Import Geant4 10.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-10 11:51:14 +02:00
parent e2d2f9810a
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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// $Id: Par01PiModel.cc 70911 2013-06-07 11:05:37Z mverderi $
//
#include "Par01PiModel.hh"
#include "G4PionMinus.hh"
#include "G4PionPlus.hh"
#include "G4Gamma.hh"
Par01PiModel::Par01PiModel(G4Region *anEnvelope) :
G4VFastSimulationModel("Par01PiModel",anEnvelope)
{;}
Par01PiModel::~Par01PiModel()
{;}
G4bool Par01PiModel::IsApplicable(const G4ParticleDefinition& particleType)
{
return
&particleType == G4PionMinus::PionMinusDefinition() ||
&particleType == G4PionPlus::PionPlusDefinition();
}
G4bool Par01PiModel::ModelTrigger(const G4FastTrack& fastTrack) {
//-------------------------------------------------------------
// UserTrigger() method: method which has to decide if
// the parameterisation has to be applied.
// Here ModelTrigger() asks the user (ie you) a 0/1 answer.
//
// Note that quantities like the local/global position/direction etc..
// are available at this level via the fastTrack parameter (allowing
// to check distance from boundaries, see below to allow the decision)
//--------------------------------------------------------------
G4cout << "\nPar01PiModel::ModelTrigger() called:" << G4endl;
G4cout << "--------------------------------" << G4endl;
G4cout << "(particle is a " << fastTrack.GetPrimaryTrack()->
GetDefinition()->GetParticleName() << " )\n" << G4endl;
// -- Examples of available informations:
// -- position:
G4cout << " Track position: " <<
fastTrack.GetPrimaryTrack()->GetPosition() << "(global coord.)" <<
fastTrack.GetPrimaryTrackLocalPosition() << "(in envelope coord.)"
<< G4endl;
// -- direction:
G4cout << " Track direction:" <<
fastTrack.GetPrimaryTrack()->GetMomentum().unit() <<
"(global coord.)" <<
fastTrack.GetPrimaryTrackLocalDirection() << "(in envelope coord.)" <<
G4endl;
return true;
}
void Par01PiModel::DoIt(const G4FastTrack& fastTrack,
G4FastStep& fastStep)
//--------------------------------------------------
//
// User method to code the parameterisation properly
// said.
//
//--------------------------------------------------
{
//------------------------------------------------
// The primary track continues along its direction.
// One secondary (a photon) is added:
//------------------------------------------------
G4cout << " Pion `model' applied\n" << G4endl;
//------------------------------
// Primary:
// idem as in "DefaultModel":
//
//------------------------------
G4ThreeVector position;
G4double distance;
distance = fastTrack.GetEnvelopeSolid()->
DistanceToOut(fastTrack.GetPrimaryTrackLocalPosition(),
fastTrack.GetPrimaryTrackLocalDirection());
position = fastTrack.GetPrimaryTrackLocalPosition() +
distance*fastTrack.GetPrimaryTrackLocalDirection();
// -- set final position:
fastStep.ProposePrimaryTrackFinalPosition(position);
//---------------------------
// Secondary:
// Adds one "secondary":
//---------------------------
// -- First, user has to say how many secondaries will be created:
fastStep.SetNumberOfSecondaryTracks(1);
//------------------------
// -- Build the secondary:
//------------------------
// -- direction:
G4ParticleMomentum direction(fastTrack.GetPrimaryTrackLocalDirection());
direction.setZ(direction.z()*0.5);
direction.setY(direction.y()+direction.z()*0.1);
direction = direction.unit(); // necessary ?
// -- dynamics (Note that many constructors exists for G4DynamicParticle
// -- see prototype/particle+matter/particles/management/include/G4DynamicParticle.hh)
G4DynamicParticle dynamique(G4Gamma::GammaDefinition(),
direction,
fastTrack.GetPrimaryTrack()->
GetKineticEnergy()/2.);
// -- position:
G4double Dist;
Dist = fastTrack.GetEnvelopeSolid()->
DistanceToOut(fastTrack.GetPrimaryTrackLocalPosition(),
direction);
G4ThreeVector posi;
posi = fastTrack.GetPrimaryTrackLocalPosition() + Dist*direction;
//------------------------------------
//-- Creation of the secondary Track:
//------------------------------------
fastStep.CreateSecondaryTrack(dynamique, posi,
fastTrack.GetPrimaryTrack()->GetGlobalTime());
}