Import Geant4 1.1.0 source tree
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@@ -5,8 +5,8 @@
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4VisCommandsSceneAdd.cc,v 1.8.4.1 1999/12/07 20:54:00 gunter Exp $
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// GEANT4 tag $Name: geant4-01-00 $
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// $Id: G4VisCommandsSceneAdd.cc,v 1.9 1999/12/15 14:54:26 gunter Exp $
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// GEANT4 tag $Name: geant4-01-01 $
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// /vis/scene commands - John Allison 9th August 1998
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@@ -27,11 +27,7 @@
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#include "G4UIcommand.hh"
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#include "G4UIcmdWithAString.hh"
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#include "G4ios.hh"
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#ifdef WIN32
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# include <Strstrea.h>
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#else
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# include <strstream.h>
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#endif
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#include "g4std/strstream"
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////////////// /vis/scene/add/volume ///////////////////////////////////////
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@@ -76,7 +72,7 @@ void G4VisCommandSceneAddVolume::SetNewValue (G4UIcommand* command,
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G4SceneList& sceneList = fpVisManager -> SetSceneList ();
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if (sceneList.isEmpty ()) {
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G4cout << "No scenes - please create one before adding anything."
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<< endl;
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<< G4endl;
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return;
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}
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@@ -84,7 +80,7 @@ void G4VisCommandSceneAddVolume::SetNewValue (G4UIcommand* command,
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G4int copyNo;
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G4int requestedDepthOfDescent;
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const char* s = newValue;
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istrstream is ((char*)s);
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G4std::istrstream is ((char*)s);
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is >> name >> copyNo >> requestedDepthOfDescent;
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G4VPhysicalVolume* world =
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G4TransportationManager::GetTransportationManager ()
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@@ -101,7 +97,7 @@ void G4VisCommandSceneAddVolume::SetNewValue (G4UIcommand* command,
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else {
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G4cerr << "G4VisCommandSceneAddVolume::SetNewValue: *** ERROR ***"
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<< "\n No world - shouldn't happen if G4ApplicationState is"
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<< " being properly handled!!" << endl;
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<< " being properly handled!!" << G4endl;
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}
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}
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else {
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@@ -129,7 +125,7 @@ void G4VisCommandSceneAddVolume::SetNewValue (G4UIcommand* command,
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}
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else {
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G4cout << "Volume \"" << name << "\", copy no. " << copyNo
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<< " not found." << endl;
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<< " not found." << G4endl;
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}
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}
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@@ -145,7 +141,7 @@ void G4VisCommandSceneAddVolume::SetNewValue (G4UIcommand* command,
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<< ",\n with further requested depth of descent "
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<< requestedDepthOfDescent
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<< ", has been added to scene \"" << currentSceneName << "\""
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<< endl;
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<< G4endl;
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}
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}
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}
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@@ -186,14 +182,14 @@ void G4VisCommandSceneAddLogicalVolume::SetNewValue (G4UIcommand* command,
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G4SceneList& sceneList = fpVisManager -> SetSceneList ();
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if (sceneList.isEmpty ()) {
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G4cout << "No scenes - please create one before adding anything."
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<< endl;
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<< G4endl;
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return;
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}
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G4String name;
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G4int requestedDepthOfDescent;
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const char* s = newValue;
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istrstream is ((char*)s);
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G4std::istrstream is ((char*)s);
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is >> name >> requestedDepthOfDescent;
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G4LogicalVolumeStore *pLVStore = G4LogicalVolumeStore::GetInstance();
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@@ -206,7 +202,7 @@ void G4VisCommandSceneAddLogicalVolume::SetNewValue (G4UIcommand* command,
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}
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if (iLV == nLV) {
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G4cout << "Logical volume " << name
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<< " not found in logical volume Store." << endl;
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<< " not found in logical volume Store." << G4endl;
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return;
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}
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@@ -220,7 +216,7 @@ void G4VisCommandSceneAddLogicalVolume::SetNewValue (G4UIcommand* command,
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<< " with requested depth of descent "
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<< requestedDepthOfDescent
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<< ",\n has been added to scene \"" << currentSceneName << "\""
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<< endl;
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<< G4endl;
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}
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}
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@@ -257,14 +253,14 @@ void G4VisCommandSceneAddGhosts::SetNewValue (G4UIcommand* command,
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G4SceneList& sceneList = fpVisManager -> SetSceneList ();
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if (sceneList.isEmpty ()) {
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G4cout << "No scenes - please create one before adding anything."
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<< endl;
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<< G4endl;
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return;
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}
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G4VGlobalFastSimulationManager* theGlobalFastSimulationManager;
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if(!(theGlobalFastSimulationManager =
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G4VGlobalFastSimulationManager::GetConcreteInstance ())){
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G4cout<< "WARNING: no G4GlobalFastSimulationManager" << endl;
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G4cout<< "WARNING: no G4GlobalFastSimulationManager" << G4endl;
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return;
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}
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@@ -283,7 +279,7 @@ void G4VisCommandSceneAddGhosts::SetNewValue (G4UIcommand* command,
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UpdateVisManagerScene ();
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if (successful) {
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G4cout << "Ghosts added to the Scene, refresh the view to see it."
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<< endl;
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<< G4endl;
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}
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return;
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}
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@@ -291,7 +287,7 @@ void G4VisCommandSceneAddGhosts::SetNewValue (G4UIcommand* command,
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G4ParticleDefinition* currentParticle =
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theParticleTable->FindParticle(newValue);
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if (currentParticle == NULL) {
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G4cout << "\"" << newValue << "\": not found this particle name!" << endl;
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G4cout << "\"" << newValue << "\": not found this particle name!" << G4endl;
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return;
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}
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@@ -303,8 +299,8 @@ void G4VisCommandSceneAddGhosts::SetNewValue (G4UIcommand* command,
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UpdateVisManagerScene (currentSceneName);
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if (successful) {
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G4cout << "Ghosts added to the Scene, refresh the view to see it."
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<< endl;
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<< G4endl;
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}
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}
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else G4cout << "There are no ghosts for \""<<newValue<<"\""<<endl;
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else G4cout << "There are no ghosts for \""<<newValue<<"\""<<G4endl;
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}
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