Import Geant4 10.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-10 11:51:14 +02:00
parent e2d2f9810a
commit 286caacf06
12421 changed files with 730077 additions and 502383 deletions
@@ -26,13 +26,15 @@
/// \file field/field02/src/F02PrimaryGeneratorAction.cc
/// \brief Implementation of the F02PrimaryGeneratorAction class
//
// $Id$
//
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//
// $Id: F02PrimaryGeneratorAction.cc 77893 2013-11-29 08:57:22Z gcosmo $
//
//
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#include "F02PrimaryGeneratorAction.hh"
#include "F02DetectorConstruction.hh"
#include "F02PrimaryGeneratorMessenger.hh"
@@ -40,22 +42,23 @@
#include "G4ParticleGun.hh"
#include "G4ParticleTable.hh"
#include "G4ParticleDefinition.hh"
#include "G4PhysicalConstants.hh"
#include "G4SystemOfUnits.hh"
#include "G4ios.hh"
#include "Randomize.hh"
#include "G4SystemOfUnits.hh"
#include "G4PhysicalConstants.hh"
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G4String F02PrimaryGeneratorAction::fgPrimaryParticleName = "proton" ;
G4ParticleDefinition* F02PrimaryGeneratorAction::fgPrimaryParticle = 0;
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F02PrimaryGeneratorAction::F02PrimaryGeneratorAction(
F02DetectorConstruction* det)
: fParticleGun(0),
fDetector(det),
fMessenger(0),
: G4VUserPrimaryGeneratorAction(),
fParticleGun(0),
fDetector(det),
fGunMessenger(0),
fRndmFlag("off"),
fXVertex(0.),
fYVertex(0.),
@@ -63,11 +66,10 @@ F02PrimaryGeneratorAction::F02PrimaryGeneratorAction(
fVertexDefined(false)
{
G4int n_particle = 1;
fParticleGun = new G4ParticleGun(n_particle);
fParticleGun = new G4ParticleGun(n_particle);
// create a messenger for this class
//
fMessenger = new F02PrimaryGeneratorMessenger(this);
fGunMessenger = new F02PrimaryGeneratorMessenger(this);
// default particle kinematic
@@ -76,8 +78,8 @@ F02PrimaryGeneratorAction::F02PrimaryGeneratorAction(
G4ParticleDefinition* particle
= particleTable->FindParticle(particleName="proton");
fParticleGun->SetParticleDefinition(particle);
fgPrimaryParticleName = particle->GetParticleName() ;
fgPrimaryParticle = particle;
fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0.,0.,1.));
fParticleGun->SetParticleEnergy(100.*GeV);
@@ -87,85 +89,84 @@ F02PrimaryGeneratorAction::F02PrimaryGeneratorAction(
}
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F02PrimaryGeneratorAction::~F02PrimaryGeneratorAction()
{
delete fParticleGun;
delete fMessenger;
delete fGunMessenger;
}
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void F02PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
{
// this function is called at the begining of event
//
fgPrimaryParticleName
= fParticleGun->GetParticleDefinition()->GetParticleName() ;
//
fgPrimaryParticle = fParticleGun->GetParticleDefinition();
G4double x0,y0,z0 ;
G4double x0,y0,z0;
if (fVertexDefined)
{
x0 = fXVertex ;
y0 = fYVertex ;
z0 = fZVertex ;
x0 = fXVertex;
y0 = fYVertex;
z0 = fZVertex;
}
else
{
x0 = 0. ;
y0 = 0. ;
z0 = 0. ; // -0.5*(fDetector->GetWorldSizeZ()) ;
x0 = 0.;
y0 = 0.;
z0 = 0.; // -0.5*(fDetector->GetWorldSizeZ());
}
G4double r0,phi0 ;
G4double r0,phi0;
if (fRndmFlag == "on")
{
r0 = (fDetector->GetAbsorberRadius())*std::sqrt(G4UniformRand());
phi0 = twopi*G4UniformRand();
x0 = r0*std::cos(phi0);
y0 = r0*std::sin(phi0);
}
r0 = (fDetector->GetAbsorberRadius())*std::sqrt(G4UniformRand());
phi0 = twopi*G4UniformRand();
x0 = r0*std::cos(phi0);
y0 = r0*std::sin(phi0);
}
fParticleGun->SetParticlePosition(G4ThreeVector(x0,y0,z0));
fParticleGun->GeneratePrimaryVertex(anEvent);
}
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G4String F02PrimaryGeneratorAction::GetPrimaryName()
{
return fgPrimaryParticleName ;
return fgPrimaryParticle->GetParticleName();
}
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void F02PrimaryGeneratorAction::SetXVertex(G4double x)
{
fVertexDefined = true ;
fXVertex = x ;
fVertexDefined = true;
fXVertex = x;
G4cout << " X coordinate of the primary vertex = " << fXVertex/mm <<
" mm." << G4endl;
}
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void F02PrimaryGeneratorAction::SetYVertex(G4double y)
{
fVertexDefined = true ;
fYVertex = y ;
fVertexDefined = true;
fYVertex = y;
G4cout << " Y coordinate of the primary vertex = " << fYVertex/mm <<
" mm." << G4endl;
}
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void F02PrimaryGeneratorAction::SetZVertex(G4double z)
{
fVertexDefined = true ;
fZVertex = z ;
fVertexDefined = true;
fZVertex = z;
G4cout << " Z coordinate of the primary vertex = " << fZVertex/mm <<
" mm." << G4endl;
}
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