Import Geant4 3.1.0 source tree
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// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4PolynomialSolver.hh,v 1.2 2001/01/29 09:49:54 gcosmo Exp $
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// GEANT4 tag $Name: geant4-03-01 $
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//
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// class G4PolynomialSolver
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//
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// Class description:
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//
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// G4PolynomialSolver allows the user to solve a polynomial equation
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// with a great precision. This is used by Implicit Equation solver.
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//
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// The Bezier clipping method is used to solve the polynomial.
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//
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// How to use it:
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// Create a class that is the function to be solved.
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// This class could have internal parameters to allow to change
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// the equation to be solved without recreating a new one.
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//
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// Define a Polynomial solver, example:
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// G4PolynomialSolver<MyFunctionClass,G4double(MyFunctionClass::*)(G4double)>
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// PolySolver (&MyFunction,
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// &MyFunctionClass::Function,
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// &MyFunctionClass::Derivative,
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// precision);
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//
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// The precision is relative to the function to solve.
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//
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// In MyFunctionClass, provide the function to solve and its derivative:
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// Example of function to provide :
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//
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// x,y,z,dx,dy,dz,Rmin,Rmax are internal variables of MyFunctionClass
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//
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// G4double MyFunctionClass::Function(G4double value)
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// {
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// G4double Lx,Ly,Lz;
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// G4double result;
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//
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// Lx = x + value*dx;
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// Ly = y + value*dy;
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// Lz = z + value*dz;
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//
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// result = TorusEquation(Lx,Ly,Lz,Rmax,Rmin);
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//
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// return result ;
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// }
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//
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// G4double MyFunctionClass::Derivative(G4double value)
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// {
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// G4double Lx,Ly,Lz;
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// G4double result;
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//
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// Lx = x + value*dx;
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// Ly = y + value*dy;
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// Lz = z + value*dz;
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//
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// result = dx*TorusDerivativeX(Lx,Ly,Lz,Rmax,Rmin);
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// result += dy*TorusDerivativeY(Lx,Ly,Lz,Rmax,Rmin);
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// result += dz*TorusDerivativeZ(Lx,Ly,Lz,Rmax,Rmin);
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//
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// return result;
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// }
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//
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// Then to have a root inside an interval [IntervalMin,IntervalMax] do the
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// following:
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//
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// MyRoot = PolySolver.solve(IntervalMin,IntervalMax);
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//
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// History:
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//
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// - 19.12.00 E.Medernach, First implementation
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//
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#ifndef G4POL_SOLVER_HH
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#define G4POL_SOLVER_HH
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#include "globals.hh"
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template <class T, class F>
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class G4PolynomialSolver
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{
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public: // with description
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G4PolynomialSolver(T* typeF, F func, F deriv, G4double precision);
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~G4PolynomialSolver();
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G4double solve (G4double IntervalMin, G4double IntervalMax);
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private:
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G4double Newton (G4double IntervalMin, G4double IntervalMax);
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//General Newton method with Bezier Clipping
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// Works for polynomial of order less or equal than 4.
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// But could be changed to work for polynomial of any order providing
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// that we find the bezier control points.
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G4int BezierClipping(G4double *IntervalMin, G4double *IntervalMax);
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// This is just one iteration of Bezier Clipping
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T* FunctionClass ;
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F Function ;
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F Derivative ;
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G4double Precision;
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};
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#include "G4PolynomialSolver.icc"
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#endif
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