Import Geant4 10.4.0.beta source tree

This commit is contained in:
Gabriele Cosmo
2017-06-30 10:49:55 +02:00
parent 3a5407696b
commit 1a1316fea4
2180 changed files with 237880 additions and 59109 deletions
@@ -122,11 +122,11 @@ class G4GeomSplitter
}
void SlaveReCopySubInstanceArray()
// Invoked by each worker thread at start of a run (2nd or later)
// to copy again all the subinstance array from the master thread.
// To cope with user's changes in Geometry - e.g. change of material in a volume
// Invoked by each worker thread at start of a run (2nd or later)
// to copy again all the subinstance array from the master thread.
// To cope with user's changes in Geometry - e.g. change of material
// in a volume
{
G4AutoLock l(&mutex);
if (!offset)
{
SlaveInitializeSubInstance();
@@ -134,7 +134,6 @@ class G4GeomSplitter
"MissingInitialisation", JustWarning,
"Must be called after Initialisation or first Copy.");
}
l.unlock();
CopyMasterContents();
}
@@ -146,14 +145,13 @@ class G4GeomSplitter
offset = 0;
}
//
// Extension - to allow sharing of workspaces - John Apostolakis 28 May 2013
// Extension - to allow sharing of workspaces
T* GetOffset() { return offset; }
T* GetOffset() { return offset; }
void UseWorkArea( T* newOffset ) // , G4int numObjects, G4int numSpace)
{
void UseWorkArea( T* newOffset )
// Use recycled work area - which was created previously
{
if( offset && offset!=newOffset )
{
G4Exception("G4GeomSplitter::UseWorkspace()",
@@ -161,25 +159,15 @@ class G4GeomSplitter
"Thread already has workspace - cannot use another.");
}
offset= newOffset;
// totalobj= numObjects;
// totalspace= numSpace;
}
T* FreeWorkArea() // G4int* numObjects, G4int* numSpace)
{
// Detach this thread from this Location
T* FreeWorkArea()
// Detach this thread from this Location.
// The object which calls this method is responsible for it.
//
T* offsetRet= offset;
offset= 0;
return offsetRet;
}
void Destroy()
{
T* offsetRet= offset;
offset= 0;
return offsetRet;
}
public:
@@ -108,7 +108,7 @@ class G4GeomTools
G4TwoVectorList& result);
static G4bool TriangulatePolygon(const G4TwoVectorList& polygon,
std::vector<G4int>& result);
std::vector<G4int>& result);
// Simple implementation of "ear clipping" algorithm for
// triangulation of a simple contour/polygon, it places results
// in a std::vector as triplets of vertices. If triangulation
@@ -123,7 +123,7 @@ class G4GeomTools
static G4bool DiskExtent(G4double rmin, G4double rmax,
G4double startPhi, G4double delPhi,
G4TwoVector& pmin, G4TwoVector& pmax);
// Calculate bounding square of a disk sector,
// Calculate bounding rectangle of a disk sector,
// it returns false if input parameters do not meet the following:
// rmin >= 0
// rmax > rmin + kCarTolerance
@@ -133,46 +133,67 @@ class G4GeomTools
G4double sinPhiStart, G4double cosPhiStart,
G4double sinPhiEnd, G4double cosPhiEnd,
G4TwoVector& pmin, G4TwoVector& pmax);
// Calculate bounding square of a disk sector,
// Calculate bounding rectangle of a disk sector,
// faster version without check of parameters
static G4double EllipsePerimeter(G4double a,
G4double b);
// Compute the circumference (perimeter) of an ellipse
static G4double EllipticConeLateralArea(G4double a,
G4double b,
G4double h);
// Compute the lateral surface area of an elliptic cone
// ==================================================================
// 3D Utilities
// ------------------------------------------------------------------
/*
static G4ThreeVector TriangleAreaNormal(const G4ThreeVector& A,
const G4ThreeVector& B,
const G4ThreeVector& C);
// Calcuate normal to the plane of of 3D triangle ABC with
// length equal to its area
// Find the normal to the plane of 3D triangle ABC,
// length of the normal is equal to the area of the triangle
static G4ThreeVector QuadAreaNormal(const G4ThreeVector& A,
const G4ThreeVector& B,
const G4ThreeVector& C,
const G4ThreeVector& D);
// Calcuate normal to the plane of 3D quadrilateral ABCD with
// length equal to its area
// Find normal to the plane of 3D quadrilateral ABCD,
// length of the normal is equal to the area of the quadrilateral
static G4ThreeVector PolygonAreaNormal(const G4ThreeVectorList& polygon);
// Calcuate normal to the plane of 3D polygon with
// length equal to its area
// Find normal to the plane of 3D polygon
// length of the normal is equal to the area of the polygon
/*
static G4bool IsPlanar(const G4ThreeVector& A,
const G4ThreeVector& B,
const G4ThreeVector& C,
const G4ThreeVector& D);
// Decide if 3D quadrilateral ABCD is planar
static G4bool IsPlanar(const G4ThreeVectorList& polygon);
static G4bool IsPlanar(const G4ThreeVectorList& polygon
const G4ThreeVector& normal);
// Decide if 3D polygon is planar
*/
static G4double DistancePointSegment(G4ThreeVector P,
G4ThreeVector A,
G4ThreeVector B);
static G4double DistancePointSegment(const G4ThreeVector& P,
const G4ThreeVector& A,
const G4ThreeVector& B);
// Calculate distance between point P and line segment AB in 3D
static G4ThreeVector ClosestPointOnSegment(const G4ThreeVector& P,
const G4ThreeVector& A,
const G4ThreeVector& B);
// Find point on 3D line segment AB closest to point P
static G4ThreeVector ClosestPointOnTriangle(const G4ThreeVector& P,
const G4ThreeVector& A,
const G4ThreeVector& B,
const G4ThreeVector& C);
// Find point on 3D triangle ABC closest to point P
static G4bool SphereExtent(G4double rmin, G4double rmax,
G4double startTheta, G4double delTheta,
G4double startPhi, G4double delPhi,
@@ -191,6 +212,9 @@ class G4GeomTools
G4int a, G4int b, G4int c,
G4int n, const G4int* V);
// Helper function for TriangulatePolygon()
static G4double comp_ellint_2(G4double e);
// Complete Elliptic Integral of the Second Kind
};
#endif // G4GEOMTOOLS_HH
@@ -24,7 +24,7 @@
// ********************************************************************
//
//
// $Id: G4GeometryManager.hh 66872 2013-01-15 01:25:57Z japost $
// $Id: G4GeometryManager.hh 103235 2017-03-22 15:53:48Z gcosmo $
//
// class G4GeometryManager
//
@@ -37,8 +37,8 @@
//
// Member data:
//
// static G4GeometryManager* fgInstance
// - Ptr to the unique instance of class
// - fgInstance
// Ptr to the unique instance of class
// Author:
// 26.07.95 P.Kent Initial version, including optimisation Build
@@ -67,7 +67,7 @@ class G4GeometryManager
// present. Applies to just a specific subtree if a physical volume is
// specified.
G4bool IsGeometryClosed();
static G4bool IsGeometryClosed();
// Return true/false according to state of optimised geoemtry.
void SetWorldMaximumExtent(G4double worldExtent);
@@ -75,11 +75,21 @@ class G4GeometryManager
// allowed only if NO solids have been created already.
static G4GeometryManager* GetInstance();
// Return ptr to singleton instance of the class.
// Return ptr to singleton instance of the class, creating it if
// not existing.
static G4GeometryManager* GetInstanceIfExist();
// Return ptr to singleton instance.
public: // without description
~G4GeometryManager();
// Destructor.
protected:
G4GeometryManager();
// Protected constructor
private:
@@ -90,7 +100,7 @@ class G4GeometryManager
static void ReportVoxelStats( std::vector<G4SmartVoxelStat> & stats,
G4double totalCpuTime );
static G4ThreadLocal G4GeometryManager* fgInstance;
G4bool fIsClosed;
static G4ThreadLocal G4bool fIsClosed;
};
#endif
@@ -24,7 +24,7 @@
// ********************************************************************
//
//
// $Id: G4LogicalVolume.hh 100397 2016-10-20 07:34:38Z gcosmo $
// $Id: G4LogicalVolume.hh 103096 2017-03-15 15:21:33Z gcosmo $
//
//
// class G4LogicalVolume
@@ -360,14 +360,12 @@ class G4LogicalVolume
inline G4int GetInstanceID() const;
// Returns the instance ID.
static const G4LVManager& GetSubInstanceManager();
// Sets the private data instance manager - in order to use a particular Workspace
// static const G4LVManager* GetSubInstanceManagerPtr();
// static const G4LVManager SetSubInstanceManager(G4LVManager* subInstanceManager);
// Revised Implementation - to enable Workspaces which can used by different
// threads at different times (only one thread or task can use a workspace at a time. )
static const G4LVManager& GetSubInstanceManager();
// Returns the private data instance manager.
static void Clean();
// Clear memory allocated by sub-instance manager.
inline void Lock();
// Set lock identifier for final deletion of entity.
@@ -24,7 +24,7 @@
// ********************************************************************
//
//
// $Id: G4LogicalVolumeStore.hh 66872 2013-01-15 01:25:57Z japost $
// $Id: G4LogicalVolumeStore.hh 103096 2017-03-15 15:21:33Z gcosmo $
//
// class G4LogicalVolumeStore
//
@@ -24,7 +24,7 @@
// ********************************************************************
//
//
// $Id: G4PhysicalVolumeStore.hh 66872 2013-01-15 01:25:57Z japost $
// $Id: G4PhysicalVolumeStore.hh 103096 2017-03-15 15:21:33Z gcosmo $
//
// class G4PhysicalVolume
//
@@ -24,7 +24,7 @@
// ********************************************************************
//
//
// $Id: G4ReflectedSolid.hh 100906 2016-11-03 09:59:32Z gcosmo $
// $Id: G4ReflectedSolid.hh 104317 2017-05-24 13:08:38Z gcosmo $
//
//
// class G4ReflectedSolid
@@ -63,7 +63,7 @@ class G4ReflectedSolid : public G4VSolid
EInside Inside( const G4ThreeVector& p ) const;
void Extent(G4ThreeVector& pMin, G4ThreeVector& pMax) const;
void BoundingLimits(G4ThreeVector& pMin, G4ThreeVector& pMax) const;
G4bool CalculateExtent( const EAxis pAxis,
const G4VoxelLimits& pVoxelLimit,
@@ -24,7 +24,7 @@
// ********************************************************************
//
//
// $Id: G4Region.hh 99379 2016-09-20 09:45:19Z gcosmo $
// $Id: G4Region.hh 103096 2017-03-15 15:21:33Z gcosmo $
//
// class G4Region
//
@@ -226,6 +226,9 @@ class G4Region
static const G4RegionManager& GetSubInstanceManager();
// Returns the private data instance manager.
static void Clean();
// Clear memory allocated by sub-instance manager.
inline void UsedInMassGeometry(G4bool val=true);
inline void UsedInParallelGeometry(G4bool val=true);
inline G4bool IsInMassGeometry() const;
@@ -24,7 +24,7 @@
// ********************************************************************
//
//
// $Id: G4RegionStore.hh 89814 2015-04-30 14:49:43Z gcosmo $
// $Id: G4RegionStore.hh 103096 2017-03-15 15:21:33Z gcosmo $
//
// class G4RegionStore
//
@@ -0,0 +1,549 @@
//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// ********************************************************************
//
//
// $Id:$
//
//
// class G4UAdapter
//
// Class description:
//
// Utility class for adapting VecGeom solids API to Geant4 solids.
// NOTE: Using protected inheritance since the Adapter is supposed to
// be a G4VSolid "implemented-in-terms-of" the VecGeom UnplacedVolume_t.
// The choice of protected vs private is due to the fact that we want
// to propagate functions further down in the inheritance hierarchy.
// Author:
// 17.05.17 G.Cosmo: Adapted for G4VSolid from original G4USolids bridge
// class and the USolidsAdapter class in VecGeom.
// ------------------------------------------------------------------------
#ifndef G4UADAPTER_HH
#define G4UADAPTER_HH
#include "G4ThreeVector.hh"
#include "G4VSolid.hh"
// Required for inline visualization adapter functions
//
#include "G4AffineTransform.hh"
#include "G4VoxelLimits.hh"
#include "G4VGraphicsScene.hh"
#include "G4Polyhedron.hh"
#include "G4VisExtent.hh"
#include "G4BoundingEnvelope.hh"
#include "G4AutoLock.hh"
#if ( defined(G4GEOM_USE_USOLIDS) || defined(G4GEOM_USE_PARTIAL_USOLIDS) )
#include <base/Global.h>
#include <base/Vector3D.h>
class G4VPVParameterisation;
template <class UnplacedVolume_t>
class G4UAdapter : public G4VSolid, protected UnplacedVolume_t
{
public:
typedef vecgeom::Vector3D<G4double> U3Vector;
using UnplacedVolume_t::operator delete;
using UnplacedVolume_t::operator new;
// VecGeom volumes have special delete/new ("AlignedBase")
// and we need to make these functions public again
G4UAdapter(const G4String& name)
: G4VSolid(name), fRebuildPolyhedron(false), fPolyhedron(0)
{ kHalfTolerance = 0.5*kCarTolerance; }
template <typename... T>
G4UAdapter(const G4String& name, const T &... params)
: G4VSolid(name), UnplacedVolume_t(params...),
fRebuildPolyhedron(false), fPolyhedron(0)
{ kHalfTolerance = 0.5*kCarTolerance; }
virtual ~G4UAdapter();
G4bool operator==(const G4UAdapter& s) const;
// Return true only if addresses are the same.
virtual G4bool CalculateExtent(const EAxis pAxis,
const G4VoxelLimits& pVoxelLimit,
const G4AffineTransform& pTransform,
G4double& pMin, G4double& pMax) const override;
// Calculate the minimum and maximum extent of the solid, when under the
// specified transform, and within the specified limits. If the solid
// is not intersected by the region, return false, else return true.
virtual EInside Inside(const G4ThreeVector& p) const override;
// Returns kOutside if the point at offset p is outside the shapes
// boundaries plus Tolerance/2, kSurface if the point is <= Tolerance/2
// from a surface, otherwise kInside.
virtual G4ThreeVector SurfaceNormal(const G4ThreeVector& p) const override;
// Returns the outwards pointing unit normal of the shape for the
// surface closest to the point at offset p.
virtual G4double DistanceToIn(const G4ThreeVector& p,
const G4ThreeVector& v) const override;
// Return the distance along the normalised vector v to the shape,
// from the point at offset p. If there is no intersection, return
// kInfinity. The first intersection resulting from `leaving' a
// surface/volume is discarded. Hence, it is tolerant of points on
// the surface of the shape.
virtual G4double DistanceToIn(const G4ThreeVector& p) const override;
// Calculate the distance to the nearest surface of a shape from an
// outside point. The distance can be an underestimate.
virtual G4double DistanceToOut(const G4ThreeVector& p,
const G4ThreeVector& v,
const G4bool calcNorm = false,
G4bool* validNorm = 0,
G4ThreeVector* n = 0) const override;
// Return the distance along the normalised vector v to the shape,
// from a point at an offset p inside or on the surface of the shape.
// Intersections with surfaces, when the point is < Tolerance/2 from a
// surface must be ignored.
// If calcNorm==true:
// validNorm set true if the solid lies entirely behind or on the
// exiting surface.
// n set to exiting outwards normal vector (undefined Magnitude).
// validNorm set to false if the solid does not lie entirely behind
// or on the exiting surface
// If calcNorm==false:
// validNorm and n are unused.
//
// Must be called as solid.DistanceToOut(p,v) or by specifying all
// the parameters.
virtual G4double DistanceToOut(const G4ThreeVector& p) const override;
// Calculate the distance to the nearest surface of a shape from an
// inside point. The distance can be an underestimate.
virtual void ComputeDimensions(G4VPVParameterisation* p,
const G4int n,
const G4VPhysicalVolume* pRep) override;
// Throw exception if ComputeDimensions called from an illegal
// derived class.
virtual G4double GetCubicVolume() override;
// Returns an estimation of the solid volume in internal units.
// This method may be overloaded by derived classes to compute the
// exact geometrical quantity for solids where this is possible,
// or anyway to cache the computed value.
// Note: the computed value is NOT cached.
virtual G4double GetSurfaceArea() override;
// Return an estimation of the solid surface area in internal units.
// This method may be overloaded by derived classes to compute the
// exact geometrical quantity for solids where this is possible,
// or anyway to cache the computed value.
// Note: the computed value is NOT cached.
virtual G4ThreeVector GetPointOnSurface() const override;
// Returns a random point located on the surface of the solid.
virtual G4GeometryType GetEntityType() const override;
// Provide identification of the class of an object.
// (required for persistency)
virtual G4VSolid* Clone() const override;
// Returns a pointer of a dynamically allocated copy of the solid.
// Returns NULL pointer with warning in case the concrete solid does not
// implement this method. The caller has responsibility for ownership.
virtual std::ostream& StreamInfo(std::ostream& os) const override;
// Dumps contents of the solid to a stream.
virtual void DescribeYourselfTo(G4VGraphicsScene& scene) const override;
// A "double dispatch" function which identifies the solid
// to the graphics scene for visualization.
virtual G4VisExtent GetExtent() const override;
// Provide extent (bounding box) as possible hint to the graphics view.
virtual G4Polyhedron* CreatePolyhedron() const override;
// Create Polyhedron used for Visualisation
virtual G4Polyhedron* GetPolyhedron() const override;
// Smart access function - creates on request and stores for future
// access. A null pointer means "not available".
public: // without description
G4UAdapter(__void__&);
// Fake default constructor for usage restricted to direct object
// persistency for clients requiring preallocation of memory for
// persistifiable objects.
G4UAdapter(const G4UAdapter& rhs);
G4UAdapter& operator=(const G4UAdapter& rhs);
// Copy constructor and assignment operator.
public: // VecGeom overridden methods
vecgeom::Precision
DistanceToOut(U3Vector const &position, U3Vector const &direction,
vecgeom::Precision stepMax = kInfinity) const override
{
return UnplacedVolume_t::DistanceToOut(position, direction, stepMax);
}
vecgeom::EnumInside
Inside(U3Vector const &aPoint) const override
{
return UnplacedVolume_t::Inside(aPoint);
}
vecgeom::Precision
DistanceToIn(U3Vector const &position, U3Vector const &direction,
const vecgeom::Precision step_max = kInfinity) const override
{
return UnplacedVolume_t::DistanceToIn(position, direction, step_max);
}
G4bool Normal(U3Vector const &aPoint, U3Vector &aNormal) const override
{
return UnplacedVolume_t::Normal(aPoint, aNormal);
}
void Extent(U3Vector &aMin, U3Vector &aMax) const override
{
return UnplacedVolume_t::Extent(aMin, aMax);
}
U3Vector SamplePointOnSurface() const override
{
return UnplacedVolume_t::SamplePointOnSurface();
}
protected: // data
mutable G4bool fRebuildPolyhedron;
mutable G4Polyhedron* fPolyhedron;
G4double kHalfTolerance; // Cached geometrical tolerance
using UnplacedVolume_t::DistanceToOut;
using UnplacedVolume_t::DistanceToIn;
};
// Inline implementations
template <class UnplacedVolume_t>
G4UAdapter<UnplacedVolume_t>::G4UAdapter(__void__& a)
: G4VSolid(a), UnplacedVolume_t(*this),
fRebuildPolyhedron(false), fPolyhedron(0),
kHalfTolerance(0.5*kCarTolerance)
{
}
template <class UnplacedVolume_t>
G4UAdapter<UnplacedVolume_t>::~G4UAdapter()
{
delete fPolyhedron; fPolyhedron = 0;
}
template <class UnplacedVolume_t>
G4bool G4UAdapter<UnplacedVolume_t>::
operator==(const G4UAdapter& rhs) const
{
return (this == &rhs) ? true : false;
}
template <class UnplacedVolume_t>
G4UAdapter<UnplacedVolume_t>::
G4UAdapter(const G4UAdapter& rhs)
: G4VSolid(rhs), UnplacedVolume_t(rhs),
fRebuildPolyhedron(false), fPolyhedron(0)
{
kHalfTolerance = 0.5*kCarTolerance;
}
template <class UnplacedVolume_t>
G4UAdapter<UnplacedVolume_t>& G4UAdapter<UnplacedVolume_t>::
operator=(const G4UAdapter& rhs)
{
// Check assignment to self
//
if (this == &rhs)
{
return *this;
}
// Copy base class data
//
G4VSolid::operator=(rhs);
// Copy data
//
fRebuildPolyhedron = false;
delete fPolyhedron; fPolyhedron = 0;
kHalfTolerance = 0.5*kCarTolerance;
return *this;
}
template <class UnplacedVolume_t>
EInside G4UAdapter<UnplacedVolume_t>::
Inside(const G4ThreeVector& p) const
{
U3Vector pt(p.x(), p.y(), p.z());
vecgeom::EnumInside in_temp;
EInside in = kOutside;
in_temp = UnplacedVolume_t::Inside(pt);
if (in_temp == vecgeom::EnumInside::eInside) in = kInside;
else if (in_temp == vecgeom::EnumInside::eSurface) in = kSurface;
return in;
}
template <class UnplacedVolume_t>
G4ThreeVector G4UAdapter<UnplacedVolume_t>::
SurfaceNormal(const G4ThreeVector& pt) const
{
U3Vector p(pt.x(), pt.y(), pt.z());
U3Vector n;
UnplacedVolume_t::Normal(p, n);
return G4ThreeVector(n.x(), n.y(), n.z());
}
template <class UnplacedVolume_t>
G4double G4UAdapter<UnplacedVolume_t>::
DistanceToIn(const G4ThreeVector& pt, const G4ThreeVector& d) const
{
U3Vector p(pt.x(), pt.y(), pt.z());
U3Vector v(d.x(), d.y(), d.z());
G4double dist = UnplacedVolume_t::DistanceToIn(p, v, kInfinity);
// apply Geant4 distance conventions
//
if (dist < kHalfTolerance) return 0.0;
return (dist > kInfinity) ? kInfinity : dist;
}
template <class UnplacedVolume_t>
G4double G4UAdapter<UnplacedVolume_t>::
DistanceToIn(const G4ThreeVector& pt) const
{
U3Vector p(pt.x(), pt.y(), pt.z());
G4double dist = UnplacedVolume_t::SafetyToIn(p);
// Apply Geant4 convention: convert negative values to zero
//
if (dist < kHalfTolerance) return 0.0;
return (dist > kInfinity) ? kInfinity : dist;
}
template <class UnplacedVolume_t>
G4double G4UAdapter<UnplacedVolume_t>::
DistanceToOut(const G4ThreeVector& pt, const G4ThreeVector& d,
const G4bool calcNorm, G4bool* validNorm,
G4ThreeVector* norm) const
{
U3Vector p(pt.x(), pt.y(), pt.z());
U3Vector v(d.x(), d.y(), d.z());
G4double dist = UnplacedVolume_t::DistanceToOut(p, v, kInfinity);
if(calcNorm) // *norm=n, but only after calcNorm check and if convex volume
{
if (UnplacedVolume_t::IsConvex())
{
U3Vector n, hitpoint = p + dist * v;
UnplacedVolume_t::Normal(hitpoint, n);
*validNorm = true;
norm->set(n.x(), n.y(), n.z());
}
else
{
*validNorm = false;
}
}
// Apply Geant4 distance conventions
//
if (dist < kHalfTolerance) return 0.0;
return (dist > kInfinity) ? kInfinity : dist;
}
template <class UnplacedVolume_t>
G4double G4UAdapter<UnplacedVolume_t>::
DistanceToOut(const G4ThreeVector& pt) const
{
U3Vector p(pt.x(), pt.y(), pt.z());
G4double dist = UnplacedVolume_t::SafetyToOut(p);
// Apply Geant4 convention: convert negative values to zero
//
if (dist < kHalfTolerance) return 0.0;
return (dist > kInfinity) ? kInfinity : dist;
}
template <class UnplacedVolume_t>
G4double G4UAdapter<UnplacedVolume_t>::GetCubicVolume()
{
return UnplacedVolume_t::Capacity();
}
template <class UnplacedVolume_t>
G4double G4UAdapter<UnplacedVolume_t>::GetSurfaceArea()
{
return UnplacedVolume_t::SurfaceArea();
}
template <class UnplacedVolume_t>
G4ThreeVector G4UAdapter<UnplacedVolume_t>::GetPointOnSurface() const
{
U3Vector p = UnplacedVolume_t::SamplePointOnSurface();;
return G4ThreeVector(p.x(), p.y(), p.z());
}
// Inline visualization adapters
namespace
{
G4Mutex pMutex = G4MUTEX_INITIALIZER;
}
template <class UnplacedVolume_t>
void G4UAdapter<UnplacedVolume_t>::
ComputeDimensions(G4VPVParameterisation*, const G4int,
const G4VPhysicalVolume*)
{
std::ostringstream message;
message << "Illegal call to G4UAdapter::ComputeDimensions()" << G4endl
<< "Method not overloaded by derived class !";
G4Exception("G4UAdapter::ComputeDimensions()", "GeomSolids0003",
FatalException, message);
}
template <class UnplacedVolume_t>
void G4UAdapter<UnplacedVolume_t>::
DescribeYourselfTo(G4VGraphicsScene& scene) const
{
scene.AddSolid(*this);
}
template <class UnplacedVolume_t>
G4GeometryType G4UAdapter<UnplacedVolume_t>::
GetEntityType() const
{
G4String string = "VSolid"; // UnplacedVolume_t::GetEntityType();
return "G4" + string;
}
template <class UnplacedVolume_t>
std::ostream& G4UAdapter<UnplacedVolume_t>::
StreamInfo(std::ostream& os) const
{
UnplacedVolume_t::Print(os);
return os;
}
template <class UnplacedVolume_t>
G4VSolid* G4UAdapter<UnplacedVolume_t>::Clone() const
{
std::ostringstream message;
message << "Clone() method not implemented for type: "
<< GetEntityType() << "!" << G4endl
<< "Returning NULL pointer!";
G4Exception("G4UAdapter::Clone()", "GeomSolids1001", JustWarning, message);
return 0;
}
template <class UnplacedVolume_t>
G4bool G4UAdapter<UnplacedVolume_t>::CalculateExtent(const EAxis pAxis,
const G4VoxelLimits& pVoxelLimit,
const G4AffineTransform& pTransform,
G4double& pMin, G4double& pMax) const
{
U3Vector vmin, vmax;
UnplacedVolume_t::Extent(vmin,vmax);
G4ThreeVector bmin(vmin.x(),vmin.y(),vmin.z());
G4ThreeVector bmax(vmax.x(),vmax.y(),vmax.z());
// Check correctness of the bounding box
//
if (bmin.x() >= bmax.x() || bmin.y() >= bmax.y() || bmin.z() >= bmax.z())
{
std::ostringstream message;
message << "Bad bounding box (min >= max) for solid: "
<< GetName() << " - " << GetEntityType() << " !"
<< "\nmin = " << bmin
<< "\nmax = " << bmax;
G4Exception("G4UAdapter::CalculateExtent()", "GeomMgt0001",
JustWarning, message);
StreamInfo(G4cout);
}
G4BoundingEnvelope bbox(bmin,bmax);
return bbox.CalculateExtent(pAxis,pVoxelLimit,pTransform,pMin,pMax);
}
template <class UnplacedVolume_t>
G4Polyhedron* G4UAdapter<UnplacedVolume_t>::CreatePolyhedron() const
{
// Must be implemented in concrete wrappers...
std::ostringstream message;
message << "Visualization not supported for USolid shape "
<< GetEntityType() << "... Sorry!" << G4endl;
G4Exception("G4UAdapter::CreatePolyhedron()", "GeomSolids0003",
FatalException, message);
return 0;
}
template <class UnplacedVolume_t>
G4Polyhedron* G4UAdapter<UnplacedVolume_t>::GetPolyhedron() const
{
if (!fPolyhedron ||
fRebuildPolyhedron ||
fPolyhedron->GetNumberOfRotationStepsAtTimeOfCreation() !=
fPolyhedron->GetNumberOfRotationSteps())
{
G4AutoLock l(&pMutex);
delete fPolyhedron;
fPolyhedron = CreatePolyhedron();
fRebuildPolyhedron = false;
l.unlock();
}
return fPolyhedron;
}
template <class UnplacedVolume_t>
G4VisExtent G4UAdapter<UnplacedVolume_t>::GetExtent() const
{
U3Vector vmin, vmax;
UnplacedVolume_t::Extent(vmin,vmax);
return G4VisExtent(vmin.x(),vmax.x(),
vmin.y(),vmax.y(),
vmin.z(),vmax.z());
}
#endif // G4GEOM_USE_USOLIDS
#endif // G4UADAPTER_HH
@@ -183,6 +183,132 @@ class G4USolid : public G4VSolid
mutable G4Polyhedron* fPolyhedron;
};
// Inline implementations
inline
EInside G4USolid::Inside(const G4ThreeVector& p) const
{
UVector3 pt;
VUSolid::EnumInside in_temp;
EInside in = kOutside;
pt.x() = p.x();
pt.y() = p.y();
pt.z() = p.z(); // better assign at construction
in_temp = fShape->Inside(pt);
if (in_temp == VUSolid::EnumInside::eInside) in = kInside;
else if (in_temp == VUSolid::EnumInside::eSurface) in = kSurface;
return in;
}
inline
G4ThreeVector G4USolid::SurfaceNormal(const G4ThreeVector& pt) const
{
UVector3 p;
p.x() = pt.x();
p.y() = pt.y();
p.z() = pt.z();
UVector3 n;
fShape->Normal(p, n);
return G4ThreeVector(n.x(), n.y(), n.z());
}
inline
G4double G4USolid::DistanceToIn(const G4ThreeVector& pt,
const G4ThreeVector& d) const
{
UVector3 p;
p.x() = pt.x();
p.y() = pt.y();
p.z() = pt.z(); // better assign at construction
UVector3 v;
v.x() = d.x();
v.y() = d.y();
v.z() = d.z(); // better assign at construction
G4double dist = fShape->DistanceToIn(p, v);
// return (dist > halfTolerance) ? dist : 0.0;
return (dist > kInfinity) ? kInfinity : dist;
}
inline
G4double G4USolid::DistanceToIn(const G4ThreeVector& pt) const
{
UVector3 p;
p.x() = pt.x();
p.y() = pt.y();
p.z() = pt.z(); // better assign at construction
G4double dist = fShape->SafetyFromOutside(p); // true?
// return (dist > halfTolerance) ? dist : 0.0;
return (dist > kInfinity) ? kInfinity : dist;
}
inline
G4double G4USolid::DistanceToOut(const G4ThreeVector& pt,
const G4ThreeVector& d,
const G4bool calcNorm,
G4bool* validNorm,
G4ThreeVector* norm) const
{
UVector3 p;
p.x() = pt.x();
p.y() = pt.y();
p.z() = pt.z(); // better assign at construction
UVector3 v;
v.x() = d.x();
v.y() = d.y();
v.z() = d.z(); // better assign at construction
UVector3 n;
G4bool valid;
G4double dist = fShape->DistanceToOut(p, v, n, valid); // should use local variable
if(calcNorm)
{
if(valid){ *validNorm = true; }
else { *validNorm = false; }
if(*validNorm) // *norm = n, but only after calcNorm check
{
norm->setX(n.x());
norm->setY(n.y());
norm->setZ(n.z());
}
}
// return (dist > halfTolerance) ? dist : 0.0;
return (dist > kInfinity) ? kInfinity : dist;
}
inline
G4double G4USolid::DistanceToOut(const G4ThreeVector& pt) const
{
UVector3 p;
p.x() = pt.x();
p.y() = pt.y();
p.z() = pt.z(); // better assign at construction
G4double dist = fShape->SafetyFromInside(p); // true?
// return (dist > halfTolerance) ? dist : 0.0;
return dist;
}
inline
G4double G4USolid::GetCubicVolume()
{
return fShape->Capacity();
}
inline
G4double G4USolid::GetSurfaceArea()
{
return fShape->SurfaceArea();
}
inline
G4ThreeVector G4USolid::GetPointOnSurface() const
{
UVector3 p;
p = fShape->GetPointOnSurface();
return G4ThreeVector(p.x(), p.y(), p.z());
}
#endif // G4GEOM_USE_USOLIDS
#endif
@@ -24,7 +24,7 @@
// ********************************************************************
//
//
// $Id: G4VPhysicalVolume.hh 99379 2016-09-20 09:45:19Z gcosmo $
// $Id: G4VPhysicalVolume.hh 103096 2017-03-15 15:21:33Z gcosmo $
//
//
// class G4VPhysicalVolume
@@ -212,6 +212,9 @@ class G4VPhysicalVolume
static const G4PVManager& GetSubInstanceManager();
// Returns the private data instance manager.
static void Clean();
// Clear memory allocated by sub-instance manager.
protected:
void InitialiseWorker(G4VPhysicalVolume *pMasterObject,
@@ -24,7 +24,7 @@
// ********************************************************************
//
//
// $Id: G4VSolid.hh 100906 2016-11-03 09:59:32Z gcosmo $
// $Id: G4VSolid.hh 104317 2017-05-24 13:08:38Z gcosmo $
//
//
// class G4VSolid
@@ -108,7 +108,7 @@ class G4VSolid
inline G4double GetTolerance() const;
// Returns the cached geometrical tolerance.
virtual void Extent(G4ThreeVector& pMin, G4ThreeVector& pMax) const;
virtual void BoundingLimits(G4ThreeVector& pMin, G4ThreeVector& pMax) const;
// Returns the bounding box of the solid.
virtual G4bool CalculateExtent(const EAxis pAxis,