Import Geant4 3.1.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 16:03:00 +02:00
parent cfcb558cfe
commit 137e303ecc
2843 changed files with 37082 additions and 38426 deletions
+19 -1
View File
@@ -1,4 +1,4 @@
$Id: History,v 1.2 2000/05/22 08:34:58 johna Exp $
$Id: History,v 1.4 2001/03/07 15:29:49 johna Exp $
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@@ -20,6 +20,24 @@ committal in the CVS repository !
History file for visualization/OpenGL
-------------------------------------
7th March 2001 John Allison
- Changed char* to const char* in many places and that gave problems in
calls to Xt and Xm. Hope all's OK. Differences:
cvs diff -r vis-V03-00-06 vis-V03-00-07
25th January 2001 John Allison (opengl-V03-00-00)
- Implemented running re-calculation of up-vector in the case of "object
rotation" (lights move with camera) to prevent "flipping" of view when
camera passes through up-vector. Note that the default is "camera
rotation" (lights do not move with camera, i.e., remain fixed relative
to object) so the default is that this "flipping" can happen. To set
"object rotation" (lights move with camera) use
/vis/lights/move_with_camera true (soon to be
/vis/viewer/set/lights move-with-camera) or click "Object" radio button
on Rotation Panel in OpenGLXm mode.
- Changed some objects to references for efficiency. E.g.:
const G4Vector3D& vp = pView->fVP.GetViewpointDirection ().unit ();
22nd May 2000 John Allison (opengl-V01-01-00)
- Fixed slow response of 2nd window of OpenGLXm. Worked around Mesa bug
by sharing static visuals in G4OpenGLXViewer (Guy Barrand):