Import Geant4 3.1.0 source tree
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@@ -5,8 +5,8 @@
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4OpenGLViewer.cc,v 1.8 2000/05/22 08:09:15 johna Exp $
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// GEANT4 tag $Name: geant4-03-00 $
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// $Id: G4OpenGLViewer.cc,v 1.10 2001/02/04 20:24:38 johna Exp $
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// GEANT4 tag $Name: geant4-03-01 $
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//
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//
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// Andrew Walkden 27th March 1996
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@@ -49,6 +49,10 @@ transparency_enabled (False),
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antialiasing_enabled (False),
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haloing_enabled (False)
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{
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// Make changes to view parameters for OpenGL...
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fVP.SetAutoRefresh(true);
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fDefaultVP.SetAutoRefresh(true);
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// glClearColor (0.0, 0.0, 0.0, 0.0);
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// glClearDepth (1.0);
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// glDisable (GL_BLEND);
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@@ -98,7 +102,7 @@ void G4OpenGLViewer::SetView () {
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// Get radius of scene, etc.
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// Note that this procedure properly takes into account zoom, dolly and pan.
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const G4Point3D& targetPoint
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const G4Point3D targetPoint
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= fSceneHandler.GetScene()->GetStandardTargetPoint()
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+ fVP.GetCurrentTargetPoint ();
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G4double radius = fSceneHandler.GetScene()->GetExtent().GetExtentRadius();
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