Import Geant4 10.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-10 11:51:14 +02:00
parent e2d2f9810a
commit 286caacf06
12421 changed files with 730077 additions and 502383 deletions
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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
/// \file biasing/B03/src/B03RunAction.cc
/// \brief Implementation of the B03RunAction class
//
//
// $Id: B03RunAction.cc 72953 2013-08-14 14:13:36Z gcosmo $
//
#include "B03RunAction.hh"
#include "B03Run.hh"
//-- In order to obtain detector information.
#include "G4RunManager.hh"
#include "B03ImportanceDetectorConstruction.hh"
#include "G4THitsMap.hh"
#include "G4UnitsTable.hh"
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
// B03RunAction
//
//
//
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
// Constructor
B03RunAction::B03RunAction():
G4UserRunAction(),
// fFieldName(15),
fFieldValue(14)
{
// - Prepare data member for B03Run.
// vector represents a list of MultiFunctionalDetector names.
fSDName.push_back(G4String("ConcreteSD"));
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
// Destructor.
B03RunAction::~B03RunAction()
{
fSDName.clear();
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4Run* B03RunAction::GenerateRun()
{
// Generate new RUN object, which is specially
// dedicated for MultiFunctionalDetector scheme.
// Detail description can be found in B03Run.hh/cc.
return new B03Run(fSDName);
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void B03RunAction::BeginOfRunAction(const G4Run* aRun)
{
G4cout << "### Run " << aRun->GetRunID() << " start." << G4endl;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void B03RunAction::EndOfRunAction(const G4Run* aRun)
{
G4cout << " ###### EndOfRunAction " <<G4endl;
//- B03Run object.
B03Run* b02Run = (B03Run*)aRun;
//--- Dump all socred quantities involved in B03Run.
// b02Run->DumpAllScorer();
//---
G4RunManager* mgr = G4RunManager::GetRunManager();
//
for ( G4int i = 0; i < (G4int)fSDName.size(); i++ ){
const G4VUserDetectorConstruction* vdet =
mgr->GetUserDetectorConstruction();
// B03DetectorConstruction* bdet = (B03DetectorConstruction*)vdet;
B03ImportanceDetectorConstruction* bdet =
(B03ImportanceDetectorConstruction*)vdet;
//
//---------------------------------------------
// Dump accumulated quantities for this RUN.
// (Display only central region of x-y plane)
// 0 ConcreteSD/Collisions
// 1 ConcreteSD/CollWeight
// 2 ConcreteSD/Population
// 3 ConcreteSD/TrackEnter
// 4 ConcreteSD/SL
// 5 ConcreteSD/SLW
// 6 ConcreteSD/SLWE
// 7 ConcreteSD/SLW_V
// 8 ConcreteSD/SLWE_V
//---------------------------------------------
G4THitsMap<G4double>* Collisions =
b02Run->GetHitsMap(fSDName[i]+"/Collisions");
G4THitsMap<G4double>* CollWeight =
b02Run->GetHitsMap(fSDName[i]+"/CollWeight");
G4THitsMap<G4double>* Population =
b02Run->GetHitsMap(fSDName[i]+"/Population");
G4THitsMap<G4double>* TrackEnter =
b02Run->GetHitsMap(fSDName[i]+"/TrackEnter");
G4THitsMap<G4double>* SL =
b02Run->GetHitsMap(fSDName[i]+"/SL");
G4THitsMap<G4double>* SLW =
b02Run->GetHitsMap(fSDName[i]+"/SLW");
G4THitsMap<G4double>* SLWE =
b02Run->GetHitsMap(fSDName[i]+"/SLWE");
G4THitsMap<G4double>* SLW_V =
b02Run->GetHitsMap(fSDName[i]+"/SLW_V");
G4THitsMap<G4double>* SLWE_V =
b02Run->GetHitsMap(fSDName[i]+"/SLWE_V");
if (IsMaster())
{
G4cout <<
"\n--------------------End of Global Run-----------------------" <<
G4endl;
G4cout <<
" Number of event processed : "<< aRun->GetNumberOfEvent() << G4endl;
}
else
{
G4cout <<
"\n--------------------End of Local Run------------------------" <<
G4endl;
G4cout << " Number of event processed : "<< aRun->GetNumberOfEvent() <<
G4endl;
}
G4cout << "============================================================="
<<G4endl;
G4cout << "============================================================="
<<G4endl;
std::ostream *myout = &G4cout;
PrintHeader(myout);
for ( G4int iz = 0; iz < 20; iz++){
G4double* SumCollisions = (*Collisions)[iz];
G4double* SumCollWeight = (*CollWeight)[iz];
G4double* Populations = (*Population)[iz];
G4double* TrackEnters = (*TrackEnter)[iz];
G4double* SLs = (*SL)[iz];
G4double* SLWs = (*SLW)[iz];
G4double* SLWEs = (*SLWE)[iz];
G4double* SLW_Vs = (*SLW_V)[iz];
G4double* SLWE_Vs = (*SLWE_V)[iz];
if ( !SumCollisions ) SumCollisions = new G4double(0.0);
if ( !SumCollWeight ) SumCollWeight = new G4double(0.0);
if ( !Populations ) Populations = new G4double(0.0);
if ( !TrackEnters ) { G4cout << " NO TRACKS - WHY? " << G4endl;
TrackEnters = new G4double(0.0);}
if ( !SLs ) SLs = new G4double(0.0);
if ( !SLWs ) SLWs = new G4double(0.0);
if ( !SLWEs ) SLWEs = new G4double(0.0);
if ( !SLW_Vs ) SLW_Vs = new G4double(0.0);
if ( !SLWE_Vs ) SLWE_Vs = new G4double(0.0);
G4double NumWeightedEnergy =0.0;
G4double FluxWeightedEnergy=0.0;
G4double AverageTrackWeight=0.0;
if ( *SLW_Vs !=0. ) NumWeightedEnergy = (*SLWE_Vs)/(*SLW_Vs);
if ( *SLWs !=0. ) FluxWeightedEnergy = (*SLWEs)/(*SLWs);
if ( *SLs !=0. ) AverageTrackWeight = (*SLWs)/(*SLs);
G4String cname = bdet->GetCellName(iz);
G4cout
<< std::setw(fFieldValue) << cname << " |"
<< std::setw(fFieldValue) << (*TrackEnters) << " |"
<< std::setw(fFieldValue) << (*Populations) << " |"
<< std::setw(fFieldValue) << (*SumCollisions) << " |"
<< std::setw(fFieldValue) << (*SumCollWeight) << " |"
<< std::setw(fFieldValue) << NumWeightedEnergy << " |"
<< std::setw(fFieldValue) << FluxWeightedEnergy << " |"
<< std::setw(fFieldValue) << AverageTrackWeight << " |"
<< std::setw(fFieldValue) << (*SLs) << " |"
<< std::setw(fFieldValue) << (*SLWs) << " |"
<< std::setw(fFieldValue) << (*SLW_Vs) << " |"
<< std::setw(fFieldValue) << (*SLWEs) << " |"
<< std::setw(fFieldValue) << (*SLWE_Vs) << " |"
<< G4endl;
}
G4cout << "============================================="<<G4endl;
}
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void B03RunAction::PrintHeader(std::ostream *out)
{
std::vector<G4String> vecScoreName;
vecScoreName.push_back("Tr.Entering");
vecScoreName.push_back("Population");
vecScoreName.push_back("Collisions");
vecScoreName.push_back("Coll*WGT");
vecScoreName.push_back("NumWGTedE");
vecScoreName.push_back("FluxWGTedE");
vecScoreName.push_back("Av.Tr.WGT");
vecScoreName.push_back("SL");
vecScoreName.push_back("SLW");
vecScoreName.push_back("SLW_v");
vecScoreName.push_back("SLWE");
vecScoreName.push_back("SLWE_v");
// head line
//std::string vname = FillString("Volume", ' ', FieldName+1);
//*out << vname << '|';
std::string vname;
*out << std::setw(fFieldValue) << "Volume" << " |";
for (std::vector<G4String>::iterator it = vecScoreName.begin();
it != vecScoreName.end(); it++) {
//vname = FillString((*it),
// ' ',
// fFieldValue+1,
// false);
// *out << vname << '|';
*out << std::setw(fFieldValue) << (*it) << " |";
}
*out << G4endl;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
std::string B03RunAction::FillString(const std::string &name,
char c, G4int n, G4bool back)
{
std::string fname("");
G4int k = n - name.size();
if (k > 0) {
if (back) {
fname = name;
fname += std::string(k,c);
}
else {
fname = std::string(k,c);
fname += name;
}
}
else {
fname = name;
}
return fname;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......