Import Geant4 3.1.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 16:03:00 +02:00
parent cfcb558cfe
commit 137e303ecc
2843 changed files with 37082 additions and 38426 deletions
@@ -5,8 +5,8 @@
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4VisManager.cc,v 1.17 2000/05/04 08:52:10 johna Exp $
// GEANT4 tag $Name: geant4-03-00 $
// $Id: G4VisManager.cc,v 1.21 2001/02/23 15:43:32 johna Exp $
// GEANT4 tag $Name: geant4-03-01 $
//
//
// GEANT4 Visualization Manager - John Allison 02/Jan/1996.
@@ -72,12 +72,21 @@ G4VisManager::G4VisManager ():
G4VisManager::~G4VisManager () {
fpInstance = 0;
fSceneList.clearAndDestroy ();
fAvailableSceneHandlers.clearAndDestroy ();
fAvailableGraphicsSystems.clearAndDestroy ();
int i;
for (i = 0; i < fSceneList.size (); ++i) {
delete fSceneList[i];
}
for (i = 0; i < fAvailableSceneHandlers.size (); ++i) {
delete fAvailableSceneHandlers[i];
}
for (i = 0; i < fAvailableGraphicsSystems.size (); ++i) {
delete fAvailableGraphicsSystems[i];
}
G4cout << "Graphics systems deleted." << G4endl;
G4cout << "VisManager deleting." << G4endl;
fMessengerList.clearAndDestroy ();
for (i = 0; i < fMessengerList.size (); ++i) {
delete fMessengerList[i];
}
delete fpMessenger;
}
@@ -148,7 +157,7 @@ void G4VisManager::Initialise () {
fpMessenger = new G4VisManMessenger (this);
// TEMPORARY /vis/ -> /vis~/ equivalence.
fMessengerList.append (new G4VisToOldVisCommands);
fMessengerList.push_back (new G4VisToOldVisCommands);
fInitialised = true;
}
@@ -156,8 +165,28 @@ void G4VisManager::Initialise () {
// void G4VisManager::RegisterMessengers () - see separate file,
// G4VisManagerRegisterMessengers.cc.
void G4VisManager::Enable() {
if (IsValidView ()) {
G4cout << "G4VisManager::Enable: visualization enabled." << G4endl;
}
else {
G4cout <<
"G4VisManager::Enable: visualization remains disabled for above reasons."
"\n Rectifying with valid vis commands will automatically enable."
<< G4endl;
}
}
void G4VisManager::Disable() {
fpConcreteInstance = 0;
G4cout <<
"G4VisManager::Disable: visualization disabled."
"\n Note that it will become enabled after some valid vis commands."
<< G4endl;
}
const G4GraphicsSystemList& G4VisManager::GetAvailableGraphicsSystems () {
G4int nSystems = fAvailableGraphicsSystems.entries ();
G4int nSystems = fAvailableGraphicsSystems.size ();
if (nSystems == 0) {
G4cout << "G4VisManager::GetAvailableGraphicsSystems: WARNING: no graphics"
" system available!"
@@ -187,7 +216,7 @@ G4bool G4VisManager::RegisterGraphicsSystem (G4VGraphicsSystem* pSystem) {
return false;
}
else {
fAvailableGraphicsSystems.append (pSystem);
fAvailableGraphicsSystems.push_back (pSystem);
if (fVerbose > 0) {
G4cout << "G4VisManager::RegisterGraphicsSystem: "
<< pSystem -> GetName ();
@@ -438,7 +467,7 @@ void G4VisManager::CreateSceneHandler (G4String name) {
fpGraphicsSystem -> CreateSceneHandler (name);
G4VViewer* pViewer;
if (pSceneHandler) {
fAvailableSceneHandlers.append (pSceneHandler);
fAvailableSceneHandlers.push_back (pSceneHandler);
fpSceneHandler = pSceneHandler; // Make current.
}
else {
@@ -510,10 +539,10 @@ void G4VisManager::DeleteCurrentSceneHandler () {
delete fpSceneHandler;
}
const G4SceneHandlerList& sceneHandlerList = fAvailableSceneHandlers;
G4int nSH = sceneHandlerList.entries ();
G4int nSH = sceneHandlerList.size ();
G4int iSH;
for (iSH = 0; iSH < nSH; iSH++) {
if (sceneHandlerList [iSH] -> GetViewerList ().entries ()) break;
if (sceneHandlerList [iSH] -> GetViewerList ().size ()) break;
}
if (iSH < nSH) {
fpSceneHandler = sceneHandlerList [iSH];
@@ -556,7 +585,7 @@ void G4VisManager::DeleteCurrentViewer () {
delete fpViewer;
}
const G4ViewerList& viewerList = fpSceneHandler -> GetViewerList ();
if (viewerList.entries () > 0) {
if (viewerList.size () > 0) {
fpViewer = viewerList [0];
fpSceneHandler -> SetCurrentViewer (fpViewer);
if (IsValidView ()) {
@@ -592,34 +621,33 @@ void G4VisManager::GeometryHasChanged () {
// Check scenes.
G4SceneList& sceneList = fSceneList;
G4int iScene, nScenes = sceneList.entries ();
G4int iScene, nScenes = sceneList.size ();
for (iScene = 0; iScene < nScenes; iScene++) {
G4Scene* pScene = sceneList [iScene];
G4RWTPtrOrderedVector <G4VModel>& modelList =
pScene -> SetRunDurationModelList ();
G4std::vector<G4VModel*>& modelList = pScene -> SetRunDurationModelList ();
G4int nModels, iModel;
G4bool modelInvalid;
do { // Remove, if required, one at a time.
modelInvalid = false;
nModels = modelList.entries ();
for (iModel = 0; iModel < nModels; iModel++) {
if (modelInvalid = !(modelList [iModel] -> Validate ())) {
G4std::vector<G4VModel*>::iterator iterModel;
for (iterModel = modelList.begin();
iterModel != modelList.end();
++iterModel) {
if (modelInvalid = !((*iterModel) -> Validate ())) {
// Model invalid - remove and break.
G4cout << " Model \""
<< modelList [iModel] -> GetGlobalDescription ()
<< (*iterModel) -> GetGlobalDescription ()
<<
"\" is no longer valid - being removed\n from scene \""
<< pScene -> GetName () << "\""
<< G4endl;
modelList.removeAt (iModel);
modelList.erase (iterModel);
break;
}
}
} while (modelInvalid);
nModels = modelList.entries ();
if (nModels == 0) {
if (modelList.size () == 0) {
G4cout << " No models left in this scene \""
<< pScene -> GetName ()
<< "\"."
@@ -628,7 +656,7 @@ void G4VisManager::GeometryHasChanged () {
}
// Check the manager's current scene...
if (fpScene && fpScene -> GetRunDurationModelList ().entries () == 0) {
if (fpScene && fpScene -> GetRunDurationModelList ().size () == 0) {
G4cout << " The current scene \""
<< fpScene -> GetName ()
<< "\" has no models left."
@@ -645,7 +673,7 @@ void G4VisManager::SetCurrentGraphicsSystemAndCreateViewer
fpGraphicsSystem = pSystem;
if (!fpScene) {
fpScene = new G4Scene ("scene-vis~");
fSceneList.append (fpScene);
fSceneList.push_back (fpScene);
G4cout << "G4VisManager::SetCurrentGraphicsSystemAndCreateViewer:"
"\n Empty scene \"scene-vis~\" created."
<< G4endl;
@@ -663,7 +691,7 @@ void G4VisManager::SetCurrentGraphicsSystem (G4VGraphicsSystem* pSystem) {
// Or clear pointers.
if (!(fpSceneHandler && fpSceneHandler -> GetGraphicsSystem () == pSystem)) {
const G4SceneHandlerList& sceneHandlerList = fAvailableSceneHandlers;
G4int nSH = sceneHandlerList.entries (); // No. of scene handlers.
G4int nSH = sceneHandlerList.size (); // No. of scene handlers.
G4int iSH;
for (iSH = nSH - 1; iSH >= 0; iSH--) {
if (sceneHandlerList [iSH] -> GetGraphicsSystem () == pSystem) break;
@@ -673,7 +701,7 @@ void G4VisManager::SetCurrentGraphicsSystem (G4VGraphicsSystem* pSystem) {
G4cout << "\n Scene Handler now "
<< fpSceneHandler -> GetName ();
const G4ViewerList& viewerList = fpSceneHandler -> GetViewerList ();
if (viewerList.entries ()) {
if (viewerList.size ()) {
fpViewer = viewerList [0];
G4cout << "\n Viewer now " << fpViewer -> GetName ();
}
@@ -703,7 +731,7 @@ void G4VisManager::SetCurrentSceneHandler (G4VSceneHandler* pSceneHandler) {
<< fpGraphicsSystem -> GetName () << "\"";
}
const G4ViewerList& viewerList = fpSceneHandler -> GetViewerList ();
G4int nViewers = viewerList.entries ();
G4int nViewers = viewerList.size ();
if (nViewers) {
G4int iViewer;
for (iViewer = 0; iViewer < nViewers; iViewer++) {
@@ -737,7 +765,7 @@ void G4VisManager::SetCurrentViewer (G4VViewer* pViewer) {
void G4VisManager::PrintCurrentSystems () const {
if (fpGraphicsSystem && fpSceneHandler && fpViewer) {
G4int nSystems = fAvailableGraphicsSystems.entries ();
G4int nSystems = fAvailableGraphicsSystems.size ();
if (nSystems <= 0) {
G4cout << "No graphics systems available yet." << G4endl;
}
@@ -851,7 +879,7 @@ void G4VisManager::PrintInstalledGraphicsSystems () const {
}
void G4VisManager::PrintAvailableGraphicsSystems () const {
G4int nSystems = fAvailableGraphicsSystems.entries ();
G4int nSystems = fAvailableGraphicsSystems.size ();
G4cout << "Current available graphics systems are:";
if (nSystems) {
for (int i = 0; i < nSystems; i++) {
@@ -895,10 +923,10 @@ void G4VisManager::EndOfEvent () {
if (fpConcreteInstance && IsValidView ()) {
G4ModelingParameters* pMP =
fpSceneHandler -> CreateModelingParameters ();
const G4RWTPtrOrderedVector <G4VModel>& EOEModelList =
const G4std::vector<G4VModel*>& EOEModelList =
fpScene -> GetEndOfEventModelList ();
fpSceneHandler->ClearTransientStore(); //GB
for (int i = 0; i < EOEModelList.entries (); i++) {
for (int i = 0; i < EOEModelList.size (); i++) {
G4VModel* pModel = EOEModelList [i];
pModel -> SetModelingParameters (pMP);
pModel -> DescribeYourselfTo (*fpSceneHandler);
@@ -916,7 +944,7 @@ G4String G4VisManager::ViewerShortName (const G4String& viewerName) const {
G4VViewer* G4VisManager::GetViewer (const G4String& viewerName) const {
G4String viewerShortName = ViewerShortName (viewerName);
G4int nHandlers = fAvailableSceneHandlers.entries ();
G4int nHandlers = fAvailableSceneHandlers.size ();
G4int iHandler, iViewer;
G4VSceneHandler* sceneHandler;
G4VViewer* viewer;
@@ -924,7 +952,7 @@ G4VViewer* G4VisManager::GetViewer (const G4String& viewerName) const {
for (iHandler = 0; iHandler < nHandlers; iHandler++) {
sceneHandler = fAvailableSceneHandlers [iHandler];
const G4ViewerList& viewerList = sceneHandler -> GetViewerList ();
for (iViewer = 0; iViewer < viewerList.entries (); iViewer++) {
for (iViewer = 0; iViewer < viewerList.size (); iViewer++) {
viewer = viewerList [iViewer];
if (viewerShortName == viewer -> GetShortName ()) {
found = true;
@@ -990,7 +1018,7 @@ G4bool G4VisManager::IsValidView () {
}
const G4ViewerList& viewerList = fpSceneHandler -> GetViewerList ();
if (viewerList.entries () == 0) {
if (viewerList.size () == 0) {
G4cout << "G4VisManager::IsValidView (): the current scene handler\n \""
<< fpSceneHandler -> GetName ()
<< "\" has no viewers. Do /vis/viewer/create."
@@ -1023,6 +1051,14 @@ G4bool G4VisManager::IsValidView () {
return isValid;
}
void G4VisManager::PrintCommandDeprecation(const G4String& message) {
G4cout <<
"**** DEPRECATED COMMAND ***"
"\n**** Will be discontinued as a \"/vis/\" command after Geant4 3.0."
"\n**** Will still be available as a \"/vis~/\" command for a while."
"\n**** " << message << G4endl;
}
// "No functionality" graphics systems to trap accidental attempt to
// use unbuilt systems.