Import Geant4 10.4.0.beta source tree

This commit is contained in:
Gabriele Cosmo
2017-06-30 10:49:55 +02:00
parent 3a5407696b
commit 1a1316fea4
2180 changed files with 237880 additions and 59109 deletions
+42 -1
View File
@@ -1,4 +1,4 @@
$Id: History 101678 2016-11-21 09:28:32Z gcosmo $
$Id: History 103976 2017-05-05 12:22:53Z gcosmo $
-------------------------------------------------------------------
=========================================================
@@ -17,6 +17,47 @@ committal in the CVS repository !
* Reverse chronological order (last date on top), please *
----------------------------------------------------------
May 2, 2017 J. Madsen (digits_hits-V10-03-01)
- Update to G4THitsMap to fix issue where G4Colour was
using G4THitsMap<G4StatDouble> and the allocation
was causing += to white instead of += to black
April 20, 2017 J. Madsen (digit_hits-V10-03-00)
- Files modified : hits/include/G4THitsMap.hh
- Extension of the G4THitsMap class + bug fix
- Renamed G4THitsMap to G4VTHitsMap
- although G4VTHitsMap is not a pure virtual class
it has an additional template parameter for the map
type, so it is not intended to be used directly
- Made G4VTHitsMap more generic in accepting the type
of data stored (with more generic template overloads not
specific to G4double and G4StatDouble)
- Fixed a bug in initializing G4StatDouble entries
- G4StatDouble(0) is not the same as G4StatDouble().
The former starts off with a count = 1, and the
latter starts with a count = 0.
- Added G4THitsMap
- deriving from G4VTHitsMap and having the same
functionality as before
- Added G4THitsMultiMap
- which functions like G4THitsMap but all entries are
stored
- Added G4THitsUnorderedMap
- which functions like G4THitsMap but uses an
unordered_map
- Added G4THitsUnorderedMultiMap
- which functions like G4THitsMap but stores all
entries in an unordered multimap
- typedef for map_type, value_type, iterator, and const_iterator
for future generic usage
- e.g. replacing
std::map<G4int, G4double*> theMap = this->GetMap()
with
map_type theMap = this->GetMap()
- defined begin(), end(), cbegin(), cend() so now
G4VTHitsMap can be used in range-based loops
- e.g. for(auto itr : hitMap) { ... }
Nov 15, 2016, A.Dotti (digits_hits-V10-02-09,-10)
- Fix bug #1908, remove implicit addition to manager of
SD passed via G4MultiSD proxy
+573 -200
View File
@@ -24,14 +24,16 @@
// ********************************************************************
//
//
// $Id: G4THitsMap.hh 99262 2016-09-09 13:18:19Z gcosmo $
// $Id: G4THitsMap.hh 103976 2017-05-05 12:22:53Z gcosmo $
//
#ifndef G4THitsMap_h
#define G4THitsMap_h 1
#include "G4THitsCollection.hh"
#include "globals.hh"
#include <map>
#include <unordered_map>
class G4StatDouble;
@@ -45,235 +47,606 @@ class G4StatDouble;
// cannot be instansiated with a template class. Thus G4HitsMap
// class MUST NOT be directly used by the user.
template <typename T> class G4THitsMap : public G4HitsCollection
template <typename T, typename Map_t = std::map<G4int, T*> >
class G4VTHitsMap : public G4HitsCollection
{
public:
G4THitsMap();
public: // with description
G4THitsMap(G4String detName,G4String colNam);
// constructor.
public:
virtual ~G4THitsMap();
G4int operator==(const G4THitsMap<T> &right) const;
private:
typedef std::multimap<G4int, T*> mmap_t;
typedef std::pair<G4int, T*> pair_t;
typedef std::unordered_multimap<G4int, T*> uommap_t;
public: // with description
// Operator += between same kind of classes
template <typename U = T,
typename std::enable_if<std::is_same<U,T>::value,int>::type=0>
G4THitsMap<T> & operator+=(const G4THitsMap<T> &right) const
{
std::map<G4int,T*> * aHitsMap = right.GetMap();
typename std::map<G4int,T*>::iterator itr = aHitsMap->begin();
for(; itr != aHitsMap->end(); itr++) {
add(itr->first, *(itr->second));
}
return (G4THitsMap<T>&)(*this);
}
// Operator for G4THitsMap<G4StatDouble> += G4THitsMap<G4double>
template <typename U = T,
typename std::enable_if<std::is_same<U,G4double>::value &&
std::is_same<T,G4StatDouble>::value,int>::type=0>
G4THitsMap<T> & operator+=(const G4THitsMap<U> &right) const
{
std::map<G4int,U*> * aHitsMap = right.GetMap();
typename std::map<G4int,U*>::iterator itr = aHitsMap->begin();
for(; itr != aHitsMap->end(); itr++) {
typename std::map<G4int,T*>::iterator mapItr = this->GetMap()->find(itr->first);
if(mapItr==this->GetMap()->end())
{ (*this->GetMap())[itr->first] = new T(0.); }
add(itr->first, *(itr->second));
}
return (G4THitsMap<T>&)(*this);
}
#define is_same_t(_Tp, _Up) std::is_same<_Tp, _Up>::value
#define is_multimap_t(_Mp) std::is_same<_Mp, mmap_t>::value
#define is_uommap_t(_Mp) std::is_same<_Mp, uommap_t>::value
#define is_mmap_t(_Mp) (is_multimap_t(_Mp) || is_uommap_t(_Mp))
#define is_fundamental_t(_Tp) std::is_fundamental<_Tp>::value
public: // with description
virtual void DrawAllHits();
virtual void PrintAllHits();
// These two methods invokes Draw() and Print() methods of all of
// hit objects stored in this map, respectively.
template <bool _Bp, typename _Tp = void>
using enable_if_t = typename std::enable_if<_Bp, _Tp>::type;
public: // with description
// Returns a pointer to a concrete hit object.
inline T* operator[](G4int key) const;
// Returns a collection map.
inline std::map<G4int,T*>* GetMap() const
{ return (std::map<G4int,T*>*)theCollection; }
// ensure fundamental types are initialized to zero
template <typename U = T, enable_if_t<is_fundamental_t(U), int> = 0>
T* allocate() const
{ return new T(0.); }
// non-fundamental types should set values to appropriate values
// and avoid issues such as:
// G4StatDouble stat(0.); stat += 1.0; gives n == 2;
template <typename U = T, enable_if_t<! is_fundamental_t(U), int> = 0>
T* allocate() const
{ return new T(); }
// Insert a hit object. Total number of hit objects stored in this
// map is returned.
template <typename U = T,
typename std::enable_if<std::is_same<U,T>::value,int>::type=0>
inline G4int add(const G4int & key, T * &aHit) const
{
typename std::map<G4int,T*> * theHitsMap = GetMap();
if(theHitsMap->find(key) != theHitsMap->end()) {
*(*theHitsMap)[key] += *aHit;
} else {
(*theHitsMap)[key] = aHit;
}
return theHitsMap->size();
}
template <typename U = T,
typename std::enable_if<std::is_same<U,T>::value,int>::type=0>
inline G4int add(const G4int & key, T &aHit) const
{
typename std::map<G4int,T*> * theHitsMap = GetMap();
if(theHitsMap->find(key) == theHitsMap->end()) {
(*theHitsMap)[key] = new T(0.);
}
*(*theHitsMap)[key] += aHit;
return theHitsMap->size();
}
template <typename U = T,
typename std::enable_if<std::is_same<U,G4double>::value &&
std::is_same<T,G4StatDouble>::value,int>::type=0>
inline G4int add(const G4int & key, U * &aHit) const
{
typename std::map<G4int,T*> * theHitsMap = GetMap();
if(theHitsMap->find(key) == theHitsMap->end()) {
(*theHitsMap)[key] = new T(0.);
}
*(*theHitsMap)[key] += *aHit;
return theHitsMap->size();
}
template <typename U = T,
typename std::enable_if<std::is_same<U,G4double>::value &&
std::is_same<T,G4StatDouble>::value,int>::type=0>
inline G4int add(const G4int & key, U &aHit) const
{
typename std::map<G4int,T*> * theHitsMap = GetMap();
if(theHitsMap->find(key) == theHitsMap->end()) {
(*theHitsMap)[key] = new T(0.);
}
*(*theHitsMap)[key] += aHit;
return theHitsMap->size();
}
public:
typedef G4VTHitsMap<T, Map_t> this_type;
typedef T value_type;
typedef Map_t map_type;
typedef typename map_type::iterator iterator;
typedef typename map_type::const_iterator const_iterator;
// Overwrite a hit object. Total number of hit objects stored in this
// map is returned.
template <typename U = T,
typename std::enable_if<std::is_same<U,T>::value,int>::type=0>
inline G4int set(const G4int & key, T * &aHit) const
{
typename std::map<G4int,T*> * theHitsMap = GetMap();
if(theHitsMap->find(key) != theHitsMap->end()) {
delete (*theHitsMap)[key]->second;
}
(*theHitsMap)[key] = aHit;
return theHitsMap->size();
}
template <typename U = T,
typename std::enable_if<std::is_same<U,T>::value,int>::type=0>
inline G4int set(const G4int & key, T &aHit) const
{
typename std::map<G4int,T*> * theHitsMap = GetMap();
if(theHitsMap->find(key) == theHitsMap->end())
{ (*theHitsMap)[key] = new T(0.); }
*(*theHitsMap)[key] = aHit;
return theHitsMap->size();
}
template <typename U = T,
typename std::enable_if<std::is_same<U,G4double>::value &&
std::is_same<T,G4StatDouble>::value,int>::type=0>
inline G4int set(const G4int & key, U * &aHit) const
{
typename std::map<G4int,T*> * theHitsMap = GetMap();
if(theHitsMap->find(key) != theHitsMap->end()) {
delete (*theHitsMap)[key]->second;
}
(*theHitsMap)[key] = aHit;
return theHitsMap->size();
}
template <typename U = T,
typename std::enable_if<std::is_same<U,G4double>::value &&
std::is_same<T,G4StatDouble>::value,int>::type=0>
inline G4int set(const G4int & key, U &aHit) const
{
typename std::map<G4int,T*> * theHitsMap = GetMap();
if(theHitsMap->find(key) == theHitsMap->end())
{ (*theHitsMap)[key] = new T(0.); }
*(*theHitsMap)[key] = aHit;
return theHitsMap->size();
}
public: // with description
// generic constructor
G4VTHitsMap();
// det + collection description constructor
G4VTHitsMap(G4String detName, G4String colNam);
// destructor
virtual ~G4VTHitsMap();
// equivalence operator
G4int operator==(const G4VTHitsMap<T, Map_t> &right) const;
// Returns the number of hit objects stored in this map
inline G4int entries() const
{ return ((std::map<G4int,T*>*)theCollection)->size(); }
//------------------------------------------------------------------------//
// Generic operator += where add(...) overloads handle various
// U and MapU_t types
//------------------------------------------------------------------------//
template <typename U, typename MapU_t>
this_type& operator+=(const G4VTHitsMap<U, MapU_t>& right) const
{
MapU_t* aHitsMap = right.GetMap();
for(auto itr = aHitsMap->begin(); itr != aHitsMap->end(); itr++)
add<U, map_type>(itr->first, *(itr->second));
return (this_type&)(*this);
}
//------------------------------------------------------------------------//
// Clear the entry
inline void clear();
public: // with description
virtual void DrawAllHits();
virtual void PrintAllHits();
// These two methods invokes Draw() and Print() methods of all of
// hit objects stored in this map, respectively.
public:
public: // with description
// Returns a pointer to a concrete hit object.
inline Map_t* GetMap() const
{ return (Map_t*)theCollection; }
// Overwrite a hit object. Total number of hit objects stored in this
// map is returned.
inline G4int entries() const
{ return ((Map_t*)theCollection)->size(); }
// Returns the number of hit objects stored in this map
inline void clear();
iterator begin() { return GetMap()->begin(); }
iterator end() { return GetMap()->end(); }
const_iterator begin() const { return GetMap()->begin(); }
const_iterator end() const { return GetMap()->end(); }
const_iterator cbegin() const { return GetMap()->cbegin(); }
const_iterator cend() const { return GetMap()->cend(); }
public:
virtual G4VHit* GetHit(size_t) const {return 0;}
virtual size_t GetSize() const
{ return ((std::map<G4int,T*>*)theCollection)->size(); }
{ return ((Map_t*)theCollection)->size(); }
public:
//------------------------------------------------------------------------//
// Add/Insert a hit object. Total number of hit objects stored in this
// map is returned.
//------------------------------------------------------------------------//
// Standard map overload for same type
//------------------------------------------------------------------------//
// here we don't use allocate() since instances like G4Colour() == white
// and += adds to white (not correct)
template <typename U = T,
typename MapU_t = Map_t,
enable_if_t<is_same_t(U, T) && ! is_mmap_t(MapU_t), int> = 0>
G4int add(const G4int& key, U*& aHit) const
{
map_type* theHitsMap = GetMap();
if(theHitsMap->find(key) == theHitsMap->end())
theHitsMap->insert(pair_t(key, new T(*aHit)));
else
*theHitsMap->find(key)->second += *aHit;
return theHitsMap->size();
}
//------------------------------------------------------------------------//
// Multimap overload for same type T
//------------------------------------------------------------------------//
template <typename U = T,
typename MapU_t = Map_t,
enable_if_t<(is_same_t(U, T) && is_mmap_t(MapU_t)), int> = 0>
G4int add(const G4int& key, U*& aHit) const
{
map_type* theHitsMap = GetMap();
theHitsMap->insert(pair_t(key, aHit));
return theHitsMap->size();
}
//------------------------------------------------------------------------//
// Multimap overload for different types
// assumes type T has overload of += operator for U
//------------------------------------------------------------------------//
template <typename U = T,
typename MapU_t = Map_t,
enable_if_t<(!is_same_t(U, T) && is_mmap_t(MapU_t)), int> = 0>
G4int add(const G4int& key, U*& aHit) const
{
map_type* theHitsMap = GetMap();
T* hit = allocate();
*hit += *aHit;
theHitsMap->insert(pair_t(key, hit));
return theHitsMap->size();
}
public:
//------------------------------------------------------------------------//
// Standard map overload for same type
// assumes type T has overload of += operator for U
//------------------------------------------------------------------------//
// here we don't use allocate() since instances like G4Colour() == white
// and += adds to white (not correct)
template <typename U = T,
typename MapU_t = Map_t,
enable_if_t<(is_same_t(U, T) && ! is_mmap_t(MapU_t)), int> = 0>
G4int add(const G4int& key, U& aHit) const
{
map_type* theHitsMap = GetMap();
if(theHitsMap->find(key) == theHitsMap->end())
theHitsMap->insert(pair_t(key, new T(aHit)));
else
*theHitsMap->find(key)->second += aHit;
return theHitsMap->size();
}
//------------------------------------------------------------------------//
// Standard map overload for different type
// assumes type T has overload of += operator for U
//------------------------------------------------------------------------//
template <typename U = T,
typename MapU_t = Map_t,
enable_if_t<(! is_same_t(U, T) && ! is_mmap_t(MapU_t)), int> = 0>
G4int add(const G4int& key, U& aHit) const
{
map_type* theHitsMap = GetMap();
if(theHitsMap->find(key) == theHitsMap->end())
theHitsMap->insert(pair_t(key, allocate()));
*theHitsMap->find(key)->second += aHit;
return theHitsMap->size();
}
//------------------------------------------------------------------------//
// Multimap overload for same type T
//------------------------------------------------------------------------//
template <typename U = T,
typename MapU_t = Map_t,
enable_if_t<(is_same_t(U, T) && is_mmap_t(MapU_t)), int> = 0>
G4int add(const G4int& key, U& aHit) const
{
map_type* theHitsMap = GetMap();
theHitsMap->insert(pair_t(key, new T(aHit)));
return theHitsMap->size();
}
//------------------------------------------------------------------------//
// Multimap overload for different types
// assumes type T has overload of += operator for U
//------------------------------------------------------------------------//
template <typename U = T,
typename MapU_t = Map_t,
enable_if_t<(!is_same_t(U, T) && is_mmap_t(MapU_t)), int> = 0>
G4int add(const G4int& key, U& aHit) const
{
map_type* theHitsMap = GetMap();
T* hit = allocate();
*hit += aHit;
theHitsMap->insert(pair_t(key, hit));
return theHitsMap->size();
}
//------------------------------------------------------------------------//
public:
//------------------------------------------------------------------------//
// Set a hit object. Total number of hit objects stored in this
// map is returned.
//------------------------------------------------------------------------//
// Standard overload for same type T
//------------------------------------------------------------------------//
template <typename U = T,
typename MapU_t = Map_t,
enable_if_t<(is_same_t(U, T) && ! is_mmap_t(MapU_t)), int> = 0>
inline G4int set(const G4int& key, U*& aHit) const
{
map_type* theHitsMap = GetMap();
if(theHitsMap->find(key) != theHitsMap->end())
delete theHitsMap->find(key)->second;
theHitsMap->find(key)->second = aHit;
return theHitsMap->size();
}
//------------------------------------------------------------------------//
// Multimap overload for same type T
//------------------------------------------------------------------------//
template <typename U = T,
typename MapU_t = Map_t,
enable_if_t<(is_same_t(U, T) && is_mmap_t(MapU_t)), int> = 0>
inline G4int set(const G4int& key, U*& aHit) const
{
map_type* theHitsMap = GetMap();
if(theHitsMap->find(key) != theHitsMap->end())
theHitsMap->insert(pair_t(key, aHit));
else
{
delete theHitsMap->find(key)->second;
theHitsMap->find(key)->second = aHit;
}
return theHitsMap->size();
}
//------------------------------------------------------------------------//
// Standard map overload for different types
//------------------------------------------------------------------------//
template <typename U = T,
typename MapU_t = Map_t,
enable_if_t<(!is_same_t(U, T) && ! is_mmap_t(MapU_t)), int> = 0>
inline G4int set(const G4int & key, U*& aHit) const
{
map_type* theHitsMap = GetMap();
T* hit = nullptr;
if(theHitsMap->find(key) == theHitsMap->end())
theHitsMap->insert(std::make_pair(key, hit = allocate()));
else
hit = theHitsMap->find(key)->second;
*hit += *aHit;
return theHitsMap->size();
}
//------------------------------------------------------------------------//
// Multimap overload for different types
//------------------------------------------------------------------------//
template <typename U = T,
typename MapU_t = Map_t,
enable_if_t<(!is_same_t(U, T) && is_mmap_t(MapU_t)), int> = 0>
inline G4int set(const G4int& key, U*& aHit) const
{
map_type* theHitsMap = GetMap();
T* hit = allocate();
*hit += *aHit;
if(theHitsMap->find(key) != theHitsMap->end())
theHitsMap->insert(pair_t(key, hit));
else
{
delete theHitsMap->find(key)->second;
theHitsMap->find(key)->second = hit;
}
return theHitsMap->size();
}
//------------------------------------------------------------------------//
public:
//------------------------------------------------------------------------//
// Set a hit object. Total number of hit objects stored in this
// map is returned.
//------------------------------------------------------------------------//
// Standard overload for same type T
//------------------------------------------------------------------------//
template <typename U = T,
typename MapU_t = Map_t,
enable_if_t<(is_same_t(U, T) && ! is_mmap_t(MapU_t)), int> = 0>
inline G4int set(const G4int& key, U& aHit) const
{
map_type* theHitsMap = GetMap();
T* hit = nullptr;
if(theHitsMap->find(key) != theHitsMap->end())
hit = theHitsMap->find(key)->second;
else
theHitsMap->insert(pair_t(key, hit = allocate()));
*hit = aHit;
return theHitsMap->size();
}
//------------------------------------------------------------------------//
// Multimap overload for same type T
//------------------------------------------------------------------------//
template <typename U = T,
typename MapU_t = Map_t,
enable_if_t<(is_same_t(U, T) && is_mmap_t(MapU_t)), int> = 0>
inline G4int set(const G4int& key, U& aHit) const
{
map_type* theHitsMap = GetMap();
if(theHitsMap->find(key) != theHitsMap->end())
*theHitsMap->find(key)->second = aHit;
else
theHitsMap->insert(pair_t(key, new T(aHit)));
return theHitsMap->size();
}
//------------------------------------------------------------------------//
// Standard map overload for different types
//------------------------------------------------------------------------//
template <typename U = T,
typename MapU_t = Map_t,
enable_if_t<(!is_same_t(U, T) && ! is_mmap_t(MapU_t)), int> = 0>
inline G4int set(const G4int & key, U& aHit) const
{
map_type* theHitsMap = GetMap();
T* hit = nullptr;
if(theHitsMap->find(key) == theHitsMap->end())
theHitsMap->insert(std::make_pair(key, hit = allocate()));
else
hit = theHitsMap->find(key)->second;
*hit += aHit;
return theHitsMap->size();
}
//------------------------------------------------------------------------//
// Multimap overload for different types
//------------------------------------------------------------------------//
template <typename U = T,
typename MapU_t = Map_t,
enable_if_t<(!is_same_t(U, T) && is_mmap_t(MapU_t)), int> = 0>
inline G4int set(const G4int& key, U& aHit) const
{
map_type* theHitsMap = GetMap();
T* hit = allocate();
*hit += aHit;
if(theHitsMap->find(key) != theHitsMap->end())
*theHitsMap->find(key)->second = *hit;
else
theHitsMap->insert(pair_t(key, hit));
return theHitsMap->size();
}
//------------------------------------------------------------------------//
public:
//------------------------------------------------------------------------//
// Enable bracket operator. Return pointer to data indexed by key or
// last occurring instance of pointer to data index by key in the
// case of a multimap
//------------------------------------------------------------------------//
template <typename MapU_t = Map_t,
enable_if_t<! is_mmap_t(MapU_t), int> = 0>
T* operator[](G4int key) const
{
map_type* theHitsMap = GetMap();
if(theHitsMap->find(key) != theHitsMap->end())
return theHitsMap->find(key)->second;
return nullptr;
}
//------------------------------------------------------------------------//
template <typename MapU_t = Map_t,
enable_if_t<is_mmap_t(MapU_t), int> = 0>
T* operator[](G4int key) const
{
#ifdef G4VERBOSE
static bool _first = true;
if(_first)
{
_first = false;
G4Exception("G4THitsMap operator[]", "calling [] on multimap",
JustWarning, "Returning the last matching entry");
}
#endif
map_type* theHitsMap = GetMap();
iterator itr = theHitsMap->find(key);
if(itr != theHitsMap->end())
{
std::advance(itr, theHitsMap->count(key)-1);
return itr->second;
}
return nullptr;
}
//------------------------------------------------------------------------//
#undef is_same_t
#undef is_multimap_t
#undef is_uommap_t
#undef is_mmap_t
#undef is_fundamental_t
};
template <typename T> G4THitsMap<T>::G4THitsMap()
{
theCollection = (void*)new std::map<G4int,T*>;
}
//============================================================================//
template <typename T> G4THitsMap<T>::G4THitsMap(G4String detName,G4String colNam)
: G4HitsCollection(detName,colNam)
{
theCollection = (void*)new std::map<G4int,T*>;
}
template <typename T> G4THitsMap<T>::~G4THitsMap()
template <typename T, typename Map_t>
G4VTHitsMap<T, Map_t>::G4VTHitsMap()
{
typename std::map<G4int,T*> * theHitsMap = GetMap();
typename std::map<G4int,T*>::iterator itr = theHitsMap->begin();
for(; itr != theHitsMap->end(); itr++) {
delete itr->second;
}
theCollection = (void*)new Map_t;
}
//============================================================================//
template <typename T, typename Map_t>
G4VTHitsMap<T, Map_t>::G4VTHitsMap(G4String detName,G4String colNam)
: G4HitsCollection(detName,colNam)
{
theCollection = (void*)new Map_t;
}
//============================================================================//
template <typename T, typename Map_t>
G4VTHitsMap<T, Map_t>::~G4VTHitsMap()
{
map_type* theHitsMap = GetMap();
for(iterator itr = theHitsMap->begin(); itr != theHitsMap->end(); itr++)
delete itr->second;
delete theHitsMap;
}
template <typename T> G4int G4THitsMap<T>::operator==(const G4THitsMap<T> &right) const
{ return (collectionName==right.collectionName); }
//============================================================================//
template <typename T> inline T*
G4THitsMap<T>::operator[](G4int key) const {
std::map<G4int,T*> * theHitsMap = GetMap();
if(theHitsMap->find(key) != theHitsMap->end()) {
return theHitsMap->find(key)->second;
} else {
return 0;
}
template <typename T, typename Map_t>
G4int G4VTHitsMap<T, Map_t>::operator==(const G4VTHitsMap<T, Map_t> &right) const
{
return (collectionName==right.collectionName);
}
template <typename T> void G4THitsMap<T>::DrawAllHits()
//============================================================================//
template <typename T, typename Map_t>
void G4VTHitsMap<T, Map_t>::DrawAllHits()
{;}
template <typename T> void G4THitsMap<T>::PrintAllHits()
//============================================================================//
template <typename T, typename Map_t>
void G4VTHitsMap<T, Map_t>::PrintAllHits()
{
G4cout << "G4THitsMap " << SDname << " / " << collectionName << " --- " << entries() << " entries" << G4endl;
/*----- commented out for the use-case where <T> cannot be initialized
to be zero or does not support += operator.
std::map<G4int,T*> * theHitsMap = GetMap();
typename std::map<G4int, T*>::iterator itr = theHitsMap->begin();
T sum = 0.;
for(; itr != theHitsMap->end(); itr++) {
///////////////////////////////G4cout << " " << itr->first << " : " << *(itr->second) << G4endl;
sum += *(itr->second);
}
G4cout << " Total : " << sum << G4endl;
----------------------------------------------------------------------*/
G4cout << "G4THitsMap " << SDname << " / " << collectionName << " --- "
<< entries() << " entries" << G4endl;
/*----- commented out for the use-case where <T> cannot be initialized
to be zero or does not support += operator.
Map_t * theHitsMap = GetMap();
typename Map_t::iterator itr = theHitsMap->begin();
T sum = 0.;
for(; itr != theHitsMap->end(); itr++) {
G4cout << " " << itr->first << " : "
<< *(itr->second) << G4endl;
sum += *(itr->second);
}
G4cout << " Total : " << sum << G4endl;
----------------------------------------------------------------------*/
}
template <typename T> void G4THitsMap<T>::clear() {
//============================================================================//
std::map<G4int,T*> * theHitsMap = GetMap();
typename std::map<G4int, T*>::iterator itr = theHitsMap->begin();
for(; itr != theHitsMap->end(); itr++) {
delete itr->second;
}
template <typename T, typename Map_t>
void G4VTHitsMap<T, Map_t>::clear()
{
Map_t * theHitsMap = GetMap();
for(iterator itr = theHitsMap->begin(); itr != theHitsMap->end(); itr++)
delete itr->second;
theHitsMap->clear();
}
//============================================================================//
// //
// //
// Helpers for different map types //
// //
// //
//============================================================================//
template <typename _Tp>
class G4THitsMap : public G4VTHitsMap<_Tp, std::map<G4int, _Tp*>>
{
public:
typedef G4VTHitsMap<_Tp, std::map<G4int, _Tp*>> parent_type;
public:
G4THitsMap() : parent_type() { }
G4THitsMap(G4String detName,G4String colName)
: parent_type(detName, colName) { }
using parent_type::operator +=;
using parent_type::operator ==;
using parent_type::operator [];
using parent_type::DrawAllHits;
using parent_type::PrintAllHits;
using parent_type::GetMap;
using parent_type::entries;
using parent_type::clear;
using parent_type::begin;
using parent_type::end;
using parent_type::cbegin;
using parent_type::cend;
using parent_type::GetHit;
using parent_type::GetSize;
using parent_type::add;
using parent_type::set;
};
//============================================================================//
template <typename _Tp>
class G4THitsMultiMap : public G4VTHitsMap<_Tp, std::multimap<G4int, _Tp*>>
{
public:
typedef G4VTHitsMap<_Tp, std::multimap<G4int, _Tp*>> parent_type;
public:
G4THitsMultiMap() : parent_type() { }
G4THitsMultiMap(G4String detName, G4String colName)
: parent_type(detName, colName) { }
using parent_type::operator +=;
using parent_type::operator ==;
using parent_type::operator [];
using parent_type::DrawAllHits;
using parent_type::PrintAllHits;
using parent_type::GetMap;
using parent_type::entries;
using parent_type::clear;
using parent_type::begin;
using parent_type::end;
using parent_type::cbegin;
using parent_type::cend;
using parent_type::GetHit;
using parent_type::GetSize;
using parent_type::add;
using parent_type::set;
};
//============================================================================//
template <typename _Tp>
class G4THitsUnorderedMap
: public G4VTHitsMap<_Tp, std::unordered_map<G4int, _Tp*>>
{
public:
typedef G4VTHitsMap<_Tp, std::unordered_map<G4int, _Tp*>> parent_type;
public:
G4THitsUnorderedMap() : parent_type() { }
G4THitsUnorderedMap(G4String detName, G4String colName)
: parent_type(detName, colName) { }
using parent_type::operator +=;
using parent_type::operator ==;
using parent_type::operator [];
using parent_type::DrawAllHits;
using parent_type::PrintAllHits;
using parent_type::GetMap;
using parent_type::entries;
using parent_type::clear;
using parent_type::begin;
using parent_type::end;
using parent_type::cbegin;
using parent_type::cend;
using parent_type::GetHit;
using parent_type::GetSize;
using parent_type::add;
using parent_type::set;
};
//============================================================================//
template <typename _Tp>
class G4THitsUnorderedMultiMap
: public G4VTHitsMap<_Tp, std::unordered_multimap<G4int, _Tp*>>
{
public:
typedef G4VTHitsMap<_Tp, std::unordered_multimap<G4int, _Tp*>> parent_type;
public:
G4THitsUnorderedMultiMap() : parent_type() { }
G4THitsUnorderedMultiMap(G4String detName,G4String colName)
: parent_type(detName, colName) { }
using parent_type::operator +=;
using parent_type::operator ==;
using parent_type::operator [];
using parent_type::DrawAllHits;
using parent_type::PrintAllHits;
using parent_type::GetMap;
using parent_type::entries;
using parent_type::clear;
using parent_type::begin;
using parent_type::end;
using parent_type::cbegin;
using parent_type::cend;
using parent_type::GetHit;
using parent_type::GetSize;
using parent_type::add;
using parent_type::set;
};
//============================================================================//
#endif