Import Geant4 10.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-10 11:51:14 +02:00
parent e2d2f9810a
commit 286caacf06
12421 changed files with 730077 additions and 502383 deletions
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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// $Id: GB01ActionInitialization.hh 68058 2013-03-13 14:47:43Z gcosmo $
//
/// \file GB01ActionInitialization.hh
/// \brief Definition of the GB01ActionInitialization class
#ifndef GB01ActionInitialization_hh
#define GB01ActionInitialization_hh 1
#include "G4VUserActionInitialization.hh"
/// Action initialization class.
///
class GB01ActionInitialization : public G4VUserActionInitialization
{
public:
GB01ActionInitialization();
virtual ~GB01ActionInitialization();
virtual void BuildForMaster() const;
virtual void Build() const;
};
#endif
@@ -0,0 +1,104 @@
//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// $Id: $
//---------------------------------------------------------------
//
// GB01BOptrChangeCrossSection
//
// Class Description:
// A G4VBiasingOperator concrete implementation example to
// illustrate how to bias physics processes cross-section for
// one particle type.
// The G4VBiasingOperation G4BOptnChangeCrossSection is
// selected by this operator, and is sent to each process
// calling the operator.
// A simple constant bias to the cross-section is applied,
// but more sophisticated changes can be applied.
//
//---------------------------------------------------------------
//
#ifndef GB01BOptrChangeCrossSection_hh
#define GB01BOptrChangeCrossSection_hh 1
#include "G4VBiasingOperator.hh"
class G4BOptnChangeCrossSection;
class G4ParticleDefinition;
class G4VProcess;
#include <map>
class GB01BOptrChangeCrossSection : public G4VBiasingOperator {
public:
// ------------------------------------------------------------
// -- Constructor: takes the name of the particle type to bias:
// ------------------------------------------------------------
GB01BOptrChangeCrossSection(G4String particleToBias, G4String name = "ChangeXS");
virtual ~GB01BOptrChangeCrossSection();
private:
// -----------------------------
// -- Mandatory from base class:
// -----------------------------
// -- This method returns the biasing operation that will bias the physics process occurence.
virtual G4VBiasingOperation*
ProposeOccurenceBiasingOperation(const G4Track* track,
const G4BiasingProcessInterface* callingProcess);
// -- Methods not used:
virtual G4VBiasingOperation*
ProposeFinalStateBiasingOperation(const G4Track*, const G4BiasingProcessInterface*)
{return 0;}
virtual G4VBiasingOperation*
ProposeNonPhysicsBiasingOperation(const G4Track*, const G4BiasingProcessInterface*)
{return 0;}
private:
// -- ("using" is avoid compiler complaining against (false) method shadowing.)
using G4VBiasingOperator::OperationApplied;
// -- Optionnal base class method implementation.
// -- This method is called to inform the operator that a proposed operation has been applied.
// -- In the present case, it means that a physical interaction occured (interaction at
// -- PostStepDoIt level):
virtual void OperationApplied( const G4BiasingProcessInterface* callingProcess,
G4BiasingAppliedCase biasingCase,
G4VBiasingOperation* occurenceOperationApplied,
G4double weightForOccurenceInteraction,
G4VBiasingOperation* finalStateOperationApplied,
const G4VParticleChange* particleChangeProduced );
private:
// -- List of associations between processes and biasing operations:
std::map< const G4BiasingProcessInterface*,
G4BOptnChangeCrossSection* > fChangeCrossSectionOperations;
const G4VProcess *fFirstProcess, *fLastProcess;
G4bool fSetup;
const G4ParticleDefinition* fParticleToBias;
};
#endif
@@ -0,0 +1,113 @@
//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// $Id: $
//-----------------------------------------------------------------
//
// GB01BOptrMultiParticleChangeCrossSection
//
// Class Description:
// A G4VBiasingOperator concrete implementation example to
// illustrate how an operator can make use of an other operator.
// In the present case, the GB01BOptrChangeCrossSection
// operator, that is made to bias processes of one particle
// type is instancied several times, one for each particle type
// to bias.
//
//-----------------------------------------------------------------
//
#ifndef GB01BOptrMultiParticleChangeCrossSection_hh
#define GB01BOptrMultiParticleChangeCrossSection_hh 1
#include "G4VBiasingOperator.hh"
class GB01BOptrChangeCrossSection;
class G4ParticleDefinition;
#include <map>
class GB01BOptrMultiParticleChangeCrossSection : public G4VBiasingOperator {
public:
GB01BOptrMultiParticleChangeCrossSection();
virtual ~GB01BOptrMultiParticleChangeCrossSection() {}
// ---------------------------------
// -- Method specific to this class:
// ---------------------------------
// -- Each particle type for which its name is passed will be biased; *provided*
// -- that the proper calls to biasingPhysics->Bias(particleName) have been done
// -- in the main program.
void AddParticle( G4String particleName );
private:
// -----------------------------
// -- Mandatory from base class:
// -----------------------------
// -- This method returns a biasing operation that will bias the physics process occurence:
virtual G4VBiasingOperation*
ProposeOccurenceBiasingOperation(const G4Track* track,
const G4BiasingProcessInterface* callingProcess);
// -- Methods not used:
virtual G4VBiasingOperation*
ProposeFinalStateBiasingOperation(const G4Track*, const G4BiasingProcessInterface*)
{return 0;}
virtual G4VBiasingOperation*
ProposeNonPhysicsBiasingOperation(const G4Track*, const G4BiasingProcessInterface*)
{return 0;}
private:
// -- ("using" is to avoid compiler complaining against (false) method shadowing.)
using G4VBiasingOperator::OperationApplied;
// -- Optionnal base class method implementation.
// -- This method is called to inform the operator that a proposed operation has been applied.
// -- In the present case, it means that a physical interaction occured (interaction at
// -- PostStepDoIt level):
virtual void OperationApplied( const G4BiasingProcessInterface* callingProcess,
G4BiasingAppliedCase biasingCase,
G4VBiasingOperation* occurenceOperationApplied,
G4double weightForOccurenceInteraction,
G4VBiasingOperation* finalStateOperationApplied,
const G4VParticleChange* particleChangeProduced );
public:
// -- Optionnal base class method. It is called at the time a tracking of a particle starts:
void StartTracking( const G4Track* track );
private:
// -- List of associations between particle types and biasing operators:
std::map < const G4ParticleDefinition*,
GB01BOptrChangeCrossSection* > fBOptrForParticle;
std::vector < const G4ParticleDefinition* > fParticlesToBias;
GB01BOptrChangeCrossSection* fCurrentOperator;
// -- count number of biased interations for current track:
G4int fnInteractions;
};
#endif
@@ -0,0 +1,55 @@
//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
#ifndef GB01DetectorConstruction_h
#define GB01DetectorConstruction_h 1
#include "G4VUserDetectorConstruction.hh"
#include "globals.hh"
class G4Box;
class G4LogicalVolume;
class G4VPhysicalVolume;
class G4Material;
class G4UniformMagField;
class DetectorMessenger;
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
class GB01DetectorConstruction : public G4VUserDetectorConstruction
{
public:
GB01DetectorConstruction();
~GB01DetectorConstruction();
public:
virtual G4VPhysicalVolume* Construct();
};
#endif
@@ -0,0 +1,52 @@
//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
#ifndef GB01PrimaryGeneratorAction_h
#define GB01PrimaryGeneratorAction_h 1
#include "G4VUserPrimaryGeneratorAction.hh"
#include "globals.hh"
class G4ParticleGun;
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
class GB01PrimaryGeneratorAction : public G4VUserPrimaryGeneratorAction
{
public:
GB01PrimaryGeneratorAction();
virtual ~GB01PrimaryGeneratorAction();
virtual void GeneratePrimaries(G4Event*);
private:
G4ParticleGun* particleGun; //pointer a to G4 class
};
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
#endif