Import Geant4 10.0.0 source tree
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// $Id: B5HodoscopeHit.cc 76474 2013-11-11 10:36:34Z gcosmo $
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//
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/// \file B5HodoscopeHit.cc
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/// \brief Implementation of the B5HodoscopeHit class
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#include "B5HodoscopeHit.hh"
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#include "G4VVisManager.hh"
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#include "G4VisAttributes.hh"
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#include "G4Circle.hh"
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#include "G4Colour.hh"
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#include "G4AttDefStore.hh"
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#include "G4AttDef.hh"
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#include "G4AttValue.hh"
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#include "G4UIcommand.hh"
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#include "G4UnitsTable.hh"
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#include "G4SystemOfUnits.hh"
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#include "G4ios.hh"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4ThreadLocal G4Allocator<B5HodoscopeHit>* B5HodoscopeHitAllocator;
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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B5HodoscopeHit::B5HodoscopeHit(G4int i,G4double t)
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: G4VHit(), fId(i), fTime(t), fPos(0), fPLogV(0)
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{}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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B5HodoscopeHit::~B5HodoscopeHit()
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{}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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B5HodoscopeHit::B5HodoscopeHit(const B5HodoscopeHit &right)
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: G4VHit() {
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fId = right.fId;
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fTime = right.fTime;
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fPos = right.fPos;
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fRot = right.fRot;
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fPLogV = right.fPLogV;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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const B5HodoscopeHit& B5HodoscopeHit::operator=(const B5HodoscopeHit &right)
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{
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fId = right.fId;
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fTime = right.fTime;
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fPos = right.fPos;
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fRot = right.fRot;
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fPLogV = right.fPLogV;
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return *this;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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int B5HodoscopeHit::operator==(const B5HodoscopeHit &/*right*/) const
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{
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return 0;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void B5HodoscopeHit::Draw()
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{
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G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();
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if (pVVisManager)
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{
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G4Transform3D trans(fRot.inverse(),fPos);
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G4VisAttributes attribs;
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const G4VisAttributes* pVA = fPLogV->GetVisAttributes();
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if (pVA) attribs = *pVA;
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G4Colour colour(0.,1.,1.);
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attribs.SetColour(colour);
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attribs.SetForceSolid(true);
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pVVisManager->Draw(*fPLogV,attribs,trans);
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}
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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const std::map<G4String,G4AttDef>* B5HodoscopeHit::GetAttDefs() const
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{
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G4bool isNew;
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std::map<G4String,G4AttDef>* store
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= G4AttDefStore::GetInstance("B5HodoscopeHit",isNew);
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if (isNew) {
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(*store)["HitType"]
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= G4AttDef("HitType","Hit Type","Physics","","G4String");
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(*store)["ID"]
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= G4AttDef("ID","ID","Physics","","G4int");
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(*store)["Time"]
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= G4AttDef("Time","Time","Physics","G4BestUnit","G4double");
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(*store)["Pos"]
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= G4AttDef("Pos","Position","Physics","G4BestUnit","G4ThreeVector");
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(*store)["LVol"]
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= G4AttDef("LVol","Logical Volume","Physics","","G4String");
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}
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return store;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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std::vector<G4AttValue>* B5HodoscopeHit::CreateAttValues() const
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{
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std::vector<G4AttValue>* values = new std::vector<G4AttValue>;
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values
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->push_back(G4AttValue("HitType","HodoscopeHit",""));
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values
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->push_back(G4AttValue("ID",G4UIcommand::ConvertToString(fId),""));
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values
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->push_back(G4AttValue("Time",G4BestUnit(fTime,"Time"),""));
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values
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->push_back(G4AttValue("Pos",G4BestUnit(fPos,"Length"),""));
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if (fPLogV)
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values->push_back(G4AttValue("LVol",fPLogV->GetName(),""));
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else
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values->push_back(G4AttValue("LVol"," ",""));
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return values;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void B5HodoscopeHit::Print()
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{
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G4cout << " Hodoscope[" << fId << "] " << fTime/ns << " (nsec)" << G4endl;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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