Import Geant4 6.1.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 10:49:58 +02:00
parent 96686e0c8f
commit 1d812b78b1
4545 changed files with 24433 additions and 175005 deletions
@@ -21,8 +21,8 @@
// ********************************************************************
//
//
// $Id: G4VoxelNavigation.cc,v 1.2 2003/11/03 17:15:22 gcosmo Exp $
// GEANT4 tag $Name: geant4-06-00 $
// $Id: G4VoxelNavigation.cc,v 1.3 2004/03/10 18:21:20 gcosmo Exp $
// GEANT4 tag $Name: geant4-06-01 $
//
//
// class G4VoxelNavigation Implementation
@@ -44,7 +44,9 @@ G4VoxelNavigation::G4VoxelNavigation()
fVoxelSliceWidthStack(kNavigatorVoxelStackMax,0.),
fVoxelNodeNoStack(kNavigatorVoxelStackMax,0),
fVoxelHeaderStack(kNavigatorVoxelStackMax,(G4SmartVoxelHeader*)0),
fVoxelNode(0)
fVoxelNode(0),
fCheck(false),
fVerbose(0)
{
}
@@ -99,6 +101,40 @@ G4VoxelNavigation::ComputeStep( const G4ThreeVector& localPoint,
motherSafety = motherSolid->DistanceToOut(localPoint);
ourSafety = motherSafety; // Working isotropic safety
#ifdef G4VERBOSE
if ( fCheck )
{
if( motherSafety < 0.0 )
{
G4cout << "ERROR - G4VoxelNavigation::ComputeStep()" << G4endl
<< " Current solid " << motherSolid->GetName()
<< " gave negative safety: " << motherSafety << G4endl
<< " for the current (local) point " << localPoint
<< G4endl;
G4Exception("G4VoxelNavigation::ComputeStep()",
"NegativeSafetyMotherVol", FatalException,
"Negative Safety In Voxel Navigation !" );
}
if( motherSolid->Inside(localPoint)==kOutside )
{
G4cout << "WARNING - G4VoxelNavigation::ComputeStep()" << G4endl
<< " Point " << localPoint
<< " is outside current volume " << motherPhysical->GetName()
<< G4endl;
G4double estDistToSolid= motherSolid->DistanceToIn(localPoint);
G4cout << " Estimated isotropic distance to solid (distToIn)= "
<< estDistToSolid << G4endl;
if( estDistToSolid > 100.0 * kCarTolerance )
G4Exception("G4VoxelNavigation::ComputeStep()",
"FarOutsideCurrentVolume", FatalException,
"Point is far outside Current Volume !");
else
G4Exception("G4VoxelNavigation::ComputeStep()", "OutsideCurrentVolume",
JustWarning, "Point is a little outside Current Volume.");
}
}
#endif
//
// Compute daughter safeties & intersections
//
@@ -164,6 +200,48 @@ G4VoxelNavigation::ComputeStep( const G4ThreeVector& localPoint,
exiting = false;
*pBlockedPhysical = samplePhysical;
blockedReplicaNo = -1;
#ifdef G4VERBOSE
// Check to see that the resulting point is indeed in/on volume.
// This check could eventually be made only for successful
// candidate.
if ( ( fCheck ) && ( sampleStep < kInfinity ) )
{
G4ThreeVector intersectionPoint;
intersectionPoint= samplePoint + sampleStep * sampleDirection;
EInside insideIntPt= sampleSolid->Inside(intersectionPoint);
if( insideIntPt != kSurface )
{
G4int oldcoutPrec = G4cout.precision(16);
G4cout << "WARNING - G4VoxelNavigation::ComputeStep()"
<< G4endl
<< " Inaccurate solid DistanceToIn"
<< " for solid " << sampleSolid->GetName() << G4endl;
G4cout << " Solid gave DistanceToIn = "
<< sampleStep << " yet returns " ;
if( insideIntPt == kInside )
G4cout << "-kInside-";
else if( insideIntPt == kOutside )
G4cout << "-kOutside-";
else
G4cout << "-kSurface-";
G4cout << " for this point !" << G4endl;
G4cout << " Point = " << intersectionPoint << G4endl;
if ( insideIntPt != kInside )
G4cout << " DistanceToIn(p) = "
<< sampleSolid->DistanceToIn(intersectionPoint)
<< G4endl;
if ( insideIntPt != kOutside )
G4cout << " DistanceToOut(p) = "
<< sampleSolid->DistanceToOut(intersectionPoint)
<< G4endl;
G4Exception("G4VoxelNavigation::ComputeStep()",
"InaccurateDistanceToIn", JustWarning,
"Navigator gets conflicting response from Solid.");
G4cout.precision(oldcoutPrec);
}
}
#endif
}
}
}
@@ -198,6 +276,25 @@ G4VoxelNavigation::ComputeStep( const G4ThreeVector& localPoint,
motherSolid->DistanceToOut(localPoint,
localDirection,
true, &validExitNormal, &exitNormal);
#ifdef G4VERBOSE
if ( fCheck )
if( ( motherStep < 0.0 ) || ( motherStep >= kInfinity) )
{
G4int oldPrOut= G4cout.precision(16);
G4int oldPrErr= G4cerr.precision(16);
G4cerr << "ERROR - G4VoxelNavigation::ComputeStep()" << G4endl
<< " Problem in Navigation" << G4endl
<< " Point (local coordinates): "
<< localPoint << G4endl
<< " Local Direction: " << localDirection << G4endl
<< " Solid: " << motherSolid->GetName() << G4endl;
G4Exception("G4VoxelNavigation::ComputeStep()",
"PointOutsideCurrentVolume", FatalException,
"Current point is outside the current solid !");
G4cout.precision(oldPrOut);
G4cerr.precision(oldPrErr);
}
#endif
if ( motherStep<=ourStep )
{
ourStep = motherStep;