Import Geant4 6.1.0 source tree
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@@ -21,8 +21,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4SubtractionSolid.cc,v 1.20 2003/11/03 17:48:46 gcosmo Exp $
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// GEANT4 tag $Name: geant4-06-00 $
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// $Id: G4SubtractionSolid.cc,v 1.21 2004/02/27 08:38:09 grichine Exp $
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// GEANT4 tag $Name: geant4-06-01 $
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//
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// Implementation of methods for the class G4IntersectionSolid
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//
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@@ -182,14 +182,17 @@ G4SubtractionSolid::SurfaceNormal( const G4ThreeVector& p ) const
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normal = -fPtrSolidB->SurfaceNormal(p) ;
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}
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#ifdef G4BOOLDEBUG
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G4cout << "WARNING - Invalid call [2] in "
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if(Inside(p) == kInside)
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{
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G4cout << "WARNING - Invalid call [2] in "
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<< "G4SubtractionSolid::SurfaceNormal(p)" << G4endl
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<< " Point p is inside !" << G4endl;
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G4cout << " p = " << p << G4endl;
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G4cerr << "WARNING - Invalid call [2] in "
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G4cout << " p = " << p << G4endl;
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G4cerr << "WARNING - Invalid call [2] in "
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<< "G4SubtractionSolid::SurfaceNormal(p)" << G4endl
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<< " Point p is inside !" << G4endl;
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G4cerr << " p = " << p << G4endl;
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G4cerr << " p = " << p << G4endl;
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}
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#endif
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}
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}
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