Import Geant4 8.1.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 14:44:26 +02:00
parent 8a51e0bc40
commit 216a75eeb1
8717 changed files with 360418 additions and 141343 deletions
@@ -1,28 +1,31 @@
//
// ********************************************************************
// * DISCLAIMER *
// * License and Disclaimer *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// $Id: G4VisCommandsScene.cc,v 1.44 2005/11/22 17:14:44 allison Exp $
// GEANT4 tag $Name: geant4-08-00 $
// $Id: G4VisCommandsScene.cc,v 1.54 2006/06/29 21:29:42 gunter Exp $
// GEANT4 tag $Name: geant4-08-01 $
// /vis/scene commands - John Allison 9th August 1998
@@ -97,17 +100,17 @@ void G4VisCommandSceneCreate::SetNewValue (G4UIcommand*, G4String newValue) {
G4cout << "WARNING: Scene \"" << newName << "\" already exists."
<< G4endl;
}
}
else {
} else {
sceneList.push_back (new G4Scene (newName));
// Adds empty scene data object to list.
// Add empty scene data object to list...
G4Scene* pScene = new G4Scene (newName);
sceneList.push_back (pScene);
fpVisManager -> SetCurrentScene (pScene);
if (verbosity >= G4VisManager::confirmations) {
G4cout << "New empty scene \"" << newName << "\" created." << G4endl;
}
}
UpdateVisManagerScene (newName);
}
////////////// /vis/scene/endOfEventAction ////////////////////////////
@@ -238,7 +241,17 @@ void G4VisCommandSceneEndOfRunAction::SetNewValue (G4UIcommand*,
}
if (action == "accumulate") {
pScene->SetRefreshAtEndOfRun(false);
if (pScene->GetRefreshAtEndOfEvent()) {
if (verbosity >= G4VisManager::errors) {
G4cout <<
"ERROR: Cannot accumulate runs unless events accumulate too."
"\n Use \"/vis/scene/endOfEventAction accumulate\"."
<< G4endl;
}
}
else {
pScene->SetRefreshAtEndOfRun(false);
}
}
else if (action == "refresh") {
pScene->SetRefreshAtEndOfRun(true);
@@ -274,7 +287,7 @@ G4VisCommandSceneList::G4VisCommandSceneList () {
parameter -> SetDefaultValue ("all");
fpCommand -> SetParameter (parameter);
parameter = new G4UIparameter ("verbosity", 's', omitable = true);
parameter -> SetDefaultValue (0);
parameter -> SetDefaultValue ("warnings");
fpCommand -> SetParameter (parameter);
}
@@ -376,7 +389,7 @@ G4VisCommandSceneNotifyHandlers::G4VisCommandSceneNotifyHandlers () {
parameter = new G4UIparameter ("refresh-flush", 's',
omitable = true);
parameter -> SetDefaultValue("refresh");
parameter -> SetParameterCandidates("refresh flush");
parameter -> SetParameterCandidates("r refresh f flush");
fpCommand -> SetParameter (parameter);
}
@@ -396,7 +409,7 @@ void G4VisCommandSceneNotifyHandlers::SetNewValue (G4UIcommand*,
G4String sceneName, refresh_flush;
std::istringstream is (newValue);
is >> sceneName >> refresh_flush;
G4bool flush(false);
G4bool flush = false;
if (refresh_flush(0) == 'f') flush = true;
const G4SceneList& sceneList = fpVisManager -> GetSceneList ();
@@ -440,7 +453,8 @@ void G4VisCommandSceneNotifyHandlers::SetNewValue (G4UIcommand*,
const G4String& aSceneName = aScene -> GetName ();
if (sceneName == aSceneName) {
// Clear store and force a rebuild of graphical database...
aSceneHandler -> ClearStore ();
//aSceneHandler -> ClearStore (); // Not nec?? Done below
//with NeedKernelVisit and DrawView. JA.
G4ViewerList& viewerList = aSceneHandler -> SetViewerList ();
const G4int nViewers = viewerList.size ();
for (G4int iV = 0; iV < nViewers; iV++) {
@@ -450,8 +464,10 @@ void G4VisCommandSceneNotifyHandlers::SetNewValue (G4UIcommand*,
fpVisManager -> SetCurrentViewer(aViewer);
fpVisManager -> SetCurrentSceneHandler(aSceneHandler);
fpVisManager -> SetCurrentScene(aScene);
// Re-draw, forcing rebuild of graphics database, if any...
aViewer -> NeedKernelVisit();
aViewer -> SetView ();
//??aViewer -> ClearView ();
aViewer -> ClearView ();
aViewer -> DrawView ();
if (flush) aViewer -> ShowView ();
if (verbosity >= G4VisManager::confirmations) {
@@ -545,3 +561,74 @@ void G4VisCommandSceneSelect::SetNewValue (G4UIcommand*, G4String newValue) {
UpdateVisManagerScene (selectName);
}
////////////// /vis/scene/transientsAction ////////////////////////////
G4VisCommandSceneTransientsAction::G4VisCommandSceneTransientsAction () {
G4bool omitable;
fpCommand = new G4UIcmdWithAString ("/vis/scene/transientsAction", this);
fpCommand -> SetGuidance
("Rerun events to get transienst (trajectories, etc.), when needed.");
fpCommand -> SetGuidance
("Note: ineffective in absence of instantiated run manager.");
fpCommand -> SetParameterName ("action", omitable = true);
fpCommand -> SetCandidates ("rerun none");
fpCommand -> SetDefaultValue ("rerun");
}
G4VisCommandSceneTransientsAction::~G4VisCommandSceneTransientsAction () {
delete fpCommand;
}
G4String G4VisCommandSceneTransientsAction::GetCurrentValue(G4UIcommand*) {
return "";
}
void G4VisCommandSceneTransientsAction::SetNewValue (G4UIcommand*,
G4String newValue) {
G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
G4String action;
std::istringstream is (newValue);
is >> action;
G4Scene* pScene = fpVisManager->GetCurrentScene();
if (!pScene) {
if (verbosity >= G4VisManager::errors) {
G4cout << "ERROR: No current scene. Please create one." << G4endl;
}
return;
}
G4VSceneHandler* pSceneHandler = fpVisManager->GetCurrentSceneHandler();
if (!pSceneHandler) {
if (verbosity >= G4VisManager::errors) {
G4cout << "ERROR: No current sceneHandler. Please create one." << G4endl;
}
return;
}
if (action == "rerun") {
pScene->SetRecomputeTransients(true);
}
else if (action == "none") {
pScene->SetRecomputeTransients(false);
}
else {
if (verbosity >= G4VisManager::errors) {
G4cout <<
"ERROR: unrecognised parameter \"" << action << "\"."
<< G4endl;
}
return;
}
if (verbosity >= G4VisManager::confirmations) {
G4cout << "Transients action set to \"";
if (pScene->GetRecomputeTransients()) G4cout << "rerun";
else G4cout << "none";
G4cout << "\"" << G4endl;
}
}