Import Geant4 10.4.0.beta source tree
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id: G4Ions.hh 98732 2016-08-09 10:50:57Z gcosmo $
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// $Id: G4Ions.hh 103892 2017-05-03 08:11:00Z gcosmo $
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//
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//
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// ------------------------------------------------------------
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@@ -244,7 +244,7 @@ inline
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{
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static G4Ions::G4FloatLevelBase flb[] =
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{ noFloat,
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plusU, plusV, plusW, plusX, plusY, plusZ,
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plusX, plusY, plusZ, plusU, plusV, plusW,
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plusR, plusS, plusT, plusA, plusB, plusC, plusD, plusE };
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return flb[flbIdx];
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}
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id: G4PDefManager.hh 101112 2016-11-07 08:19:33Z gcosmo $
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// $Id: G4PDefManager.hh 103108 2017-03-16 13:00:35Z gcosmo $
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//
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//
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// ------------------------------------------------------------
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@@ -103,7 +103,6 @@ class G4PDefManager
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void FreeSlave();
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// Invoked by all threads to free the subinstance array.
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G4PDefData* GetOffset();
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void UseWorkArea( G4PDefData* newOffset ); // , G4int numObjects, G4int numSpace)
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@@ -24,7 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id: G4ParticleDefinition.hh 101025 2016-11-04 08:36:30Z gcosmo $
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// $Id: G4ParticleDefinition.hh 103108 2017-03-16 13:00:35Z gcosmo $
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//
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//
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// ------------------------------------------------------------
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@@ -208,19 +208,23 @@ class G4ParticleDefinition
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inline G4ProcessManager* GetMasterProcessManager() const;
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// Returns the process manager master pointer.
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inline void SetMasterProcessManager(G4ProcessManager* aNewPM);
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//Sets the shadow master pointer (not to be used by user)
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// Sets the shadow master pointer (not to be used by user)
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inline G4int GetInstanceID() const;
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// Returns the instance ID.
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static const G4PDefManager& GetSubInstanceManager();
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// Returns the private data instance manager.
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static void Clean();
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// Clear memory allocated by sub-instance manager.
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private:
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// --- Shadow of master pointers.
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G4ProcessManager *theProcessManagerShadow;
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// Each worker thread can access this field from the master thread
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// through this pointer.
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// Each worker thread can access this field from the master thread
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// through this pointer.
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G4int g4particleDefinitionInstanceID;
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// This field is used as instance ID.
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