Import Geant4 3.1.0 source tree
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$Id: History,v 1.2 2000/05/22 08:34:58 johna Exp $
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$Id: History,v 1.4 2001/03/07 15:29:49 johna Exp $
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-------------------------------------------------------------------
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=========================================================
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@@ -20,6 +20,24 @@ committal in the CVS repository !
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History file for visualization/OpenGL
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-------------------------------------
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7th March 2001 John Allison
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- Changed char* to const char* in many places and that gave problems in
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calls to Xt and Xm. Hope all's OK. Differences:
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cvs diff -r vis-V03-00-06 vis-V03-00-07
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25th January 2001 John Allison (opengl-V03-00-00)
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- Implemented running re-calculation of up-vector in the case of "object
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rotation" (lights move with camera) to prevent "flipping" of view when
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camera passes through up-vector. Note that the default is "camera
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rotation" (lights do not move with camera, i.e., remain fixed relative
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to object) so the default is that this "flipping" can happen. To set
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"object rotation" (lights move with camera) use
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/vis/lights/move_with_camera true (soon to be
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/vis/viewer/set/lights move-with-camera) or click "Object" radio button
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on Rotation Panel in OpenGLXm mode.
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- Changed some objects to references for efficiency. E.g.:
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const G4Vector3D& vp = pView->fVP.GetViewpointDirection ().unit ();
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22nd May 2000 John Allison (opengl-V01-01-00)
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- Fixed slow response of 2nd window of OpenGLXm. Worked around Mesa bug
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by sharing static visuals in G4OpenGLXViewer (Guy Barrand):
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