Import Geant4 10.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-10 11:51:14 +02:00
parent e2d2f9810a
commit 286caacf06
12421 changed files with 730077 additions and 502383 deletions
@@ -26,8 +26,12 @@
/// \file field/field02/src/F02RunAction.cc
/// \brief Implementation of the F02RunAction class
//
// $Id$
//
//
// $Id: F02RunAction.cc 76247 2013-11-08 11:18:52Z gcosmo $
//
//
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
#include "F02RunAction.hh"
#include "F02RunMessenger.hh"
@@ -35,46 +39,46 @@
#include "G4Run.hh"
#include "G4UImanager.hh"
#include "G4VVisManager.hh"
#include "G4ios.hh"
#include "Randomize.hh"
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
F02RunAction::F02RunAction()
: G4UserRunAction(),
fMessenger(0),
fSaveRndm(0)
: G4UserRunAction(),
fMessenger(0),
fSaveRndm(0)
{
fMessenger = new F02RunMessenger(this);
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
F02RunAction::~F02RunAction()
{
delete fMessenger;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void F02RunAction::BeginOfRunAction(const G4Run* run)
{
G4cout << "### Run " << run->GetRunID() << " start." << G4endl;
void F02RunAction::BeginOfRunAction(const G4Run* aRun)
{
G4cout << "### Run " << aRun->GetRunID() << " start." << G4endl;
// save Rndm status
if (fSaveRndm > 0)
{
CLHEP::HepRandom::showEngineStatus();
CLHEP::HepRandom::saveEngineStatus("beginOfRun.rndm");
}
G4UImanager* uiManager = G4UImanager::GetUIpointer();
{
G4Random::showEngineStatus();
G4Random::saveEngineStatus("beginOfRun.rndm");
}
G4UImanager* ui = G4UImanager::GetUIpointer();
G4VVisManager* visManager = G4VVisManager::GetConcreteInstance();
if (visManager) uiManager->ApplyCommand("/vis/scene/notifyHandlers");
if (visManager) ui->ApplyCommand("/vis/scene/notifyHandlers");
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void F02RunAction::EndOfRunAction(const G4Run*)
{
@@ -86,10 +90,10 @@ void F02RunAction::EndOfRunAction(const G4Run*)
// save Rndm status
if (fSaveRndm == 1)
{
CLHEP::HepRandom::showEngineStatus();
CLHEP::HepRandom::saveEngineStatus("endOfRun.rndm");
}
{
G4Random::showEngineStatus();
G4Random::saveEngineStatus("endOfRun.rndm");
}
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......