Import Geant4 3.1.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 16:03:00 +02:00
parent cfcb558cfe
commit 137e303ecc
2843 changed files with 37082 additions and 38426 deletions
@@ -5,8 +5,8 @@
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4VisCommandsScene.cc,v 1.15 2000/05/29 09:21:40 johna Exp $
// GEANT4 tag $Name: geant4-03-00 $
// $Id: G4VisCommandsScene.cc,v 1.16 2001/02/23 15:43:27 johna Exp $
// GEANT4 tag $Name: geant4-03-01 $
// /vis/scene commands - John Allison 9th August 1998
@@ -36,7 +36,7 @@ G4String G4VVisCommandScene::CurrentSceneName () {
void G4VVisCommandScene::UpdateCandidateLists () {
G4SceneList& sceneList = fpVisManager -> SetSceneList ();
G4int iScene, nScenes = sceneList.entries ();
G4int iScene, nScenes = sceneList.size ();
G4String nameList;
for (iScene = 0; iScene < nScenes; iScene++) {
nameList += sceneList [iScene] -> GetName () + " ";
@@ -51,7 +51,7 @@ void G4VVisCommandScene::UpdateCandidateLists () {
void G4VVisCommandScene::UpdateVisManagerScene
(const G4String& sceneName) {
G4SceneList& sceneList = fpVisManager -> SetSceneList ();
G4int iScene, nScenes = sceneList.entries ();
G4int iScene, nScenes = sceneList.size ();
for (iScene = 0; iScene < nScenes; iScene++) {
if (sceneList [iScene] -> GetName () == sceneName) break;
}
@@ -101,7 +101,7 @@ void G4VisCommandSceneCreate::SetNewValue (G4UIcommand* command,
if (newName == nextName) fId++;
G4SceneList& sceneList = fpVisManager -> SetSceneList ();
G4int iScene, nScenes = sceneList.entries ();
G4int iScene, nScenes = sceneList.size ();
for (iScene = 0; iScene < nScenes; iScene++) {
if (sceneList [iScene] -> GetName () == newName) break;
}
@@ -110,7 +110,7 @@ void G4VisCommandSceneCreate::SetNewValue (G4UIcommand* command,
}
else {
sceneList.append (new G4Scene (newName));
sceneList.push_back (new G4Scene (newName));
// Adds empty scene data object to list.
UpdateVisManagerScene (newName);
@@ -149,7 +149,7 @@ void G4VisCommandSceneEdit::SetNewValue (G4UIcommand* command,
is >> sceneName;
G4SceneList& sceneList = fpVisManager -> SetSceneList ();
G4int iScene, nScenes = sceneList.entries ();
G4int iScene, nScenes = sceneList.size ();
G4Scene* pScene;
for (iScene = 0; iScene < nScenes; iScene++) {
pScene = sceneList [iScene];
@@ -216,7 +216,7 @@ void G4VisCommandSceneList::SetNewValue (G4UIcommand* command,
is >> name >> verbosity;
G4SceneList& sceneList = fpVisManager -> SetSceneList ();
G4int iScene, nScenes = sceneList.entries ();
G4int iScene, nScenes = sceneList.size ();
G4bool found = false;
for (iScene = 0; iScene < nScenes; iScene++) {
G4Scene* pScene = sceneList [iScene];
@@ -229,7 +229,7 @@ void G4VisCommandSceneList::SetNewValue (G4UIcommand* command,
if (verbosity == 1) {
G4int i;
G4cout << "\n Run-duration models:";
G4int nRunModels = pScene -> GetRunDurationModelList ().entries ();
G4int nRunModels = pScene -> GetRunDurationModelList ().size ();
if (nRunModels == 0) {
G4cout << " none.";
}
@@ -238,7 +238,7 @@ void G4VisCommandSceneList::SetNewValue (G4UIcommand* command,
G4cout << "\n " << pModel -> GetGlobalDescription ();
}
G4cout << "\n End-of-event models:";
G4int nEOEModels = pScene -> GetEndOfEventModelList ().entries ();
G4int nEOEModels = pScene -> GetEndOfEventModelList ().size ();
if (nEOEModels == 0) {
G4cout << " none.";
}
@@ -295,7 +295,7 @@ void G4VisCommandSceneNotifyHandlers::SetNewValue (G4UIcommand* command,
fpVisManager -> SetAvailableSceneHandlers ();
// Check scene name.
const G4int nScenes = sceneList.entries ();
const G4int nScenes = sceneList.size ();
G4int iScene;
for (iScene = 0; iScene < nScenes; iScene++) {
G4Scene* scene = sceneList [iScene];
@@ -314,7 +314,7 @@ void G4VisCommandSceneNotifyHandlers::SetNewValue (G4UIcommand* command,
// For each scene handler, if it contains the scene, clear and
// rebuild the graphical database, then for each viewer set (make
// current), clear, (re)draw, and show.
const G4int nSceneHandlers = sceneHandlerList.entries ();
const G4int nSceneHandlers = sceneHandlerList.size ();
for (G4int iSH = 0; iSH < nSceneHandlers; iSH++) {
G4VSceneHandler* aSceneHandler = sceneHandlerList [iSH];
G4Scene* aScene = aSceneHandler -> GetScene ();
@@ -324,7 +324,7 @@ void G4VisCommandSceneNotifyHandlers::SetNewValue (G4UIcommand* command,
aSceneHandler -> ClearStore ();
aSceneHandler -> ClearTransientStore ();
G4ViewerList& viewerList = aSceneHandler -> SetViewerList ();
const G4int nViewers = viewerList.entries ();
const G4int nViewers = viewerList.size ();
for (G4int iV = 0; iV < nViewers; iV++) {
G4VViewer* aViewer = viewerList [iV];
aViewer -> ClearView ();
@@ -378,16 +378,16 @@ void G4VisCommandSceneRemove::SetNewValue (G4UIcommand* command,
const G4String& currentSceneName =
fpVisManager -> GetCurrentScene () -> GetName ();
G4SceneList& sceneList = fpVisManager -> SetSceneList ();
G4int iScene, nScenes = sceneList.entries ();
for (iScene = 0; iScene < nScenes; iScene++) {
if (sceneList [iScene] -> GetName () == removeName) break;
G4SceneListIterator iScene;
for (iScene = sceneList.begin(); iScene != sceneList.end(); ++iScene) {
if ((*iScene) -> GetName () == removeName) break;
}
if (iScene < nScenes) {
delete sceneList [iScene];
sceneList.removeAt (iScene);
if (iScene != sceneList.end()) {
delete *iScene;
sceneList.erase (iScene);
G4cout << "Scene \"" << removeName << "\" removed." << G4endl;
UpdateCandidateLists ();
if (sceneList.isEmpty ()) {
if (sceneList.empty ()) {
UpdateVisManagerScene ();
G4cout << "No scenes left. Please create a new one." << G4endl;
}
@@ -437,7 +437,7 @@ void G4VisCommandSceneSelect::SetNewValue (G4UIcommand* command,
G4String newValue) {
G4String& selectName = newValue;
G4SceneList& sceneList = fpVisManager -> SetSceneList ();
G4int iScene, nScenes = sceneList.entries ();
G4int iScene, nScenes = sceneList.size ();
for (iScene = 0; iScene < nScenes; iScene++) {
if (sceneList [iScene] -> GetName () == selectName) break;
}