActionInitialization.hh"
#include "RE04PrimaryGeneratorAction.hh"
#include "RE04EventAction.hh"
//#include "RE04TrackingAction.hh"
//#include "RE04SteppingAction.hh"
RE04ActionInitialization::RE04ActionInitialization()
{;}
RE04ActionInitialization::~RE04ActionInitialization()
{;}
void RE04ActionInitialization::Build() const
{
//
SetUserAction(new RE04PrimaryGeneratorAction);
//
SetUserAction(new RE04EventAction);
//
//SetUserAction(new RE04TrackingAction);
//SetUserAction(new RE04SteppingAction);
}
void RE04ActionInitialization::BuildForMaster() const
{
//
//G4UserRunAction* run_action = new RE04RunAction;
//SetUserAction(run_action);
}
@@ -46,7 +46,8 @@
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
RE04DetectorConstruction::RE04DetectorConstruction()
: fAir(0), fWater(0), fPb(0), fWorldPhys(0), fConstructed(false)
: G4VUserDetectorConstruction(),
fAir(0), fWater(0), fPb(0), fWorldPhys(0), fConstructed(false)
{;}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
@@ -41,6 +41,7 @@
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
RE04EventAction::RE04EventAction()
: G4UserEventAction()
{;}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
@@ -63,7 +63,7 @@ void RE04ParallelWorldConstruction::Construct()
//
// material defined in the mass world
//
G4Material* water = G4Material::GetMaterial("Water");
G4Material* water = G4Material::GetMaterial("G4_WATER");
//
// parallel world placement box
@@ -93,4 +93,3 @@ void RE04ParallelWorldConstruction::Construct()
kXAxis, 2, param);
}
@@ -37,9 +37,11 @@
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
RE04ParallelWorldParam::RE04ParallelWorldParam()
: G4VPVParameterisation(),
fWater(0), fPb(0)
{
fWater = G4Material::GetMaterial("Water");
fPb = G4Material::GetMaterial("Lead");
fWater = G4Material::GetMaterial("G4_WATER");
fPb = G4Material::GetMaterial("G4_Pb");
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
@@ -1,125 +0,0 @@
//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
/// \file runAndEvent/RE04/src/RE04PhysicsList.cc
/// \brief Implementation of the RE04PhysicsList class
//
// $Id: $
//
#include "RE04PhysicsList.hh"
#include "G4EmStandardPhysics.hh"
#include "G4EmExtraPhysics.hh"
#include "G4DecayPhysics.hh"
#include "G4HadronElasticPhysics.hh"
#include "HadronPhysicsQGSP_BERT.hh"
#include "G4StoppingPhysics.hh"
#include "G4IonPhysics.hh"
#include "G4SystemOfUnits.hh"
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
RE04PhysicsList::RE04PhysicsList(G4String& parWorldName)
:fpWorldName(parWorldName)
{
defaultCutValue = 0.01*mm;
G4int ver = 1;
SetVerboseLevel(ver);
// EM Physics
this->RegisterPhysics( new G4EmStandardPhysics(ver) );
// Synchrotron Radiation & GN Physics
this->RegisterPhysics( new G4EmExtraPhysics(ver) );
// Decays
this->RegisterPhysics( new G4DecayPhysics(ver) );
// Hadron Elastic scattering
this->RegisterPhysics( new G4HadronElasticPhysics(ver) );
// Hadron Physics
this->RegisterPhysics( new HadronPhysicsQGSP_BERT(ver));
// Stopping Physics
this->RegisterPhysics( new G4StoppingPhysics(ver) );
// Ion Physics
this->RegisterPhysics( new G4IonPhysics(ver));
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
RE04PhysicsList::~RE04PhysicsList()
{}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void RE04PhysicsList::ConstructProcess()
{
AddTransportation();
AddParallelWorldProcess();
G4PhysConstVector::iterator itr;
for (itr = physicsVector->begin(); itr!= physicsVector->end(); ++itr) {
(*itr)->ConstructProcess();
}
}
#include "G4ProcessManager.hh"
#include "G4ProcessVector.hh"
#include "G4ParticleDefinition.hh"
#include "G4ParticleTable.hh"
#include "G4ChargedGeantino.hh"
#include "G4ParallelWorldProcess.hh"
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void RE04PhysicsList::AddParallelWorldProcess()
{
// Add parallel world process
G4ParallelWorldProcess* theParallelWorldProcess
= new G4ParallelWorldProcess("paraWorldProc");
theParallelWorldProcess->SetParallelWorld(fpWorldName);
theParallelWorldProcess->SetLayeredMaterialFlag();
theParticleIterator->reset();
while( (*theParticleIterator)() ){
G4ParticleDefinition* particle = theParticleIterator->value();
if(particle!=G4ChargedGeantino::Definition()) {
G4ProcessManager* pmanager = particle->GetProcessManager();
pmanager->AddProcess(theParallelWorldProcess);
if(theParallelWorldProcess->IsAtRestRequired(particle))
{pmanager->SetProcessOrdering(theParallelWorldProcess, idxAtRest, 9999);}
pmanager->SetProcessOrdering(theParallelWorldProcess, idxAlongStep, 1);
pmanager->SetProcessOrdering(theParallelWorldProcess, idxPostStep, 9999);
}
}
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void RE04PhysicsList::SetCuts()
{
SetCutsWithDefault();
}
@@ -39,6 +39,8 @@
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
RE04PrimaryGeneratorAction::RE04PrimaryGeneratorAction()
: G4VUserPrimaryGeneratorAction(),
fParticleGun(0)
{
G4int n_particle = 1;
fParticleGun = new G4ParticleGun(n_particle);
@@ -37,6 +37,7 @@
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
RE04SteppingAction::RE04SteppingAction()
: G4UserSteppingAction()
{;}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
@@ -34,7 +34,7 @@
#include "RE04Trajectory.hh"
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void RE04TrackingAction::PreUserTrackingAction(const G4Track* aTrack)
void RE04TrackingAction::PreUserTrackingAction(const G4Track* aTrack)
{
fpTrackingManager->SetStoreTrajectory(true);
fpTrackingManager->SetTrajectory(new RE04Trajectory(aTrack));
@@ -42,11 +42,12 @@
#include "G4AttCheck.hh"
#endif
G4Allocator<RE04Trajectory> faTrajAllocator;
G4ThreadLocal G4Allocator<RE04Trajectory> * faTrajAllocator = 0;
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
RE04Trajectory::RE04Trajectory()
: fPositionRecord(0), fTrackID(0), fParentID(0),
: G4VTrajectory(),
fPositionRecord(0), fTrackID(0), fParentID(0),
fPDGEncoding( 0 ), fPDGCharge(0.0), fParticleName(""),
fInitialKineticEnergy( 0. ), fInitialMomentum( G4ThreeVector() )
{;}
@@ -110,7 +111,6 @@ void RE04Trajectory::ShowTrajectory(std::ostream& os) const
// ... or override with your own code here.
}
/***
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void RE04Trajectory::DrawTrajectory() const
{
@@ -118,15 +118,6 @@ void RE04Trajectory::DrawTrajectory() const
G4VTrajectory::DrawTrajectory();
// ... or override with your own code here.
}
***/
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void RE04Trajectory::DrawTrajectory(G4int i_mode) const
{
// Invoke the default implementation in G4VTrajectory...
G4VTrajectory::DrawTrajectory(i_mode);
// ... or override with your own code here.
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
const std::map<G4String,G4AttDef>* RE04Trajectory::GetAttDefs() const
@@ -42,26 +42,30 @@
#include "G4AttCheck.hh"
#endif
G4Allocator<RE04TrajectoryPoint> faTrajPointAllocator;
G4ThreadLocal G4Allocator<RE04TrajectoryPoint> * faTrajPointAllocator = 0;
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
RE04TrajectoryPoint::RE04TrajectoryPoint()
: G4VTrajectoryPoint(),
fPosition(G4ThreeVector(0.,0.,0.)),
fpMaterial(0)
{
fPosition = G4ThreeVector(0.,0.,0.);
fpMaterial = 0;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
RE04TrajectoryPoint::RE04TrajectoryPoint(G4ThreeVector pos,
const G4Material* mat)
: G4VTrajectoryPoint(),
fPosition(pos),
fpMaterial(mat)
{
fPosition = pos;
fpMaterial = mat;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
RE04TrajectoryPoint::RE04TrajectoryPoint(const RE04TrajectoryPoint &right)
: G4VTrajectoryPoint(),fPosition(right.fPosition),fpMaterial(right.fpMaterial)
: G4VTrajectoryPoint(),
fPosition(right.fPosition),
fpMaterial(right.fpMaterial)
{
}